radeonsi/nir: Rewrite output scanning

Similarly to before, this didn't properly handle varying structs with
doubles in them.

This doesn't fix any tests, but was noticed while looking at the code.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Connor Abbott
2019-08-21 17:08:03 +02:00
parent 9395277972
commit f59076f8a7
+150 -126
View File
@@ -437,6 +437,154 @@ void si_nir_scan_tess_ctrl(const struct nir_shader *nir,
ac_are_tessfactors_def_in_all_invocs(nir);
}
static void scan_output_slot(const nir_variable *var,
unsigned var_idx,
unsigned component, unsigned num_components,
struct tgsi_shader_info *info)
{
assert(component + num_components <= 4);
assert(component < 4);
unsigned semantic_name, semantic_index;
unsigned location = var->data.location + var_idx;
unsigned drv_location = var->data.driver_location + var_idx;
if (info->processor == PIPE_SHADER_FRAGMENT) {
tgsi_get_gl_frag_result_semantic(location,
&semantic_name, &semantic_index);
/* Adjust for dual source blending */
if (var->data.index > 0) {
semantic_index++;
}
} else {
tgsi_get_gl_varying_semantic(location, true,
&semantic_name, &semantic_index);
}
ubyte usagemask = ((1 << num_components) - 1) << component;
unsigned gs_out_streams;
if (var->data.stream & (1u << 31)) {
gs_out_streams = var->data.stream & ~(1u << 31);
} else {
assert(var->data.stream < 4);
gs_out_streams = 0;
for (unsigned j = 0; j < num_components; ++j)
gs_out_streams |= var->data.stream << (2 * (component + j));
}
unsigned streamx = gs_out_streams & 3;
unsigned streamy = (gs_out_streams >> 2) & 3;
unsigned streamz = (gs_out_streams >> 4) & 3;
unsigned streamw = (gs_out_streams >> 6) & 3;
if (usagemask & TGSI_WRITEMASK_X) {
info->output_streams[drv_location] |= streamx;
info->num_stream_output_components[streamx]++;
}
if (usagemask & TGSI_WRITEMASK_Y) {
info->output_streams[drv_location] |= streamy << 2;
info->num_stream_output_components[streamy]++;
}
if (usagemask & TGSI_WRITEMASK_Z) {
info->output_streams[drv_location] |= streamz << 4;
info->num_stream_output_components[streamz]++;
}
if (usagemask & TGSI_WRITEMASK_W) {
info->output_streams[drv_location] |= streamw << 6;
info->num_stream_output_components[streamw]++;
}
info->output_semantic_name[drv_location] = semantic_name;
info->output_semantic_index[drv_location] = semantic_index;
switch (semantic_name) {
case TGSI_SEMANTIC_PRIMID:
info->writes_primid = true;
break;
case TGSI_SEMANTIC_VIEWPORT_INDEX:
info->writes_viewport_index = true;
break;
case TGSI_SEMANTIC_LAYER:
info->writes_layer = true;
break;
case TGSI_SEMANTIC_PSIZE:
info->writes_psize = true;
break;
case TGSI_SEMANTIC_CLIPVERTEX:
info->writes_clipvertex = true;
break;
case TGSI_SEMANTIC_COLOR:
info->colors_written |= 1 << semantic_index;
break;
case TGSI_SEMANTIC_STENCIL:
info->writes_stencil = true;
break;
case TGSI_SEMANTIC_SAMPLEMASK:
info->writes_samplemask = true;
break;
case TGSI_SEMANTIC_EDGEFLAG:
info->writes_edgeflag = true;
break;
case TGSI_SEMANTIC_POSITION:
if (info->processor == PIPE_SHADER_FRAGMENT)
info->writes_z = true;
else
info->writes_position = true;
break;
}
}
static void scan_output_helper(const nir_variable *var,
unsigned location,
const struct glsl_type *type,
struct tgsi_shader_info *info)
{
if (glsl_type_is_struct(type)) {
for (unsigned i = 0; i < glsl_get_length(type); i++) {
const struct glsl_type *ft = glsl_get_struct_field(type, i);
scan_output_helper(var, location, ft, info);
location += glsl_count_attribute_slots(ft, false);
}
} else if (glsl_type_is_array_or_matrix(type)) {
const struct glsl_type *elem_type =
glsl_get_array_element(type);
unsigned num_elems = glsl_get_length(type);
if (var->data.compact) {
assert(glsl_type_is_scalar(elem_type));
assert(glsl_get_bit_size(elem_type) == 32);
unsigned component = var->data.location_frac;
scan_output_slot(var, location, component,
MIN2(num_elems, 4 - component), info);
if (component + num_elems > 4) {
scan_output_slot(var, location + 1, 0,
component + num_elems - 4, info);
}
} else {
unsigned elem_count = glsl_count_attribute_slots(elem_type, false);
for (unsigned i = 0; i < num_elems; i++) {
scan_output_helper(var, location, elem_type, info);
location += elem_count;
}
}
} else if (glsl_type_is_dual_slot(type)) {
unsigned component = var->data.location_frac;
scan_output_slot(var, location, component, 4 - component, info);
scan_output_slot(var, location + 1, 0, component + 2 * glsl_get_components(type) - 4,
info);
} else {
unsigned component = var->data.location_frac;
assert(glsl_type_is_vector_or_scalar(type));
unsigned num_components = glsl_get_components(type);
if (glsl_type_is_64bit(type))
num_components *= 2;
scan_output_slot(var, location, component, num_components, info);
}
}
void si_nir_scan_shader(const struct nir_shader *nir,
struct tgsi_shader_info *info)
{
@@ -608,138 +756,14 @@ void si_nir_scan_shader(const struct nir_shader *nir,
}
nir_foreach_variable(variable, &nir->outputs) {
unsigned semantic_name, semantic_index;
i = variable->data.driver_location;
const struct glsl_type *type = variable->type;
if (nir_is_per_vertex_io(variable, nir->info.stage)) {
assert(glsl_type_is_array(type));
type = glsl_get_array_element(type);
}
unsigned attrib_count = glsl_count_attribute_slots(type, false);
for (unsigned k = 0; k < attrib_count; k++, i++) {
if (nir->info.stage == MESA_SHADER_FRAGMENT) {
tgsi_get_gl_frag_result_semantic(variable->data.location + k,
&semantic_name, &semantic_index);
/* Adjust for dual source blending */
if (variable->data.index > 0) {
semantic_index++;
}
} else {
tgsi_get_gl_varying_semantic(variable->data.location + k, true,
&semantic_name, &semantic_index);
}
unsigned num_components = 4;
unsigned vector_elements = glsl_get_vector_elements(glsl_without_array(variable->type));
if (vector_elements)
num_components = vector_elements;
unsigned component = variable->data.location_frac;
if (glsl_type_is_64bit(glsl_without_array(variable->type))) {
if (glsl_type_is_dual_slot(glsl_without_array(variable->type)) && k % 2) {
num_components = (num_components * 2) - 4;
component = 0;
} else {
num_components = MIN2(num_components * 2, 4);
}
}
ubyte usagemask = 0;
for (unsigned j = component; j < num_components + component; j++) {
switch (j) {
case 0:
usagemask |= TGSI_WRITEMASK_X;
break;
case 1:
usagemask |= TGSI_WRITEMASK_Y;
break;
case 2:
usagemask |= TGSI_WRITEMASK_Z;
break;
case 3:
usagemask |= TGSI_WRITEMASK_W;
break;
default:
unreachable("error calculating component index");
}
}
unsigned gs_out_streams;
if (variable->data.stream & (1u << 31)) {
gs_out_streams = variable->data.stream & ~(1u << 31);
} else {
assert(variable->data.stream < 4);
gs_out_streams = 0;
for (unsigned j = 0; j < num_components; ++j)
gs_out_streams |= variable->data.stream << (2 * (component + j));
}
unsigned streamx = gs_out_streams & 3;
unsigned streamy = (gs_out_streams >> 2) & 3;
unsigned streamz = (gs_out_streams >> 4) & 3;
unsigned streamw = (gs_out_streams >> 6) & 3;
if (usagemask & TGSI_WRITEMASK_X) {
info->output_streams[i] |= streamx;
info->num_stream_output_components[streamx]++;
}
if (usagemask & TGSI_WRITEMASK_Y) {
info->output_streams[i] |= streamy << 2;
info->num_stream_output_components[streamy]++;
}
if (usagemask & TGSI_WRITEMASK_Z) {
info->output_streams[i] |= streamz << 4;
info->num_stream_output_components[streamz]++;
}
if (usagemask & TGSI_WRITEMASK_W) {
info->output_streams[i] |= streamw << 6;
info->num_stream_output_components[streamw]++;
}
info->output_semantic_name[i] = semantic_name;
info->output_semantic_index[i] = semantic_index;
switch (semantic_name) {
case TGSI_SEMANTIC_PRIMID:
info->writes_primid = true;
break;
case TGSI_SEMANTIC_VIEWPORT_INDEX:
info->writes_viewport_index = true;
break;
case TGSI_SEMANTIC_LAYER:
info->writes_layer = true;
break;
case TGSI_SEMANTIC_PSIZE:
info->writes_psize = true;
break;
case TGSI_SEMANTIC_CLIPVERTEX:
info->writes_clipvertex = true;
break;
case TGSI_SEMANTIC_COLOR:
info->colors_written |= 1 << semantic_index;
break;
case TGSI_SEMANTIC_STENCIL:
info->writes_stencil = true;
break;
case TGSI_SEMANTIC_SAMPLEMASK:
info->writes_samplemask = true;
break;
case TGSI_SEMANTIC_EDGEFLAG:
info->writes_edgeflag = true;
break;
case TGSI_SEMANTIC_POSITION:
if (info->processor == PIPE_SHADER_FRAGMENT)
info->writes_z = true;
else
info->writes_position = true;
break;
}
}
ASSERTED unsigned attrib_count = glsl_count_attribute_slots(type, false);
scan_output_helper(variable, 0, type, info);
unsigned loc = variable->data.location;
if (nir->info.stage == MESA_SHADER_FRAGMENT &&