freedreno: add is_a3xx()/is_a4xx() helpers
A bunch of open-coded 'gpu_id > 300's seems like it will eventually cause problems with future generations. There were already a few minor problems with caps for features that still need additional work on a4xx. Signed-off-by: Rob Clark <robclark@freedesktop.org>
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@@ -69,7 +69,9 @@
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static uint32_t bin_width(struct fd_context *ctx)
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{
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if (ctx->screen->gpu_id >= 300)
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if (is_a4xx(ctx->screen))
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return 1024;
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if (is_a3xx(ctx->screen))
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return 992;
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return 512;
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}
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@@ -193,13 +193,13 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
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case PIPE_CAP_SM3:
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case PIPE_CAP_PRIMITIVE_RESTART:
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return (screen->gpu_id >= 300) ? 1 : 0;
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return is_a3xx(screen) || is_a4xx(screen);
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case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
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return 256;
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case PIPE_CAP_GLSL_FEATURE_LEVEL:
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return ((screen->gpu_id >= 300) && glsl130) ? 130 : 120;
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return ((is_a3xx(screen) || is_a4xx(screen)) && glsl130) ? 130 : 120;
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/* Unsupported features. */
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case PIPE_CAP_INDEP_BLEND_ENABLE:
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@@ -257,7 +257,7 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
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return 11;
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case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
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return (screen->gpu_id >= 300) ? 256 : 0;
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return (is_a3xx(screen) || is_a4xx(screen)) ? 256 : 0;
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/* Render targets. */
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case PIPE_CAP_MAX_RENDER_TARGETS:
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@@ -268,7 +268,10 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
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case PIPE_CAP_QUERY_TIMESTAMP:
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return 0;
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case PIPE_CAP_OCCLUSION_QUERY:
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return (screen->gpu_id >= 300) ? 1 : 0;
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/* TODO still missing on a4xx, but we lie to get gl2..
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* it's not a feature, it's a bug!
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*/
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return is_a3xx(screen) || is_a4xx(screen);
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case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
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case PIPE_CAP_MIN_TEXEL_OFFSET:
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@@ -362,7 +365,7 @@ fd_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
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* split between VS and FS. Use lower limit of 256 to
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* avoid getting into impossible situations:
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*/
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return ((screen->gpu_id >= 300) ? 256 : 64) * sizeof(float[4]);
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return ((is_a3xx(screen) || is_a4xx(screen)) ? 256 : 64) * sizeof(float[4]);
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case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
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return 1;
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case PIPE_SHADER_CAP_MAX_PREDS:
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@@ -382,8 +385,11 @@ fd_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
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case PIPE_SHADER_CAP_INTEGERS:
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/* we should be able to support this on a3xx, but not
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* implemented yet:
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*
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* TODO looks like a4xx will require some additional
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* work for integer varying fetch..
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*/
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return ((screen->gpu_id >= 300) && glsl130) ? 1 : 0;
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return (is_a3xx(screen) && glsl130) ? 1 : 0;
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case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
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case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
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return 16;
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@@ -76,4 +76,16 @@ is_a3xx_p0(struct fd_screen *screen)
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return (screen->chip_id & 0xff0000ff) == 0x03000000;
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}
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static inline boolean
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is_a3xx(struct fd_screen *screen)
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{
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return (screen->gpu_id >= 300) && (screen->gpu_id < 400);
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}
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static inline boolean
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is_a4xx(struct fd_screen *screen)
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{
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return (screen->gpu_id >= 400) && (screen->gpu_id < 500);
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}
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#endif /* FREEDRENO_SCREEN_H_ */
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