fixed bad clear value
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@@ -1,8 +1,8 @@
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/* $Id: s_alphabuf.c,v 1.15 2002/10/24 23:57:24 brianp Exp $ */
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/* $Id: s_alphabuf.c,v 1.16 2002/11/26 02:58:43 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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* Version: 4.1
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* Version: 5.0.1
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*
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* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
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*
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@@ -32,6 +32,7 @@
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#include "glheader.h"
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#include "colormac.h"
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#include "context.h"
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#include "imports.h"
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@@ -103,9 +104,11 @@ _mesa_alloc_alpha_buffers( GLframebuffer *buffer )
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void
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_mesa_clear_alpha_buffers( GLcontext *ctx )
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{
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const GLchan aclear = (GLchan) ctx->Color.ClearColor[3];
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GLchan aclear;
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GLuint bufferBit;
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CLAMPED_FLOAT_TO_CHAN(aclear, ctx->Color.ClearColor[3]);
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ASSERT(ctx->DrawBuffer->UseSoftwareAlphaBuffers);
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ASSERT(ctx->Color.ColorMask[ACOMP]);
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