r300: fix Y coord flipping in accelerated blits
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@@ -403,9 +403,8 @@ static void calc_tex_coords(float img_width, float img_height,
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buf[3] = buf[2] + reg_height / img_height;
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if (flip_y)
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{
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float tmp = buf[2];
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buf[2] = 1.0 - buf[3];
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buf[3] = 1.0 - tmp;
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buf[2] = 1.0 - buf[2];
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buf[3] = 1.0 - buf[3];
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}
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}
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@@ -424,13 +423,13 @@ static void emit_draw_packet(struct r300_context *r300,
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flip_y, texcoords);
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float verts[] = { dst_x_offset, dst_y_offset,
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texcoords[0], texcoords[3],
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dst_x_offset, dst_y_offset + reg_height,
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texcoords[0], texcoords[2],
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dst_x_offset, dst_y_offset + reg_height,
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texcoords[0], texcoords[3],
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dst_x_offset + reg_width, dst_y_offset + reg_height,
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texcoords[1], texcoords[2],
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texcoords[1], texcoords[3],
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dst_x_offset + reg_width, dst_y_offset,
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texcoords[1], texcoords[3] };
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texcoords[1], texcoords[2] };
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BATCH_LOCALS(&r300->radeon);
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