XMesaGetDepthBuffer() returned wrong bytesPerValue (Karl Schultz)

This commit is contained in:
Brian Paul
2005-02-18 14:49:27 +00:00
parent 49f7430b12
commit f448e632b6
+3 -2
View File
@@ -2,7 +2,7 @@
* Mesa 3-D graphics library
* Version: 6.3
*
* Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -2508,7 +2508,8 @@ GLboolean XMesaGetDepthBuffer( XMesaBuffer b, GLint *width, GLint *height,
else {
*width = b->mesa_buffer.Width;
*height = b->mesa_buffer.Height;
*bytesPerValue = sizeof(GLdepth);
*bytesPerValue = b->mesa_buffer.Visual.depthBits <= 16
? sizeof(GLushort) : sizeof(GLuint);
*buffer = b->mesa_buffer.DepthBuffer;
return GL_TRUE;
}