isl: Fix get_image_offset_sa_gen4_2d for multisample surfaces
The function takes a logical array layer but was assuming it was a physical array layer. While we'er here, we also make it not assert-fail on gen9 3-D surfaces. Signed-off-by: Jason Ekstrand <jason@jlekstrand.net> Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
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@@ -1345,13 +1345,15 @@ isl_buffer_fill_state_s(const struct isl_device *dev, void *state,
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*/
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static void
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get_image_offset_sa_gen4_2d(const struct isl_surf *surf,
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uint32_t level, uint32_t layer,
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uint32_t level, uint32_t logical_array_layer,
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uint32_t *x_offset_sa,
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uint32_t *y_offset_sa)
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{
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assert(level < surf->levels);
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assert(layer < surf->phys_level0_sa.array_len);
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assert(surf->phys_level0_sa.depth == 1);
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if (surf->dim == ISL_SURF_DIM_3D)
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assert(logical_array_layer < surf->logical_level0_px.depth);
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else
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assert(logical_array_layer < surf->logical_level0_px.array_len);
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const struct isl_extent3d image_align_sa =
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isl_surf_get_image_alignment_sa(surf);
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@@ -1359,8 +1361,11 @@ get_image_offset_sa_gen4_2d(const struct isl_surf *surf,
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const uint32_t W0 = surf->phys_level0_sa.width;
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const uint32_t H0 = surf->phys_level0_sa.height;
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const uint32_t phys_layer = logical_array_layer *
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(surf->msaa_layout == ISL_MSAA_LAYOUT_ARRAY ? surf->samples : 1);
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uint32_t x = 0;
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uint32_t y = layer * isl_surf_get_array_pitch_sa_rows(surf);
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uint32_t y = phys_layer * isl_surf_get_array_pitch_sa_rows(surf);
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for (uint32_t l = 0; l < level; ++l) {
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if (l == 1) {
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