draw: allow driver-override of draw_need_pipeline()
This commit is contained in:
committed by
Keith Whitwell
parent
ed7ba03256
commit
f5d4274b4a
@@ -33,6 +33,7 @@
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#include "draw_private.h"
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#include "draw_pipe.h"
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#include "draw_context.h"
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#include "draw_vbuf.h"
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static boolean points( unsigned prim )
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{
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@@ -52,16 +53,28 @@ static boolean triangles( unsigned prim )
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}
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/**
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* Check if we need any special pipeline stages, or whether
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* prims/verts can go through untouched. Don't test for bypass
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* clipping or vs modes, this function is just about the primitive
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* pipeline stages.
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* Default version of a function to check if we need any special
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* pipeline stages, or whether prims/verts can go through untouched.
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* Don't test for bypass clipping or vs modes, this function is just
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* about the primitive pipeline stages.
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*
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* This can be overridden by the driver.
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*/
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boolean
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draw_need_pipeline(const struct draw_context *draw,
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const struct pipe_rasterizer_state *rasterizer,
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unsigned int prim )
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{
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/* If the driver has overridden this, use that version:
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*/
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if (draw->render &&
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draw->render->need_pipeline)
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{
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return draw->render->need_pipeline( draw->render,
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rasterizer,
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prim );
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}
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/* Don't have to worry about triangles turning into lines/points
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* and triggering the pipeline, because we have to trigger the
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* pipeline *anyway* if unfilled mode is active.
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@@ -54,6 +54,17 @@ struct vbuf_render {
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unsigned max_indices;
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unsigned max_vertex_buffer_bytes;
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/**
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* Query if the hardware driver needs assistance for a particular
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* combination of rasterizer state and primitive.
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*
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* Currently optional.
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*/
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boolean (*need_pipeline)(const struct vbuf_render *render,
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const struct pipe_rasterizer_state *rasterizer,
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unsigned int prim );
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/**
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* Get the hardware vertex format.
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*
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