nir: handle doubles in nir_deref_get_const_initializer_load()
v2 (Sam): - Use proper bitsize value when calling to nir_load_const_instr_create() (Jason). Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
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committed by
Samuel Iglesias Gonsálvez
parent
41c2541fc7
commit
f2ccb63be1
@@ -694,9 +694,10 @@ nir_deref_get_const_initializer_load(nir_shader *shader, nir_deref_var *deref)
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tail = tail->child;
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}
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unsigned bit_size = glsl_get_bit_size(glsl_get_base_type(tail->type));
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nir_load_const_instr *load =
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nir_load_const_instr_create(shader, glsl_get_vector_elements(tail->type),
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32);
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bit_size);
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matrix_offset *= load->def.num_components;
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for (unsigned i = 0; i < load->def.num_components; i++) {
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@@ -706,6 +707,9 @@ nir_deref_get_const_initializer_load(nir_shader *shader, nir_deref_var *deref)
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case GLSL_TYPE_UINT:
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load->value.u32[i] = constant->value.u[matrix_offset + i];
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break;
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case GLSL_TYPE_DOUBLE:
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load->value.f64[i] = constant->value.d[matrix_offset + i];
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break;
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case GLSL_TYPE_BOOL:
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load->value.u32[i] = constant->value.b[matrix_offset + i] ?
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NIR_TRUE : NIR_FALSE;
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