i965/gen6-7/sol: Keep independent counters for the current and previous begin/end block.

This allows us to aggregate the primitive counts of a completed
transform feedback begin/end block lazily, which in the most typical
case (where glDrawTransformFeedback is not used) will allow us to
avoid aggregating the primitive counters on the CPU altogether,
preventing a stall on previous rendering during
glBeginTransformFeedback(), which dramatically improves performance of
applications that rely heavily on transform feedback.

Improves performance of SynMark2 OglGSCloth by 65.52% ±0.25% (data
gathered on VLV).

Tested-By: Eero Tamminen <eero.t.tamminen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Francisco Jerez
2017-11-16 14:27:41 -08:00
parent b0c8d61281
commit f476b3f6e7
3 changed files with 36 additions and 27 deletions
+6 -3
View File
@@ -578,6 +578,12 @@ struct brw_transform_feedback_object {
*/
struct brw_transform_feedback_counter counter;
/**
* Count of primitives generated during the previous transform feedback
* operation. Used to implement DrawTransformFeedback().
*/
struct brw_transform_feedback_counter previous_counter;
/**
* Number of vertices written between last Begin/EndTransformFeedback().
*
@@ -1519,9 +1525,6 @@ brw_resume_transform_feedback(struct gl_context *ctx,
void
brw_save_primitives_written_counters(struct brw_context *brw,
struct brw_transform_feedback_object *obj);
void
brw_compute_xfb_vertices_written(struct brw_context *brw,
struct brw_transform_feedback_object *obj);
GLsizei
brw_get_transform_feedback_vertex_count(struct gl_context *ctx,
struct gl_transform_feedback_object *obj,
+22 -17
View File
@@ -288,6 +288,8 @@ brw_save_primitives_written_counters(struct brw_context *brw,
/* Check if there's enough space for a new pair of four values. */
if ((obj->counter.bo_end + 2) * streams * sizeof(uint64_t) >= 4096) {
aggregate_transform_feedback_counter(brw, obj->prim_count_bo,
&obj->previous_counter);
aggregate_transform_feedback_counter(brw, obj->prim_count_bo,
&obj->counter);
}
@@ -316,6 +318,7 @@ brw_save_primitives_written_counters(struct brw_context *brw,
static void
compute_vertices_written_so_far(struct brw_context *brw,
struct brw_transform_feedback_object *obj,
struct brw_transform_feedback_counter *counter,
uint64_t *vertices_written)
{
const struct gl_context *ctx = &brw->ctx;
@@ -336,25 +339,26 @@ compute_vertices_written_so_far(struct brw_context *brw,
}
/* Get the number of primitives generated. */
aggregate_transform_feedback_counter(brw, obj->prim_count_bo, &obj->counter);
aggregate_transform_feedback_counter(brw, obj->prim_count_bo, counter);
for (int i = 0; i < ctx->Const.MaxVertexStreams; i++) {
vertices_written[i] = vertices_per_prim * obj->counter.accum[i];
vertices_written[i] = vertices_per_prim * counter->accum[i];
}
}
/**
* Compute the number of vertices written by this transform feedback operation.
* Compute the number of vertices written by the last transform feedback
* begin/end block.
*/
void
brw_compute_xfb_vertices_written(struct brw_context *brw,
struct brw_transform_feedback_object *obj)
static void
compute_xfb_vertices_written(struct brw_context *brw,
struct brw_transform_feedback_object *obj)
{
if (obj->vertices_written_valid || !obj->base.EndedAnytime)
return;
compute_vertices_written_so_far(brw, obj, obj->vertices_written);
compute_vertices_written_so_far(brw, obj, &obj->previous_counter,
obj->vertices_written);
obj->vertices_written_valid = true;
}
@@ -376,7 +380,7 @@ brw_get_transform_feedback_vertex_count(struct gl_context *ctx,
assert(obj->EndedAnytime);
assert(stream < ctx->Const.MaxVertexStreams);
brw_compute_xfb_vertices_written(brw, brw_obj);
compute_xfb_vertices_written(brw, brw_obj);
return brw_obj->vertices_written[stream];
}
@@ -431,13 +435,6 @@ brw_begin_transform_feedback(struct gl_context *ctx, GLenum mode,
ADVANCE_BATCH();
}
/* We're about to lose the information needed to compute the number of
* vertices written during the last Begin/EndTransformFeedback section,
* so we can't delay it any further.
*/
brw_compute_xfb_vertices_written(brw, brw_obj);
brw_reset_transform_feedback_counter(&brw_obj->counter);
/* Store the starting value of the SO_NUM_PRIMS_WRITTEN counters. */
brw_save_primitives_written_counters(brw, brw_obj);
@@ -456,6 +453,14 @@ brw_end_transform_feedback(struct gl_context *ctx,
if (!obj->Paused)
brw_save_primitives_written_counters(brw, brw_obj);
/* We've reached the end of a transform feedback begin/end block. This
* means that future DrawTransformFeedback() calls will need to pick up the
* results of the current counter, and that it's time to roll back the
* current primitive counter to zero.
*/
brw_obj->previous_counter = brw_obj->counter;
brw_reset_transform_feedback_counter(&brw_obj->counter);
/* EndTransformFeedback() means that we need to update the number of
* vertices written. Since it's only necessary if DrawTransformFeedback()
* is called and it means mapping a buffer object, we delay computing it
@@ -490,7 +495,7 @@ brw_resume_transform_feedback(struct gl_context *ctx,
/* Reload SVBI 0 with the count of vertices written so far. */
uint64_t svbi;
compute_vertices_written_so_far(brw, brw_obj, &svbi);
compute_vertices_written_so_far(brw, brw_obj, &brw_obj->counter, &svbi);
BEGIN_BATCH(4);
OUT_BATCH(_3DSTATE_GS_SVB_INDEX << 16 | (4 - 2));
+8 -7
View File
@@ -45,13 +45,6 @@ gen7_begin_transform_feedback(struct gl_context *ctx, GLenum mode,
assert(brw->screen->devinfo.gen == 7);
/* We're about to lose the information needed to compute the number of
* vertices written during the last Begin/EndTransformFeedback section,
* so we can't delay it any further.
*/
brw_compute_xfb_vertices_written(brw, brw_obj);
brw_reset_transform_feedback_counter(&brw_obj->counter);
/* Store the starting value of the SO_NUM_PRIMS_WRITTEN counters. */
brw_save_primitives_written_counters(brw, brw_obj);
@@ -86,6 +79,14 @@ gen7_end_transform_feedback(struct gl_context *ctx,
if (!obj->Paused)
brw_save_primitives_written_counters(brw, brw_obj);
/* We've reached the end of a transform feedback begin/end block. This
* means that future DrawTransformFeedback() calls will need to pick up the
* results of the current counter, and that it's time to roll back the
* current primitive counter to zero.
*/
brw_obj->previous_counter = brw_obj->counter;
brw_reset_transform_feedback_counter(&brw_obj->counter);
/* EndTransformFeedback() means that we need to update the number of
* vertices written. Since it's only necessary if DrawTransformFeedback()
* is called and it means mapping a buffer object, we delay computing it