radv: enable the unified heap on APUs for Red Dead Redemption 2
This seems to resolve the memory explosion without hurting performance. This workaround is only applied for native Vulkan. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18884>
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@@ -132,5 +132,9 @@ Application bugs worked around in this file:
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<application name="Hammerting" application_name_match="TDTD">
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<option name="radv_zero_vram" value="true" />
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</application>
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<application name="RDR2" application_name_match="Red Dead Redemption 2">
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<option name="radv_enable_unified_heap_on_apu" value="true" />
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</application>
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</device>
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</driconf>
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