i965: Set the CC VP state immediately on state change.
The cache lookup of these two little floats was .12% of total CPU time on firefox-talos-gfx because we did it any time commonly-changed state changed. On the other hand, updating the CC VP bo immediately whenver CC VP state changes is a .07% overhead due to putting a driver hoook in glEnable().
This commit is contained in:
@@ -61,6 +61,7 @@ DRIVER_SOURCES = \
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brw_sf.c \
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brw_sf_emit.c \
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brw_sf_state.c \
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brw_state.c \
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brw_state_batch.c \
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brw_state_cache.c \
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brw_state_dump.c \
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@@ -36,7 +36,8 @@
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#include "brw_util.h"
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#include "main/macros.h"
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static void prepare_cc_vp( struct brw_context *brw )
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void
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brw_update_cc_vp(struct brw_context *brw)
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{
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GLcontext *ctx = &brw->intel.ctx;
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struct brw_cc_viewport ccv;
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@@ -58,15 +59,6 @@ static void prepare_cc_vp( struct brw_context *brw )
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NULL, 0);
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}
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const struct brw_tracked_state brw_cc_vp = {
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.dirty = {
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.mesa = _NEW_VIEWPORT | _NEW_TRANSFORM,
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.brw = BRW_NEW_CONTEXT,
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.cache = 0
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},
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.prepare = prepare_cc_vp
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};
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struct brw_cc_unit_key {
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GLboolean stencil, stencil_two_side, color_blend, alpha_enabled;
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@@ -54,6 +54,9 @@ static void brwInitDriverFunctions( struct dd_function_table *functions )
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brwInitFragProgFuncs( functions );
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brw_init_queryobj_functions(functions);
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functions->Enable = brw_enable;
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functions->DepthRange = brw_depth_range;
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}
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GLboolean brwCreateContext( int api,
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@@ -187,6 +190,11 @@ GLboolean brwCreateContext( int api,
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brw_draw_init( brw );
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/* Now that most driver functions are hooked up, initialize some of the
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* immediate state.
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*/
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brw_update_cc_vp(brw);
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return GL_TRUE;
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}
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@@ -727,6 +727,9 @@ void brwInitFragProgFuncs( struct dd_function_table *functions );
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*/
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void brw_upload_urb_fence(struct brw_context *brw);
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/* brw_cc.c */
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void brw_update_cc_vp(struct brw_context *brw);
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/* brw_curbe.c
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*/
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void brw_upload_cs_urb_state(struct brw_context *brw);
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@@ -734,6 +737,10 @@ void brw_upload_cs_urb_state(struct brw_context *brw);
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/* brw_disasm.c */
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int brw_disasm (FILE *file, struct brw_instruction *inst, int gen);
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/* brw_state.c */
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void brw_enable(GLcontext * ctx, GLenum cap, GLboolean state);
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void brw_depth_range(GLcontext *ctx, GLclampd nearval, GLclampd farval);
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/*======================================================================
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* Inline conversion functions. These are better-typed than the
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* macros used previously:
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@@ -0,0 +1,49 @@
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/*
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* Copyright © 2010 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*
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* Authors:
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* Eric Anholt <eric@anholt.net>
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*
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*/
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#include "brw_context.h"
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void
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brw_enable(GLcontext *ctx, GLenum cap, GLboolean state)
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{
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struct brw_context *brw = brw_context(ctx);
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switch (cap) {
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case GL_DEPTH_CLAMP:
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brw_update_cc_vp(brw);
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break;
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}
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}
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void
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brw_depth_range(GLcontext *ctx, GLclampd nearval, GLclampd farval)
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{
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struct brw_context *brw = brw_context(ctx);
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if (ctx->Transform.DepthClamp)
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brw_update_cc_vp(brw);
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}
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@@ -48,7 +48,6 @@ brw_add_validated_bo(struct brw_context *brw, drm_intel_bo *bo)
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const struct brw_tracked_state brw_blend_constant_color;
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const struct brw_tracked_state brw_cc_unit;
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const struct brw_tracked_state brw_cc_vp;
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const struct brw_tracked_state brw_check_fallback;
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const struct brw_tracked_state brw_clip_prog;
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const struct brw_tracked_state brw_clip_unit;
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@@ -61,7 +61,6 @@ static const struct brw_tracked_state *gen4_atoms[] =
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&brw_curbe_offsets,
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&brw_recalculate_urb_fence,
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&brw_cc_vp,
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&brw_cc_unit,
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&brw_vs_surfaces, /* must do before unit */
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