radeonsi: add shader data infrastructure

With this we can embed data for the shaders (like resource
descriptors) into the PM4 stream.

Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
This commit is contained in:
Christian König
2012-08-12 19:16:48 +02:00
parent 4444b9d1ec
commit f2c95d93db
3 changed files with 40 additions and 2 deletions
@@ -96,6 +96,29 @@ void si_pm4_add_bo(struct si_pm4_state *state,
state->bo_usage[idx] = usage;
}
void si_pm4_sh_data_begin(struct si_pm4_state *state)
{
si_pm4_cmd_begin(state, PKT3_NOP);
}
void si_pm4_sh_data_add(struct si_pm4_state *state, uint32_t dw)
{
si_pm4_cmd_add(state, dw);
}
void si_pm4_sh_data_end(struct si_pm4_state *state, unsigned reg)
{
unsigned offs = state->last_pm4 + 1;
si_pm4_cmd_end(state, false);
si_pm4_cmd_begin(state, PKT3_SET_SH_REG_OFFSET);
si_pm4_cmd_add(state, (reg - SI_SH_REG_OFFSET) >> 2);
state->relocs[state->nrelocs++] = state->ndw;
si_pm4_cmd_add(state, offs << 2);
si_pm4_cmd_add(state, 0);
si_pm4_cmd_end(state, false);
}
void si_pm4_inval_shader_cache(struct si_pm4_state *state)
{
state->cp_coher_cntl |= S_0085F0_SH_ICACHE_ACTION_ENA(1);
@@ -181,6 +204,11 @@ void si_pm4_emit(struct r600_context *rctx, struct si_pm4_state *state)
}
memcpy(&cs->buf[cs->cdw], state->pm4, state->ndw * 4);
for (int i = 0; i < state->nrelocs; ++i) {
cs->buf[cs->cdw + state->relocs[i]] += cs->cdw << 2;
}
cs->cdw += state->ndw;
}
+11 -2
View File
@@ -29,8 +29,9 @@
#include "../../winsys/radeon/drm/radeon_winsys.h"
#define SI_PM4_MAX_DW 128
#define SI_PM4_MAX_BO 32
#define SI_PM4_MAX_DW 128
#define SI_PM4_MAX_BO 32
#define SI_PM4_MAX_RELOCS 4
// forward defines
struct r600_context;
@@ -53,6 +54,10 @@ struct si_pm4_state
unsigned nbo;
struct si_resource *bo[SI_PM4_MAX_BO];
enum radeon_bo_usage bo_usage[SI_PM4_MAX_BO];
/* relocs for shader data */
unsigned nrelocs;
unsigned relocs[SI_PM4_MAX_RELOCS];
};
void si_pm4_cmd_begin(struct si_pm4_state *state, unsigned opcode);
@@ -64,6 +69,10 @@ void si_pm4_add_bo(struct si_pm4_state *state,
struct si_resource *bo,
enum radeon_bo_usage usage);
void si_pm4_sh_data_begin(struct si_pm4_state *state);
void si_pm4_sh_data_add(struct si_pm4_state *state, uint32_t dw);
void si_pm4_sh_data_end(struct si_pm4_state *state, unsigned reg);
void si_pm4_inval_shader_cache(struct si_pm4_state *state);
void si_pm4_inval_texture_cache(struct si_pm4_state *state);
void si_pm4_inval_vertex_cache(struct si_pm4_state *state);
+1
View File
@@ -93,6 +93,7 @@
#define PKT3_SET_CONFIG_REG 0x68
#define PKT3_SET_CONTEXT_REG 0x69
#define PKT3_SET_SH_REG 0x76
#define PKT3_SET_SH_REG_OFFSET 0x77
#define PKT_TYPE_S(x) (((x) & 0x3) << 30)
#define PKT_TYPE_G(x) (((x) >> 30) & 0x3)