anv: enable INTEL_DEBUG=nofc

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24510>
This commit is contained in:
Lionel Landwerlin
2023-08-05 12:31:58 +03:00
parent 85c5b68823
commit f5074adeb5
2 changed files with 12 additions and 0 deletions
+6
View File
@@ -1148,6 +1148,9 @@ can_fast_clear_color_att(struct anv_cmd_buffer *cmd_buffer,
const VkClearAttachment *attachment,
uint32_t rectCount, const VkClearRect *pRects)
{
if (INTEL_DEBUG(DEBUG_NO_FAST_CLEAR))
return false;
/* We don't support fast clearing with conditional rendering at the
* moment. All the tracking done around fast clears (clear color updates
* and fast-clear type updates) happens unconditionally.
@@ -1696,6 +1699,9 @@ can_hiz_clear_att(struct anv_cmd_buffer *cmd_buffer,
const VkClearAttachment *attachment,
uint32_t rectCount, const VkClearRect *pRects)
{
if (INTEL_DEBUG(DEBUG_NO_FAST_CLEAR))
return false;
/* From Bspec's section MI_PREDICATE:
*
* "The MI_PREDICATE command is used to control the Predicate state bit,
+6
View File
@@ -2608,6 +2608,9 @@ anv_can_hiz_clear_ds_view(struct anv_device *device,
float depth_clear_value,
VkRect2D render_area)
{
if (INTEL_DEBUG(DEBUG_NO_FAST_CLEAR))
return false;
/* If we're just clearing stencil, we can always HiZ clear */
if (!(clear_aspects & VK_IMAGE_ASPECT_DEPTH_BIT))
return true;
@@ -2668,6 +2671,9 @@ anv_can_fast_clear_color_view(struct anv_device *device,
uint32_t num_layers,
VkRect2D render_area)
{
if (INTEL_DEBUG(DEBUG_NO_FAST_CLEAR))
return false;
if (iview->planes[0].isl.base_array_layer >=
anv_image_aux_layers(iview->image, VK_IMAGE_ASPECT_COLOR_BIT,
iview->planes[0].isl.base_level))