mesa: remove #ifdef FEATURE_ES2, add some comments instead
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
This commit is contained in:
@@ -1453,8 +1453,10 @@ _mesa_ValidateProgram(GLhandleARB program)
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validate_program(ctx, program);
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}
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#ifdef FEATURE_ES2
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/**
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* For OpenGL ES 2.0, GL_ARB_ES2_compatibility
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*/
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void GLAPIENTRY
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_mesa_GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype,
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GLint* range, GLint* precision)
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@@ -1507,6 +1509,9 @@ _mesa_GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype,
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}
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/**
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* For OpenGL ES 2.0, GL_ARB_ES2_compatibility
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*/
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void GLAPIENTRY
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_mesa_ReleaseShaderCompiler(void)
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{
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@@ -1514,6 +1519,9 @@ _mesa_ReleaseShaderCompiler(void)
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}
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/**
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* For OpenGL ES 2.0, GL_ARB_ES2_compatibility
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*/
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void GLAPIENTRY
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_mesa_ShaderBinary(GLint n, const GLuint* shaders, GLenum binaryformat,
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const void* binary, GLint length)
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@@ -1527,7 +1535,6 @@ _mesa_ShaderBinary(GLint n, const GLuint* shaders, GLenum binaryformat,
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_mesa_error(ctx, GL_INVALID_OPERATION, __FUNCTION__);
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}
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#endif /* FEATURE_ES2 */
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void GLAPIENTRY
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_mesa_GetProgramBinary(GLuint program, GLsizei bufSize, GLsizei *length,
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