r600g: Move r600_pipe_shader_ps() to r600_state.c.

Signed-off-by: Henri Verbeet <hverbeet@gmail.com>
This commit is contained in:
Henri Verbeet
2011-03-14 22:07:44 +01:00
parent c0ca43e507
commit f262ba26f0
3 changed files with 97 additions and 95 deletions
+1
View File
@@ -215,6 +215,7 @@ int r600_find_vs_semantic_index(struct r600_shader *vs,
void r600_init_state_functions(struct r600_pipe_context *rctx);
void r600_spi_update(struct r600_pipe_context *rctx);
void r600_init_config(struct r600_pipe_context *rctx);
void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
void *r600_create_db_flush_dsa(struct r600_pipe_context *rctx);
void r600_polygon_offset_update(struct r600_pipe_context *rctx);
-95
View File
@@ -48,101 +48,6 @@ int r600_find_vs_semantic_index(struct r600_shader *vs,
return 0;
}
static void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader)
{
struct r600_pipe_state *rstate = &shader->rstate;
struct r600_shader *rshader = &shader->shader;
unsigned i, exports_ps, num_cout, spi_ps_in_control_0, spi_input_z, spi_ps_in_control_1, db_shader_control;
int pos_index = -1, face_index = -1;
rstate->nregs = 0;
for (i = 0; i < rshader->ninput; i++) {
if (rshader->input[i].name == TGSI_SEMANTIC_POSITION)
pos_index = i;
if (rshader->input[i].name == TGSI_SEMANTIC_FACE)
face_index = i;
}
db_shader_control = 0;
for (i = 0; i < rshader->noutput; i++) {
if (rshader->output[i].name == TGSI_SEMANTIC_POSITION)
db_shader_control |= S_02880C_Z_EXPORT_ENABLE(1);
if (rshader->output[i].name == TGSI_SEMANTIC_STENCIL)
db_shader_control |= S_02880C_STENCIL_REF_EXPORT_ENABLE(1);
}
if (rshader->uses_kill)
db_shader_control |= S_02880C_KILL_ENABLE(1);
exports_ps = 0;
num_cout = 0;
for (i = 0; i < rshader->noutput; i++) {
if (rshader->output[i].name == TGSI_SEMANTIC_POSITION || rshader->output[i].name == TGSI_SEMANTIC_STENCIL)
exports_ps |= 1;
else if (rshader->output[i].name == TGSI_SEMANTIC_COLOR) {
num_cout++;
}
}
exports_ps |= S_028854_EXPORT_COLORS(num_cout);
if (!exports_ps) {
/* always at least export 1 component per pixel */
exports_ps = 2;
}
spi_ps_in_control_0 = S_0286CC_NUM_INTERP(rshader->ninput) |
S_0286CC_PERSP_GRADIENT_ENA(1);
spi_input_z = 0;
if (pos_index != -1) {
spi_ps_in_control_0 |= (S_0286CC_POSITION_ENA(1) |
S_0286CC_POSITION_CENTROID(rshader->input[pos_index].centroid) |
S_0286CC_POSITION_ADDR(rshader->input[pos_index].gpr) |
S_0286CC_BARYC_SAMPLE_CNTL(1));
spi_input_z |= 1;
}
spi_ps_in_control_1 = 0;
if (face_index != -1) {
spi_ps_in_control_1 |= S_0286D0_FRONT_FACE_ENA(1) |
S_0286D0_FRONT_FACE_ADDR(rshader->input[face_index].gpr);
}
r600_pipe_state_add_reg(rstate, R_0286CC_SPI_PS_IN_CONTROL_0, spi_ps_in_control_0, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate, R_0286D0_SPI_PS_IN_CONTROL_1, spi_ps_in_control_1, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate, R_0286D8_SPI_INPUT_Z, spi_input_z, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate,
R_028840_SQ_PGM_START_PS,
r600_bo_offset(shader->bo) >> 8, 0xFFFFFFFF, shader->bo);
r600_pipe_state_add_reg(rstate,
R_028850_SQ_PGM_RESOURCES_PS,
S_028868_NUM_GPRS(rshader->bc.ngpr) |
S_028868_STACK_SIZE(rshader->bc.nstack),
0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate,
R_028854_SQ_PGM_EXPORTS_PS,
exports_ps, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate,
R_0288CC_SQ_PGM_CF_OFFSET_PS,
0x00000000, 0xFFFFFFFF, NULL);
if (rshader->fs_write_all) {
r600_pipe_state_add_reg(rstate, R_028808_CB_COLOR_CONTROL,
S_028808_MULTIWRITE_ENABLE(1),
S_028808_MULTIWRITE_ENABLE(1),
NULL);
}
/* only set some bits here, the other bits are set in the dsa state */
r600_pipe_state_add_reg(rstate, R_02880C_DB_SHADER_CONTROL,
db_shader_control,
S_02880C_Z_EXPORT_ENABLE(1) |
S_02880C_STENCIL_REF_EXPORT_ENABLE(1) |
S_02880C_KILL_ENABLE(1),
NULL);
r600_pipe_state_add_reg(rstate,
R_03E200_SQ_LOOP_CONST_0, 0x01000FFF,
0xFFFFFFFF, NULL);
}
static int r600_pipe_shader(struct pipe_context *ctx, struct r600_pipe_shader *shader)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
+96
View File
@@ -1222,6 +1222,102 @@ void r600_init_config(struct r600_pipe_context *rctx)
r600_context_pipe_state_set(&rctx->ctx, rstate);
}
void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader)
{
struct r600_pipe_state *rstate = &shader->rstate;
struct r600_shader *rshader = &shader->shader;
unsigned i, exports_ps, num_cout, spi_ps_in_control_0, spi_input_z, spi_ps_in_control_1, db_shader_control;
int pos_index = -1, face_index = -1;
rstate->nregs = 0;
for (i = 0; i < rshader->ninput; i++) {
if (rshader->input[i].name == TGSI_SEMANTIC_POSITION)
pos_index = i;
if (rshader->input[i].name == TGSI_SEMANTIC_FACE)
face_index = i;
}
db_shader_control = 0;
for (i = 0; i < rshader->noutput; i++) {
if (rshader->output[i].name == TGSI_SEMANTIC_POSITION)
db_shader_control |= S_02880C_Z_EXPORT_ENABLE(1);
if (rshader->output[i].name == TGSI_SEMANTIC_STENCIL)
db_shader_control |= S_02880C_STENCIL_REF_EXPORT_ENABLE(1);
}
if (rshader->uses_kill)
db_shader_control |= S_02880C_KILL_ENABLE(1);
exports_ps = 0;
num_cout = 0;
for (i = 0; i < rshader->noutput; i++) {
if (rshader->output[i].name == TGSI_SEMANTIC_POSITION ||
rshader->output[i].name == TGSI_SEMANTIC_STENCIL)
exports_ps |= 1;
else if (rshader->output[i].name == TGSI_SEMANTIC_COLOR) {
num_cout++;
}
}
exports_ps |= S_028854_EXPORT_COLORS(num_cout);
if (!exports_ps) {
/* always at least export 1 component per pixel */
exports_ps = 2;
}
spi_ps_in_control_0 = S_0286CC_NUM_INTERP(rshader->ninput) |
S_0286CC_PERSP_GRADIENT_ENA(1);
spi_input_z = 0;
if (pos_index != -1) {
spi_ps_in_control_0 |= (S_0286CC_POSITION_ENA(1) |
S_0286CC_POSITION_CENTROID(rshader->input[pos_index].centroid) |
S_0286CC_POSITION_ADDR(rshader->input[pos_index].gpr) |
S_0286CC_BARYC_SAMPLE_CNTL(1));
spi_input_z |= 1;
}
spi_ps_in_control_1 = 0;
if (face_index != -1) {
spi_ps_in_control_1 |= S_0286D0_FRONT_FACE_ENA(1) |
S_0286D0_FRONT_FACE_ADDR(rshader->input[face_index].gpr);
}
r600_pipe_state_add_reg(rstate, R_0286CC_SPI_PS_IN_CONTROL_0, spi_ps_in_control_0, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate, R_0286D0_SPI_PS_IN_CONTROL_1, spi_ps_in_control_1, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate, R_0286D8_SPI_INPUT_Z, spi_input_z, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate,
R_028840_SQ_PGM_START_PS,
r600_bo_offset(shader->bo) >> 8, 0xFFFFFFFF, shader->bo);
r600_pipe_state_add_reg(rstate,
R_028850_SQ_PGM_RESOURCES_PS,
S_028868_NUM_GPRS(rshader->bc.ngpr) |
S_028868_STACK_SIZE(rshader->bc.nstack),
0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate,
R_028854_SQ_PGM_EXPORTS_PS,
exports_ps, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate,
R_0288CC_SQ_PGM_CF_OFFSET_PS,
0x00000000, 0xFFFFFFFF, NULL);
if (rshader->fs_write_all) {
r600_pipe_state_add_reg(rstate, R_028808_CB_COLOR_CONTROL,
S_028808_MULTIWRITE_ENABLE(1),
S_028808_MULTIWRITE_ENABLE(1),
NULL);
}
/* only set some bits here, the other bits are set in the dsa state */
r600_pipe_state_add_reg(rstate, R_02880C_DB_SHADER_CONTROL,
db_shader_control,
S_02880C_Z_EXPORT_ENABLE(1) |
S_02880C_STENCIL_REF_EXPORT_ENABLE(1) |
S_02880C_KILL_ENABLE(1),
NULL);
r600_pipe_state_add_reg(rstate,
R_03E200_SQ_LOOP_CONST_0, 0x01000FFF,
0xFFFFFFFF, NULL);
}
void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader)
{
struct r600_pipe_state *rstate = &shader->rstate;