radeonsi: Implement new intrinsics for monolithic shaders.

For now, only monolithic shaders will hit the code path that will
generate these intrinsics.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28408>
This commit is contained in:
Timur Kristóf
2024-03-27 01:15:34 +01:00
committed by Marge Bot
parent 411de8488c
commit f646b05737

View File

@@ -701,6 +701,20 @@ static bool lower_intrinsic(nir_builder *b, nir_instr *instr, struct lower_abi_s
assert(s->tess_offchip_ring);
replacement = s->tess_offchip_ring;
break;
case nir_intrinsic_load_tcs_tess_levels_to_tes_amd:
if (shader->is_monolithic) {
replacement = nir_imm_bool(b, key->ge.part.tcs.epilog.tes_reads_tess_factors);
} else {
unreachable("TODO");
}
break;
case nir_intrinsic_load_tcs_primitive_mode_amd:
if (shader->is_monolithic) {
replacement = nir_imm_int(b, key->ge.part.tcs.epilog.prim_mode);
} else {
unreachable("TODO");
}
break;
case nir_intrinsic_load_ring_gsvs_amd: {
unsigned stream_id = nir_intrinsic_stream_id(intrin);
/* Unused nir_load_ring_gsvs_amd may not be eliminated yet. */