aubinator: Dump sampler state pointers on gen6 too.

We already have a function to dump sampler states, so do that for gen6
too.

Signed-off-by: Rafael Antognolli <rafael.antognolli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
This commit is contained in:
Rafael Antognolli
2017-05-30 15:08:13 -07:00
parent ecd8f85802
commit f43c21cbbd
+11
View File
@@ -523,6 +523,14 @@ handle_3dstate_sampler_state_pointers(struct gen_spec *spec, uint32_t *p)
dump_samplers(spec, p[1]);
}
static void
handle_3dstate_sampler_state_pointers_gen6(struct gen_spec *spec, uint32_t *p)
{
dump_samplers(spec, p[1]);
dump_samplers(spec, p[2]);
dump_samplers(spec, p[3]);
}
static void
handle_3dstate_viewport_state_pointers_cc(struct gen_spec *spec, uint32_t *p)
{
@@ -634,6 +642,8 @@ handle_load_register_imm(struct gen_spec *spec, uint32_t *p)
#define _3DSTATE_SAMPLER_STATE_POINTERS_GS 0x782e0000
#define _3DSTATE_SAMPLER_STATE_POINTERS_PS 0x782f0000
#define _3DSTATE_SAMPLER_STATE_POINTERS 0x78020000
#define _3DSTATE_VIEWPORT_STATE_POINTERS_CC 0x78230000
#define _3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP 0x78210000
#define _3DSTATE_BLEND_STATE_POINTERS 0x78240000
@@ -670,6 +680,7 @@ struct custom_handler {
{ _3DSTATE_SAMPLER_STATE_POINTERS_VS, handle_3dstate_sampler_state_pointers },
{ _3DSTATE_SAMPLER_STATE_POINTERS_GS, handle_3dstate_sampler_state_pointers },
{ _3DSTATE_SAMPLER_STATE_POINTERS_PS, handle_3dstate_sampler_state_pointers },
{ _3DSTATE_SAMPLER_STATE_POINTERS, handle_3dstate_sampler_state_pointers_gen6 },
{ _3DSTATE_VIEWPORT_STATE_POINTERS_CC, handle_3dstate_viewport_state_pointers_cc },
{ _3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP, handle_3dstate_viewport_state_pointers_sf_clip },