draw: allow driver-override of draw_need_pipeline()

This commit is contained in:
Keith Whitwell
2008-12-23 13:26:25 +00:00
committed by Keith Whitwell
parent ed7ba03256
commit f5d4274b4a
2 changed files with 28 additions and 4 deletions
@@ -33,6 +33,7 @@
#include "draw_private.h"
#include "draw_pipe.h"
#include "draw_context.h"
#include "draw_vbuf.h"
static boolean points( unsigned prim )
{
@@ -52,16 +53,28 @@ static boolean triangles( unsigned prim )
}
/**
* Check if we need any special pipeline stages, or whether
* prims/verts can go through untouched. Don't test for bypass
* clipping or vs modes, this function is just about the primitive
* pipeline stages.
* Default version of a function to check if we need any special
* pipeline stages, or whether prims/verts can go through untouched.
* Don't test for bypass clipping or vs modes, this function is just
* about the primitive pipeline stages.
*
* This can be overridden by the driver.
*/
boolean
draw_need_pipeline(const struct draw_context *draw,
const struct pipe_rasterizer_state *rasterizer,
unsigned int prim )
{
/* If the driver has overridden this, use that version:
*/
if (draw->render &&
draw->render->need_pipeline)
{
return draw->render->need_pipeline( draw->render,
rasterizer,
prim );
}
/* Don't have to worry about triangles turning into lines/points
* and triggering the pipeline, because we have to trigger the
* pipeline *anyway* if unfilled mode is active.
+11
View File
@@ -54,6 +54,17 @@ struct vbuf_render {
unsigned max_indices;
unsigned max_vertex_buffer_bytes;
/**
* Query if the hardware driver needs assistance for a particular
* combination of rasterizer state and primitive.
*
* Currently optional.
*/
boolean (*need_pipeline)(const struct vbuf_render *render,
const struct pipe_rasterizer_state *rasterizer,
unsigned int prim );
/**
* Get the hardware vertex format.
*