v3dv: don't merge subpasses with different view masks
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12034>
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@@ -398,6 +398,13 @@ cmd_buffer_can_merge_subpass(struct v3dv_cmd_buffer *cmd_buffer,
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struct v3dv_subpass *prev_subpass = &state->pass->subpasses[state->subpass_idx];
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struct v3dv_subpass *subpass = &state->pass->subpasses[subpass_idx];
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/* Don't merge if the subpasses have different view masks, since in that
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* case the framebuffer setup is different and we need to emit different
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* RCLs.
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*/
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if (subpass->view_mask != prev_subpass->view_mask)
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return false;
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/* Because the list of subpass attachments can include VK_ATTACHMENT_UNUSED,
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* we need to check that for each subpass all its used attachments are
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* used by the other subpass.
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