i965/gen6-7/sol: Keep independent counters for the current and previous begin/end block.
This allows us to aggregate the primitive counts of a completed transform feedback begin/end block lazily, which in the most typical case (where glDrawTransformFeedback is not used) will allow us to avoid aggregating the primitive counters on the CPU altogether, preventing a stall on previous rendering during glBeginTransformFeedback(), which dramatically improves performance of applications that rely heavily on transform feedback. Improves performance of SynMark2 OglGSCloth by 65.52% ±0.25% (data gathered on VLV). Tested-By: Eero Tamminen <eero.t.tamminen@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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@@ -578,6 +578,12 @@ struct brw_transform_feedback_object {
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*/
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struct brw_transform_feedback_counter counter;
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/**
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* Count of primitives generated during the previous transform feedback
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* operation. Used to implement DrawTransformFeedback().
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*/
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struct brw_transform_feedback_counter previous_counter;
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/**
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* Number of vertices written between last Begin/EndTransformFeedback().
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*
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@@ -1519,9 +1525,6 @@ brw_resume_transform_feedback(struct gl_context *ctx,
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void
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brw_save_primitives_written_counters(struct brw_context *brw,
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struct brw_transform_feedback_object *obj);
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void
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brw_compute_xfb_vertices_written(struct brw_context *brw,
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struct brw_transform_feedback_object *obj);
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GLsizei
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brw_get_transform_feedback_vertex_count(struct gl_context *ctx,
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struct gl_transform_feedback_object *obj,
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@@ -288,6 +288,8 @@ brw_save_primitives_written_counters(struct brw_context *brw,
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/* Check if there's enough space for a new pair of four values. */
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if ((obj->counter.bo_end + 2) * streams * sizeof(uint64_t) >= 4096) {
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aggregate_transform_feedback_counter(brw, obj->prim_count_bo,
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&obj->previous_counter);
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aggregate_transform_feedback_counter(brw, obj->prim_count_bo,
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&obj->counter);
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}
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@@ -316,6 +318,7 @@ brw_save_primitives_written_counters(struct brw_context *brw,
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static void
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compute_vertices_written_so_far(struct brw_context *brw,
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struct brw_transform_feedback_object *obj,
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struct brw_transform_feedback_counter *counter,
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uint64_t *vertices_written)
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{
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const struct gl_context *ctx = &brw->ctx;
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@@ -336,25 +339,26 @@ compute_vertices_written_so_far(struct brw_context *brw,
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}
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/* Get the number of primitives generated. */
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aggregate_transform_feedback_counter(brw, obj->prim_count_bo, &obj->counter);
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aggregate_transform_feedback_counter(brw, obj->prim_count_bo, counter);
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for (int i = 0; i < ctx->Const.MaxVertexStreams; i++) {
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vertices_written[i] = vertices_per_prim * obj->counter.accum[i];
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vertices_written[i] = vertices_per_prim * counter->accum[i];
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}
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}
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/**
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* Compute the number of vertices written by this transform feedback operation.
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* Compute the number of vertices written by the last transform feedback
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* begin/end block.
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*/
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void
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brw_compute_xfb_vertices_written(struct brw_context *brw,
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struct brw_transform_feedback_object *obj)
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static void
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compute_xfb_vertices_written(struct brw_context *brw,
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struct brw_transform_feedback_object *obj)
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{
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if (obj->vertices_written_valid || !obj->base.EndedAnytime)
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return;
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compute_vertices_written_so_far(brw, obj, obj->vertices_written);
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compute_vertices_written_so_far(brw, obj, &obj->previous_counter,
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obj->vertices_written);
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obj->vertices_written_valid = true;
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}
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@@ -376,7 +380,7 @@ brw_get_transform_feedback_vertex_count(struct gl_context *ctx,
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assert(obj->EndedAnytime);
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assert(stream < ctx->Const.MaxVertexStreams);
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brw_compute_xfb_vertices_written(brw, brw_obj);
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compute_xfb_vertices_written(brw, brw_obj);
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return brw_obj->vertices_written[stream];
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}
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@@ -431,13 +435,6 @@ brw_begin_transform_feedback(struct gl_context *ctx, GLenum mode,
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ADVANCE_BATCH();
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}
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/* We're about to lose the information needed to compute the number of
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* vertices written during the last Begin/EndTransformFeedback section,
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* so we can't delay it any further.
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*/
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brw_compute_xfb_vertices_written(brw, brw_obj);
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brw_reset_transform_feedback_counter(&brw_obj->counter);
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/* Store the starting value of the SO_NUM_PRIMS_WRITTEN counters. */
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brw_save_primitives_written_counters(brw, brw_obj);
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@@ -456,6 +453,14 @@ brw_end_transform_feedback(struct gl_context *ctx,
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if (!obj->Paused)
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brw_save_primitives_written_counters(brw, brw_obj);
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/* We've reached the end of a transform feedback begin/end block. This
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* means that future DrawTransformFeedback() calls will need to pick up the
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* results of the current counter, and that it's time to roll back the
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* current primitive counter to zero.
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*/
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brw_obj->previous_counter = brw_obj->counter;
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brw_reset_transform_feedback_counter(&brw_obj->counter);
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/* EndTransformFeedback() means that we need to update the number of
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* vertices written. Since it's only necessary if DrawTransformFeedback()
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* is called and it means mapping a buffer object, we delay computing it
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@@ -490,7 +495,7 @@ brw_resume_transform_feedback(struct gl_context *ctx,
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/* Reload SVBI 0 with the count of vertices written so far. */
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uint64_t svbi;
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compute_vertices_written_so_far(brw, brw_obj, &svbi);
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compute_vertices_written_so_far(brw, brw_obj, &brw_obj->counter, &svbi);
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BEGIN_BATCH(4);
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OUT_BATCH(_3DSTATE_GS_SVB_INDEX << 16 | (4 - 2));
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@@ -45,13 +45,6 @@ gen7_begin_transform_feedback(struct gl_context *ctx, GLenum mode,
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assert(brw->screen->devinfo.gen == 7);
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/* We're about to lose the information needed to compute the number of
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* vertices written during the last Begin/EndTransformFeedback section,
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* so we can't delay it any further.
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*/
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brw_compute_xfb_vertices_written(brw, brw_obj);
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brw_reset_transform_feedback_counter(&brw_obj->counter);
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/* Store the starting value of the SO_NUM_PRIMS_WRITTEN counters. */
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brw_save_primitives_written_counters(brw, brw_obj);
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@@ -86,6 +79,14 @@ gen7_end_transform_feedback(struct gl_context *ctx,
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if (!obj->Paused)
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brw_save_primitives_written_counters(brw, brw_obj);
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/* We've reached the end of a transform feedback begin/end block. This
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* means that future DrawTransformFeedback() calls will need to pick up the
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* results of the current counter, and that it's time to roll back the
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* current primitive counter to zero.
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*/
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brw_obj->previous_counter = brw_obj->counter;
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brw_reset_transform_feedback_counter(&brw_obj->counter);
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/* EndTransformFeedback() means that we need to update the number of
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* vertices written. Since it's only necessary if DrawTransformFeedback()
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* is called and it means mapping a buffer object, we delay computing it
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