docs: mark "Geometry shader multiple streams" as done for i965

Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
This commit is contained in:
Samuel Iglesias Gonsalvez
2014-06-13 10:24:40 +02:00
committed by Iago Toral Quiroga
parent 5b3492fa3f
commit f3c5b2f7d0
+1 -1
View File
@@ -108,7 +108,7 @@ GL 4.0:
- Packing/bitfield/conversion functions DONE
- Enhanced textureGather DONE
- Geometry shader instancing DONE
- Geometry shader multiple streams started (Iago)
- Geometry shader multiple streams DONE (i965)
- Enhanced per-sample shading DONE
- Interpolation functions started (Chris)
- New overload resolution rules DONE