radv: enable the unified heap on APUs for Red Dead Redemption 2

This seems to resolve the memory explosion without hurting performance.
This workaround is only applied for native Vulkan.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18884>
This commit is contained in:
Samuel Pitoiset
2022-09-29 14:49:34 +02:00
parent 0974b67a6e
commit f5c50f496c
+4
View File
@@ -132,5 +132,9 @@ Application bugs worked around in this file:
<application name="Hammerting" application_name_match="TDTD">
<option name="radv_zero_vram" value="true" />
</application>
<application name="RDR2" application_name_match="Red Dead Redemption 2">
<option name="radv_enable_unified_heap_on_apu" value="true" />
</application>
</device>
</driconf>