i915g: Add support for blitting compressed textures.
Previously we would assertion fail on s3tc uploads. Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12367>
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@@ -258,7 +258,6 @@ spec@arb_point_parameters@arb_point_parameters-point-attenuation@Aliased combina
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spec@arb_provoking_vertex@arb-provoking-vertex-render,Fail
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spec@arb_sampler_objects@gl_ext_texture_srgb_decode,Fail
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spec@arb_shader_texture_lod@execution@glsl-fs-texturelod-01,Fail
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spec@arb_texture_compression@fbo-generatemipmap-formats,Crash
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spec@arb_texture_compression@texwrap formats bordercolor,Fail
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spec@arb_texture_compression@texwrap formats bordercolor@GL_COMPRESSED_ALPHA- border color only,Fail
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spec@arb_texture_compression@texwrap formats bordercolor@GL_COMPRESSED_INTENSITY- border color only,Fail
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@@ -429,15 +428,9 @@ spec@ext_packed_depth_stencil@fbo-depthstencil-gl_depth24_stencil8-clear,Fail
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spec@ext_packed_depth_stencil@fbo-stencil-gl_depth24_stencil8-blit,Fail
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spec@ext_packed_depth_stencil@texwrap formats bordercolor,Fail
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spec@ext_packed_depth_stencil@texwrap formats bordercolor@GL_DEPTH24_STENCIL8- border color only,Fail
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spec@ext_texture_compression_s3tc@compressedteximage gl_compressed_rgb_s3tc_dxt1_ext,Crash
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spec@ext_texture_compression_s3tc@compressedteximage gl_compressed_rgba_s3tc_dxt1_ext,Crash
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spec@ext_texture_compression_s3tc@compressedteximage gl_compressed_rgba_s3tc_dxt3_ext,Crash
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spec@ext_texture_compression_s3tc@compressedteximage gl_compressed_rgba_s3tc_dxt5_ext,Crash
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spec@ext_texture_compression_s3tc@compressedteximage gl_compressed_srgb_alpha_s3tc_dxt1_ext,Crash
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spec@ext_texture_compression_s3tc@compressedteximage gl_compressed_srgb_alpha_s3tc_dxt3_ext,Fail
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spec@ext_texture_compression_s3tc@compressedteximage gl_compressed_srgb_alpha_s3tc_dxt5_ext,Crash
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spec@ext_texture_compression_s3tc@compressedteximage gl_compressed_srgb_s3tc_dxt1_ext,Fail
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spec@ext_texture_compression_s3tc@fbo-generatemipmap-formats,Crash
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spec@ext_texture_compression_s3tc@s3tc-targeted,Fail
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spec@ext_texture_compression_s3tc@texwrap formats bordercolor,Fail
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spec@ext_texture_compression_s3tc@texwrap formats bordercolor@GL_COMPRESSED_RGBA_S3TC_DXT1_EXT- border color only,Fail
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@@ -221,20 +221,32 @@ i915_surface_copy_blitter(struct pipe_context *pipe, struct pipe_resource *dst,
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assert(src_box->z == 0);
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src_offset = i915_texture_offset(src_tex, src_level, src_box->z);
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assert(util_format_get_blocksize(dpt->format) ==
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util_format_get_blocksize(spt->format));
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assert(util_format_get_blockwidth(dpt->format) ==
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util_format_get_blockwidth(spt->format));
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assert(util_format_get_blockheight(dpt->format) ==
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util_format_get_blockheight(spt->format));
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assert(util_format_get_blockwidth(dpt->format) == 1);
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assert(util_format_get_blockheight(dpt->format) == 1);
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int block_width = util_format_get_blockwidth(dpt->format);
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int block_height = util_format_get_blockheight(dpt->format);
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int block_size = util_format_get_blocksize(dpt->format);
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assert(util_format_get_blocksize(spt->format) == block_size);
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assert(util_format_get_blockwidth(spt->format) == block_width);
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assert(util_format_get_blockheight(spt->format) == block_height);
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i915_copy_blit(i915_context(pipe), util_format_get_blocksize(dpt->format),
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dstx /= block_width;
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dsty /= block_height;
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int srcx = src_box->x / block_width;
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int srcy = src_box->y / block_height;
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int width = DIV_ROUND_UP(src_box->width, block_width);
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int height = DIV_ROUND_UP(src_box->height, block_height);
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if (block_size > 4) {
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srcx *= (block_size / 4);
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dstx *= (block_size / 4);
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width *= (block_size / 4);
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block_size = 4;
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}
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i915_copy_blit(i915_context(pipe), block_size,
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(unsigned short)src_tex->stride, src_tex->buffer, src_offset,
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(unsigned short)dst_tex->stride, dst_tex->buffer, dst_offset,
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(short)src_box->x, (short)src_box->y, (short)dstx,
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(short)dsty, (short)src_box->width, (short)src_box->height);
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(short)srcx, (short)srcy, (short)dstx, (short)dsty,
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(short)width, (short)height);
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}
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static void
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