llvmpipe: get rid of unused tiled/linear logic

We do rendering to linear color buffers for quite some time, and since
switching to linear depth buffers all the tiled/linear logic was unused.
So get rid of (most) of it - there's still some LAYOUT_NONE things and
late allocation of resources which probably could be simplified.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
This commit is contained in:
Roland Scheidegger
2013-05-16 22:58:33 +02:00
parent 87978518e9
commit f3ad716e8f
7 changed files with 50 additions and 713 deletions
+1 -2
View File
@@ -72,8 +72,7 @@ libllvmpipe_la_SOURCES = \
lp_state_vs.c \
lp_surface.c \
lp_tex_sample.c \
lp_texture.c \
lp_tile_image.c
lp_texture.c
libllvmpipe_la_LDFLAGS = $(LLVM_LDFLAGS)
+1 -2
View File
@@ -52,8 +52,7 @@ llvmpipe = env.ConvenienceLibrary(
'lp_state_vs.c',
'lp_surface.c',
'lp_tex_sample.c',
'lp_texture.c',
'lp_tile_image.c',
'lp_texture.c'
])
env.Alias('llvmpipe', llvmpipe)
+3 -1
View File
@@ -36,10 +36,12 @@
#include "lp_scene.h"
#include "lp_state.h"
#include "lp_texture.h"
#include "lp_tile_image.h"
#include "lp_limits.h"
#define TILE_VECTOR_HEIGHT 4
#define TILE_VECTOR_WIDTH 4
/* If we crash in a jitted function, we can examine jit_line and jit_state
* to get some info. This is not thread-safe, however.
*/
+45 -343
View File
@@ -46,7 +46,6 @@
#include "lp_context.h"
#include "lp_flush.h"
#include "lp_screen.h"
#include "lp_tile_image.h"
#include "lp_texture.h"
#include "lp_setup.h"
#include "lp_state.h"
@@ -334,11 +333,6 @@ llvmpipe_resource_destroy(struct pipe_screen *pscreen,
struct sw_winsys *winsys = screen->winsys;
winsys->displaytarget_destroy(winsys, lpr->dt);
if (lpr->tiled_img.data) {
align_free(lpr->tiled_img.data);
lpr->tiled_img.data = NULL;
}
FREE(lpr->layout[0]);
}
else if (llvmpipe_resource_is_texture(pt)) {
@@ -351,12 +345,6 @@ llvmpipe_resource_destroy(struct pipe_screen *pscreen,
lpr->linear_img.data = NULL;
}
/* free tiled image data */
if (lpr->tiled_img.data) {
align_free(lpr->tiled_img.data);
lpr->tiled_img.data = NULL;
}
/* free layout flag arrays */
for (level = 0; level < Elements(lpr->layout); level++) {
FREE(lpr->layout[level]);
@@ -398,7 +386,6 @@ llvmpipe_resource_map(struct pipe_resource *resource,
tex_usage == LP_TEX_USAGE_WRITE_ALL);
assert(layout == LP_TEX_LAYOUT_NONE ||
layout == LP_TEX_LAYOUT_TILED ||
layout == LP_TEX_LAYOUT_LINEAR);
if (lpr->dt) {
@@ -850,27 +837,10 @@ static unsigned
tex_image_face_size(const struct llvmpipe_resource *lpr, unsigned level,
enum lp_texture_layout layout)
{
const unsigned width = u_minify(lpr->base.width0, level);
const unsigned height = u_minify(lpr->base.height0, level);
assert(layout == LP_TEX_LAYOUT_LINEAR);
assert(layout == LP_TEX_LAYOUT_TILED ||
layout == LP_TEX_LAYOUT_LINEAR);
if (layout == LP_TEX_LAYOUT_TILED) {
/* for tiled layout, force a 32bpp format */
const enum pipe_format format = PIPE_FORMAT_B8G8R8A8_UNORM;
const unsigned block_size = util_format_get_blocksize(format);
const unsigned nblocksy =
util_format_get_nblocksy(format, align(height, TILE_SIZE));
const unsigned nblocksx =
util_format_get_nblocksx(format, align(width, TILE_SIZE));
const unsigned buffer_size = block_size * nblocksy * nblocksx;
return buffer_size;
}
else {
/* we already computed this */
return lpr->img_stride[level];
}
/* we already computed this */
return lpr->img_stride[level];
}
@@ -887,65 +857,6 @@ tex_image_size(const struct llvmpipe_resource *lpr, unsigned level,
}
/**
* This function encapsulates some complicated logic for determining
* how to convert a tile of image data from linear layout to tiled
* layout, or vice versa.
* \param cur_layout the current tile layout
* \param target_layout the desired tile layout
* \param usage how the tile will be accessed (R/W vs. read-only, etc)
* \param new_layout_return returns the new layout mode
* \param convert_return returns TRUE if image conversion is needed
*/
static void
layout_logic(enum lp_texture_layout cur_layout,
enum lp_texture_layout target_layout,
enum lp_texture_usage usage,
enum lp_texture_layout *new_layout_return,
boolean *convert)
{
enum lp_texture_layout other_layout, new_layout;
*convert = FALSE;
new_layout = 99; /* debug check */
if (target_layout == LP_TEX_LAYOUT_LINEAR) {
other_layout = LP_TEX_LAYOUT_TILED;
}
else {
assert(target_layout == LP_TEX_LAYOUT_TILED);
other_layout = LP_TEX_LAYOUT_LINEAR;
}
new_layout = target_layout; /* may get changed below */
if (cur_layout == LP_TEX_LAYOUT_BOTH) {
if (usage == LP_TEX_USAGE_READ) {
new_layout = LP_TEX_LAYOUT_BOTH;
}
}
else if (cur_layout == other_layout) {
if (usage != LP_TEX_USAGE_WRITE_ALL) {
/* need to convert tiled data to linear or vice versa */
*convert = TRUE;
if (usage == LP_TEX_USAGE_READ)
new_layout = LP_TEX_LAYOUT_BOTH;
}
}
else {
assert(cur_layout == LP_TEX_LAYOUT_NONE ||
cur_layout == target_layout);
}
assert(new_layout == LP_TEX_LAYOUT_BOTH ||
new_layout == target_layout);
*new_layout_return = new_layout;
}
/**
* Return pointer to a 2D texture image/face/slice.
* No tiled/linear conversion is done.
@@ -958,15 +869,10 @@ llvmpipe_get_texture_image_address(struct llvmpipe_resource *lpr,
struct llvmpipe_texture_image *img;
unsigned offset;
if (layout == LP_TEX_LAYOUT_LINEAR) {
img = &lpr->linear_img;
offset = lpr->linear_mip_offsets[level];
}
else {
assert (layout == LP_TEX_LAYOUT_TILED);
img = &lpr->tiled_img;
offset = lpr->tiled_mip_offsets[level];
}
assert (layout == LP_TEX_LAYOUT_LINEAR);
img = &lpr->linear_img;
offset = lpr->linear_mip_offsets[level];
if (face_slice > 0)
offset += face_slice * tex_image_face_size(lpr, level, layout);
@@ -975,35 +881,6 @@ llvmpipe_get_texture_image_address(struct llvmpipe_resource *lpr,
}
static INLINE enum lp_texture_layout
llvmpipe_get_texture_tile_layout(const struct llvmpipe_resource *lpr,
unsigned face_slice, unsigned level,
unsigned x, unsigned y)
{
uint i;
assert(llvmpipe_resource_is_texture(&lpr->base));
assert(x < lpr->tiles_per_row[level]);
i = face_slice * lpr->tiles_per_image[level]
+ y * lpr->tiles_per_row[level] + x;
return lpr->layout[level][i];
}
static INLINE void
llvmpipe_set_texture_tile_layout(struct llvmpipe_resource *lpr,
unsigned face_slice, unsigned level,
unsigned x, unsigned y,
enum lp_texture_layout layout)
{
uint i;
assert(llvmpipe_resource_is_texture(&lpr->base));
assert(x < lpr->tiles_per_row[level]);
i = face_slice * lpr->tiles_per_image[level]
+ y * lpr->tiles_per_row[level] + x;
lpr->layout[level][i] = layout;
}
/**
* Set the layout mode for all tiles in a particular image.
*/
@@ -1034,49 +911,36 @@ alloc_image_data(struct llvmpipe_resource *lpr,
uint level;
uint offset = 0;
if (lpr->dt)
assert(layout == LP_TEX_LAYOUT_LINEAR);
if (lpr->dt) {
/* we get the linear memory from the winsys, and it has
* already been zeroed
*/
struct llvmpipe_screen *screen = llvmpipe_screen(lpr->base.screen);
struct sw_winsys *winsys = screen->winsys;
assert(lpr->base.last_level == 0);
if (layout == LP_TEX_LAYOUT_TILED) {
/* tiled data is stored in regular memory */
for (level = 0; level <= lpr->base.last_level; level++) {
uint buffer_size = tex_image_size(lpr, level, layout);
lpr->tiled_mip_offsets[level] = offset;
offset += align(buffer_size, alignment);
}
lpr->tiled_img.data = align_malloc(offset, alignment);
if (lpr->tiled_img.data) {
memset(lpr->tiled_img.data, 0, offset);
}
lpr->linear_img.data =
winsys->displaytarget_map(winsys, lpr->dt,
PIPE_TRANSFER_READ_WRITE);
}
else {
assert(layout == LP_TEX_LAYOUT_LINEAR);
if (lpr->dt) {
/* we get the linear memory from the winsys, and it has
* already been zeroed
*/
struct llvmpipe_screen *screen = llvmpipe_screen(lpr->base.screen);
struct sw_winsys *winsys = screen->winsys;
lpr->linear_img.data =
winsys->displaytarget_map(winsys, lpr->dt,
PIPE_TRANSFER_READ_WRITE);
/* not a display target - allocate regular memory */
/*
* Offset calculation for start of a specific mip/layer is always
* offset = lpr->linear_mip_offsets[level] + lpr->img_stride[level] * layer
*/
for (level = 0; level <= lpr->base.last_level; level++) {
uint buffer_size = tex_image_size(lpr, level, LP_TEX_LAYOUT_LINEAR);
lpr->linear_mip_offsets[level] = offset;
offset += align(buffer_size, alignment);
}
else {
/* not a display target - allocate regular memory */
/*
* Offset calculation for start of a specific mip/layer is always
* offset = lpr->linear_mip_offsets[level] + lpr->img_stride[level] * layer
*/
for (level = 0; level <= lpr->base.last_level; level++) {
uint buffer_size = tex_image_size(lpr, level, LP_TEX_LAYOUT_LINEAR);
lpr->linear_mip_offsets[level] = offset;
offset += align(buffer_size, alignment);
}
lpr->linear_img.data = align_malloc(offset, alignment);
if (lpr->linear_img.data) {
memset(lpr->linear_img.data, 0, offset);
}
lpr->linear_img.data = align_malloc(offset, alignment);
if (lpr->linear_img.data) {
memset(lpr->linear_img.data, 0, offset);
}
}
}
@@ -1084,12 +948,12 @@ alloc_image_data(struct llvmpipe_resource *lpr,
/**
* Return pointer to texture image data (either linear or tiled layout)
* Return pointer to texture image data
* for a particular cube face or 3D texture slice.
*
* \param face_slice the cube face or 3D slice of interest
* \param usage one of LP_TEX_USAGE_READ/WRITE_ALL/READ_WRITE
* \param layout either LP_TEX_LAYOUT_LINEAR or _TILED or _NONE
* \param layout should be LP_TEX_LAYOUT_LINEAR
*/
void *
llvmpipe_get_texture_image(struct llvmpipe_resource *lpr,
@@ -1097,27 +961,16 @@ llvmpipe_get_texture_image(struct llvmpipe_resource *lpr,
enum lp_texture_usage usage,
enum lp_texture_layout layout)
{
/*
* 'target' refers to the image which we're retrieving (either in
* tiled or linear layout).
* 'other' refers to the same image but in the other layout. (it may
* or may not exist.
*/
struct llvmpipe_texture_image *target_img;
struct llvmpipe_texture_image *other_img;
void *target_data;
void *other_data;
const unsigned width = u_minify(lpr->base.width0, level);
const unsigned height = u_minify(lpr->base.height0, level);
const unsigned width_t = align(width, TILE_SIZE) / TILE_SIZE;
const unsigned height_t = align(height, TILE_SIZE) / TILE_SIZE;
unsigned target_offset, other_offset;
unsigned *target_off_ptr, *other_off_ptr;
enum lp_texture_layout other_layout;
boolean only_allocate;
unsigned target_offset;
unsigned *target_off_ptr;
assert(layout == LP_TEX_LAYOUT_NONE ||
layout == LP_TEX_LAYOUT_TILED ||
layout == LP_TEX_LAYOUT_LINEAR);
assert(usage == LP_TEX_USAGE_READ ||
@@ -1126,35 +979,17 @@ llvmpipe_get_texture_image(struct llvmpipe_resource *lpr,
/* check for the special case of layout == LP_TEX_LAYOUT_NONE */
if (layout == LP_TEX_LAYOUT_NONE) {
only_allocate = TRUE;
layout = LP_TEX_LAYOUT_TILED;
}
else {
only_allocate = FALSE;
/* XXX can still get LAYOUT_NONE ? */
layout = LP_TEX_LAYOUT_LINEAR;
}
if (lpr->dt) {
assert(lpr->linear_img.data);
}
/* which is target? which is other? */
if (layout == LP_TEX_LAYOUT_LINEAR) {
target_img = &lpr->linear_img;
target_off_ptr = lpr->linear_mip_offsets;
other_img = &lpr->tiled_img;
other_off_ptr = lpr->tiled_mip_offsets;
other_layout = LP_TEX_LAYOUT_TILED;
}
else {
target_img = &lpr->tiled_img;
target_off_ptr = lpr->tiled_mip_offsets;
other_img = &lpr->linear_img;
other_off_ptr = lpr->linear_mip_offsets;
other_layout = LP_TEX_LAYOUT_LINEAR;
}
target_img = &lpr->linear_img;
target_off_ptr = lpr->linear_mip_offsets;
target_data = target_img->data;
other_data = other_img->data;
if (!target_data) {
/* allocate memory for the target image now */
@@ -1163,72 +998,17 @@ llvmpipe_get_texture_image(struct llvmpipe_resource *lpr,
}
target_offset = target_off_ptr[level];
other_offset = other_off_ptr[level];
if (face_slice > 0) {
target_offset += face_slice * tex_image_face_size(lpr, level, layout);
other_offset += face_slice * tex_image_face_size(lpr, level, other_layout);
}
if (target_data) {
target_data = (uint8_t *) target_data + target_offset;
}
if (other_data) {
other_data = (uint8_t *) other_data + other_offset;
}
if (only_allocate) {
/* Just allocating tiled memory. Don't initialize it from the
* linear data if it exists.
*/
return target_data;
}
if (other_data) {
/* may need to convert other data to the requested layout */
enum lp_texture_layout new_layout;
unsigned x, y;
/* loop over all image tiles, doing layout conversion where needed */
for (y = 0; y < height_t; y++) {
for (x = 0; x < width_t; x++) {
enum lp_texture_layout cur_layout =
llvmpipe_get_texture_tile_layout(lpr, face_slice, level, x, y);
boolean convert;
layout_logic(cur_layout, layout, usage, &new_layout, &convert);
if (convert && other_data && target_data) {
if (layout == LP_TEX_LAYOUT_TILED) {
lp_linear_to_tiled(other_data, target_data,
x * TILE_SIZE, y * TILE_SIZE,
TILE_SIZE, TILE_SIZE,
lpr->base.format,
lpr->row_stride[level],
lpr->tiles_per_row[level]);
}
else {
assert(layout == LP_TEX_LAYOUT_LINEAR);
lp_tiled_to_linear(other_data, target_data,
x * TILE_SIZE, y * TILE_SIZE,
TILE_SIZE, TILE_SIZE,
lpr->base.format,
lpr->row_stride[level],
lpr->tiles_per_row[level]);
}
}
if (new_layout != cur_layout)
llvmpipe_set_texture_tile_layout(lpr, face_slice, level, x, y,
new_layout);
}
}
}
else {
/* no other data */
llvmpipe_set_texture_image_layout(lpr, face_slice, level,
width_t, height_t, layout);
}
llvmpipe_set_texture_image_layout(lpr, face_slice, level,
width_t, height_t, layout);
return target_data;
}
@@ -1273,10 +1053,7 @@ llvmpipe_get_texture_tile_linear(struct llvmpipe_resource *lpr,
unsigned x, unsigned y)
{
struct llvmpipe_texture_image *linear_img = &lpr->linear_img;
enum lp_texture_layout cur_layout, new_layout;
const unsigned tx = x / TILE_SIZE, ty = y / TILE_SIZE;
boolean convert;
uint8_t *tiled_image, *linear_image;
uint8_t *linear_image;
assert(llvmpipe_resource_is_texture(&lpr->base));
assert(x % TILE_SIZE == 0);
@@ -1284,91 +1061,19 @@ llvmpipe_get_texture_tile_linear(struct llvmpipe_resource *lpr,
if (!linear_img->data) {
/* allocate memory for the linear image now */
/* XXX should probably not do that here? */
alloc_image_data(lpr, LP_TEX_LAYOUT_LINEAR);
}
assert(linear_img->data);
/* compute address of the slice/face of the image that contains the tile */
tiled_image = llvmpipe_get_texture_image_address(lpr, face_slice, level,
LP_TEX_LAYOUT_TILED);
linear_image = llvmpipe_get_texture_image_address(lpr, face_slice, level,
LP_TEX_LAYOUT_LINEAR);
/* get current tile layout and determine if data conversion is needed */
cur_layout = llvmpipe_get_texture_tile_layout(lpr, face_slice, level, tx, ty);
layout_logic(cur_layout, LP_TEX_LAYOUT_LINEAR, usage,
&new_layout, &convert);
if (convert && tiled_image && linear_image) {
lp_tiled_to_linear(tiled_image, linear_image,
x, y, TILE_SIZE, TILE_SIZE, lpr->base.format,
lpr->row_stride[level],
lpr->tiles_per_row[level]);
}
if (new_layout != cur_layout)
llvmpipe_set_texture_tile_layout(lpr, face_slice, level, tx, ty, new_layout);
return linear_image;
}
/**
* Get pointer to tiled data for rendering.
* \return pointer to the tiled data at the given tile position
*/
ubyte *
llvmpipe_get_texture_tile(struct llvmpipe_resource *lpr,
unsigned face_slice, unsigned level,
enum lp_texture_usage usage,
unsigned x, unsigned y)
{
struct llvmpipe_texture_image *tiled_img = &lpr->tiled_img;
enum lp_texture_layout cur_layout, new_layout;
const unsigned tx = x / TILE_SIZE, ty = y / TILE_SIZE;
boolean convert;
uint8_t *tiled_image, *linear_image;
unsigned tile_offset;
assert(x % TILE_SIZE == 0);
assert(y % TILE_SIZE == 0);
if (!tiled_img->data) {
/* allocate memory for the tiled image now */
alloc_image_data(lpr, LP_TEX_LAYOUT_TILED);
}
/* compute address of the slice/face of the image that contains the tile */
tiled_image = llvmpipe_get_texture_image_address(lpr, face_slice, level,
LP_TEX_LAYOUT_TILED);
linear_image = llvmpipe_get_texture_image_address(lpr, face_slice, level,
LP_TEX_LAYOUT_LINEAR);
/* get current tile layout and see if we need to convert the data */
cur_layout = llvmpipe_get_texture_tile_layout(lpr, face_slice, level, tx, ty);
layout_logic(cur_layout, LP_TEX_LAYOUT_TILED, usage, &new_layout, &convert);
if (convert && linear_image && tiled_image) {
lp_linear_to_tiled(linear_image, tiled_image,
x, y, TILE_SIZE, TILE_SIZE, lpr->base.format,
lpr->row_stride[level],
lpr->tiles_per_row[level]);
}
if (!tiled_image)
return NULL;
if (new_layout != cur_layout)
llvmpipe_set_texture_tile_layout(lpr, face_slice, level, tx, ty, new_layout);
/* compute, return address of the 64x64 tile */
tile_offset = (ty * lpr->tiles_per_row[level] + tx)
* TILE_SIZE * TILE_SIZE * 4;
return (ubyte *) tiled_image + tile_offset;
}
/**
* Return size of resource in bytes
*/
@@ -1382,9 +1087,6 @@ llvmpipe_resource_size(const struct pipe_resource *resource)
for (lvl = 0; lvl <= lpr->base.last_level; lvl++) {
if (lpr->linear_img.data)
size += tex_image_size(lpr, lvl, LP_TEX_LAYOUT_LINEAR);
if (lpr->tiled_img.data)
size += tex_image_size(lpr, lvl, LP_TEX_LAYOUT_TILED);
}
}
else {
-10
View File
@@ -46,9 +46,7 @@ enum lp_texture_usage
enum lp_texture_layout
{
LP_TEX_LAYOUT_NONE = 0, /**< no layout for the tile data yet */
LP_TEX_LAYOUT_TILED, /**< the tile data is in tiled layout */
LP_TEX_LAYOUT_LINEAR, /**< the tile data is in linear layout */
LP_TEX_LAYOUT_BOTH /**< the tile data is in both modes */
};
@@ -95,7 +93,6 @@ struct llvmpipe_resource
/** Number of 3D slices or cube faces per level */
unsigned num_slices_faces[LP_MAX_TEXTURE_LEVELS];
/** Offset to start of mipmap level, in bytes */
unsigned tiled_mip_offsets[LP_MAX_TEXTURE_LEVELS];
unsigned linear_mip_offsets[LP_MAX_TEXTURE_LEVELS];
/**
@@ -107,7 +104,6 @@ struct llvmpipe_resource
/**
* Malloc'ed data for regular textures, or a mapping to dt above.
*/
struct llvmpipe_texture_image tiled_img;
struct llvmpipe_texture_image linear_img;
/**
@@ -239,12 +235,6 @@ llvmpipe_get_texture_tile_linear(struct llvmpipe_resource *lpr,
enum lp_texture_usage usage,
unsigned x, unsigned y);
ubyte *
llvmpipe_get_texture_tile(struct llvmpipe_resource *lpr,
unsigned face_slice, unsigned level,
enum lp_texture_usage usage,
unsigned x, unsigned y);
extern void
llvmpipe_print_resources(void);
@@ -1,294 +0,0 @@
/**************************************************************************
*
* Copyright 2010 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/**
* Code to convert images from tiled to linear and back.
* XXX there are quite a few assumptions about color and z/stencil being
* 32bpp.
*/
#include "util/u_format.h"
#include "util/u_memory.h"
#include "lp_limits.h"
#include "lp_tile_image.h"
#define BYTES_PER_TILE (TILE_SIZE * TILE_SIZE * 4)
/**
* Untile a 4x4 block of 32-bit words (all contiguous) to linear layout
* at dst, with dst_stride words between rows.
*/
static void
untile_4_4_uint32(const uint32_t *src, uint32_t *dst, unsigned dst_stride)
{
uint32_t *d0 = dst;
uint32_t *d1 = d0 + dst_stride;
uint32_t *d2 = d1 + dst_stride;
uint32_t *d3 = d2 + dst_stride;
d0[0] = src[0]; d0[1] = src[1]; d0[2] = src[4]; d0[3] = src[5];
d1[0] = src[2]; d1[1] = src[3]; d1[2] = src[6]; d1[3] = src[7];
d2[0] = src[8]; d2[1] = src[9]; d2[2] = src[12]; d2[3] = src[13];
d3[0] = src[10]; d3[1] = src[11]; d3[2] = src[14]; d3[3] = src[15];
}
/**
* Untile a 4x4 block of 16-bit words (all contiguous) to linear layout
* at dst, with dst_stride words between rows.
*/
static void
untile_4_4_uint16(const uint16_t *src, uint16_t *dst, unsigned dst_stride)
{
uint16_t *d0 = dst;
uint16_t *d1 = d0 + dst_stride;
uint16_t *d2 = d1 + dst_stride;
uint16_t *d3 = d2 + dst_stride;
d0[0] = src[0]; d0[1] = src[1]; d0[2] = src[4]; d0[3] = src[5];
d1[0] = src[2]; d1[1] = src[3]; d1[2] = src[6]; d1[3] = src[7];
d2[0] = src[8]; d2[1] = src[9]; d2[2] = src[12]; d2[3] = src[13];
d3[0] = src[10]; d3[1] = src[11]; d3[2] = src[14]; d3[3] = src[15];
}
/**
* Convert a 4x4 rect of 32-bit words from a linear layout into tiled
* layout (in which all 16 words are contiguous).
*/
static void
tile_4_4_uint32(const uint32_t *src, uint32_t *dst, unsigned src_stride)
{
const uint32_t *s0 = src;
const uint32_t *s1 = s0 + src_stride;
const uint32_t *s2 = s1 + src_stride;
const uint32_t *s3 = s2 + src_stride;
dst[0] = s0[0]; dst[1] = s0[1]; dst[4] = s0[2]; dst[5] = s0[3];
dst[2] = s1[0]; dst[3] = s1[1]; dst[6] = s1[2]; dst[7] = s1[3];
dst[8] = s2[0]; dst[9] = s2[1]; dst[12] = s2[2]; dst[13] = s2[3];
dst[10] = s3[0]; dst[11] = s3[1]; dst[14] = s3[2]; dst[15] = s3[3];
}
/**
* Convert a 4x4 rect of 16-bit words from a linear layout into tiled
* layout (in which all 16 words are contiguous).
*/
static void
tile_4_4_uint16(const uint16_t *src, uint16_t *dst, unsigned src_stride)
{
const uint16_t *s0 = src;
const uint16_t *s1 = s0 + src_stride;
const uint16_t *s2 = s1 + src_stride;
const uint16_t *s3 = s2 + src_stride;
dst[0] = s0[0]; dst[1] = s0[1]; dst[4] = s0[2]; dst[5] = s0[3];
dst[2] = s1[0]; dst[3] = s1[1]; dst[6] = s1[2]; dst[7] = s1[3];
dst[8] = s2[0]; dst[9] = s2[1]; dst[12] = s2[2]; dst[13] = s2[3];
dst[10] = s3[0]; dst[11] = s3[1]; dst[14] = s3[2]; dst[15] = s3[3];
}
/**
* Convert a tiled image into a linear image.
* \param dst_stride dest row stride in bytes
*/
void
lp_tiled_to_linear(const void *src, void *dst,
unsigned x, unsigned y,
unsigned width, unsigned height,
enum pipe_format format,
unsigned dst_stride,
unsigned tiles_per_row)
{
assert(x % TILE_SIZE == 0);
assert(y % TILE_SIZE == 0);
/*assert(width % TILE_SIZE == 0);
assert(height % TILE_SIZE == 0);*/
/* Note that Z/stencil surfaces use a different tiling size than
* color surfaces.
*/
if (util_format_is_depth_or_stencil(format)) {
const uint bpp = util_format_get_blocksize(format);
const uint src_stride = dst_stride * TILE_VECTOR_WIDTH;
const uint tile_w = TILE_VECTOR_WIDTH, tile_h = TILE_VECTOR_HEIGHT;
const uint tiles_per_row = src_stride / (tile_w * tile_h * bpp);
dst_stride /= bpp; /* convert from bytes to words */
if (bpp == 4) {
const uint32_t *src32 = (const uint32_t *) src;
uint32_t *dst32 = (uint32_t *) dst;
uint i, j;
for (j = 0; j < height; j += tile_h) {
for (i = 0; i < width; i += tile_w) {
/* compute offsets in 32-bit words */
uint ii = i + x, jj = j + y;
uint src_offset = (jj / tile_h * tiles_per_row + ii / tile_w)
* (tile_w * tile_h);
uint dst_offset = jj * dst_stride + ii;
untile_4_4_uint32(src32 + src_offset,
dst32 + dst_offset,
dst_stride);
}
}
}
else {
const uint16_t *src16 = (const uint16_t *) src;
uint16_t *dst16 = (uint16_t *) dst;
uint i, j;
assert(bpp == 2);
for (j = 0; j < height; j += tile_h) {
for (i = 0; i < width; i += tile_w) {
/* compute offsets in 16-bit words */
uint ii = i + x, jj = j + y;
uint src_offset = (jj / tile_h * tiles_per_row + ii / tile_w)
* (tile_w * tile_h);
uint dst_offset = jj * dst_stride + ii;
untile_4_4_uint16(src16 + src_offset,
dst16 + dst_offset,
dst_stride);
}
}
}
}
else {
assert(0);
}
}
/**
* Convert a linear image into a tiled image.
* \param src_stride source row stride in bytes
*/
void
lp_linear_to_tiled(const void *src, void *dst,
unsigned x, unsigned y,
unsigned width, unsigned height,
enum pipe_format format,
unsigned src_stride,
unsigned tiles_per_row)
{
assert(x % TILE_SIZE == 0);
assert(y % TILE_SIZE == 0);
/*
assert(width % TILE_SIZE == 0);
assert(height % TILE_SIZE == 0);
*/
if (util_format_is_depth_or_stencil(format)) {
const uint bpp = util_format_get_blocksize(format);
const uint dst_stride = src_stride * TILE_VECTOR_WIDTH;
const uint tile_w = TILE_VECTOR_WIDTH, tile_h = TILE_VECTOR_HEIGHT;
const uint tiles_per_row = dst_stride / (tile_w * tile_h * bpp);
src_stride /= bpp; /* convert from bytes to words */
if (bpp == 4) {
const uint32_t *src32 = (const uint32_t *) src;
uint32_t *dst32 = (uint32_t *) dst;
uint i, j;
for (j = 0; j < height; j += tile_h) {
for (i = 0; i < width; i += tile_w) {
/* compute offsets in 32-bit words */
uint ii = i + x, jj = j + y;
uint src_offset = jj * src_stride + ii;
uint dst_offset = (jj / tile_h * tiles_per_row + ii / tile_w)
* (tile_w * tile_h);
tile_4_4_uint32(src32 + src_offset,
dst32 + dst_offset,
src_stride);
}
}
}
else {
const uint16_t *src16 = (const uint16_t *) src;
uint16_t *dst16 = (uint16_t *) dst;
uint i, j;
assert(bpp == 2);
for (j = 0; j < height; j += tile_h) {
for (i = 0; i < width; i += tile_w) {
/* compute offsets in 16-bit words */
uint ii = i + x, jj = j + y;
uint src_offset = jj * src_stride + ii;
uint dst_offset = (jj / tile_h * tiles_per_row + ii / tile_w)
* (tile_w * tile_h);
tile_4_4_uint16(src16 + src_offset,
dst16 + dst_offset,
src_stride);
}
}
}
}
else {
assert(0);
}
}
/**
* For testing only.
*/
void
test_tiled_linear_conversion(void *data,
enum pipe_format format,
unsigned width, unsigned height,
unsigned stride)
{
/* size in tiles */
unsigned wt = (width + TILE_SIZE - 1) / TILE_SIZE;
unsigned ht = (height + TILE_SIZE - 1) / TILE_SIZE;
uint8_t *tiled = MALLOC(wt * ht * TILE_SIZE * TILE_SIZE * 4);
/*unsigned tiled_stride = wt * TILE_SIZE * TILE_SIZE * 4;*/
lp_linear_to_tiled(data, tiled, 0, 0, width, height, format,
stride, wt);
lp_tiled_to_linear(tiled, data, 0, 0, width, height, format,
stride, wt);
FREE(tiled);
}
@@ -1,61 +0,0 @@
/**************************************************************************
*
* Copyright 2010 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#ifndef LP_TILE_IMAGE_H
#define LP_TILE_IMAGE_H
#define TILE_VECTOR_HEIGHT 4
#define TILE_VECTOR_WIDTH 4
void
lp_tiled_to_linear(const void *src, void *dst,
unsigned x, unsigned y,
unsigned width, unsigned height,
enum pipe_format format,
unsigned dst_stride,
unsigned tiles_per_row);
void
lp_linear_to_tiled(const void *src, void *dst,
unsigned x, unsigned y,
unsigned width, unsigned height,
enum pipe_format format,
unsigned src_stride,
unsigned tiles_per_row);
void
test_tiled_linear_conversion(void *data,
enum pipe_format format,
unsigned width, unsigned height,
unsigned stride);
#endif /* LP_TILE_IMAGE_H */