panfrost: Import stream out utility from iris
We'll need this in a moment. Ken's implementation, lightly edited for Panfrost. Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Suggested-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
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@@ -1,6 +1,7 @@
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/*
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* © Copyright 2018 Alyssa Rosenzweig
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* Copyright © 2014-2017 Broadcom
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* Copyright (C) 2017 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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@@ -2017,6 +2018,45 @@ panfrost_variant_matches(
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return true;
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}
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/**
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* Fix an uncompiled shader's stream output info, and produce a bitmask
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* of which VARYING_SLOT_* are captured for stream output.
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*
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* Core Gallium stores output->register_index as a "slot" number, where
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* slots are assigned consecutively to all outputs in info->outputs_written.
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* This naive packing of outputs doesn't work for us - we too have slots,
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* but the layout is defined by the VUE map, which we won't have until we
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* compile a specific shader variant. So, we remap these and simply store
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* VARYING_SLOT_* in our copy's output->register_index fields.
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*
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* We then produce a bitmask of outputs which are used for SO.
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*
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* Implementation from iris.
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*/
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static uint64_t
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update_so_info(struct pipe_stream_output_info *so_info,
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uint64_t outputs_written)
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{
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uint64_t so_outputs = 0;
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uint8_t reverse_map[64] = {};
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unsigned slot = 0;
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while (outputs_written)
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reverse_map[slot++] = u_bit_scan64(&outputs_written);
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for (unsigned i = 0; i < so_info->num_outputs; i++) {
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struct pipe_stream_output *output = &so_info->output[i];
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/* Map Gallium's condensed "slots" back to real VARYING_SLOT_* enums */
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output->register_index = reverse_map[output->register_index];
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so_outputs |= 1ull << output->register_index;
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}
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return so_outputs;
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}
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static void
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panfrost_bind_shader_state(
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struct pipe_context *pctx,
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