move #include <GL/glut.h> after other #includes for Windows

This commit is contained in:
Brian
2007-04-26 07:46:59 -06:00
parent 4a28548cbf
commit f42d4ab41e
+1 -1
View File
@@ -4,10 +4,10 @@
* Updated for GLU 1.3 tessellation by Gareth Hughes <gareth@valinux.com>
*/
#include <GL/glut.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <GL/glut.h>
#define MAX_POINTS 256
#define MAX_CONTOURS 32