remove some dead code

This commit is contained in:
Keith Whitwell
2006-09-20 15:00:24 +00:00
parent b5d0f6c17f
commit f1d6ad6fe2
3 changed files with 0 additions and 39 deletions
@@ -378,8 +378,6 @@ GLboolean intelInitContext( struct intel_context *intel,
exit(1);
}
_math_matrix_ctr (&intel->ViewportMatrix);
driInitExtensions( ctx, card_extensions,
GL_TRUE );
@@ -204,8 +204,6 @@ struct intel_context
/* State for intelvb.c and inteltris.c.
*/
GLuint RenderIndex;
GLmatrix ViewportMatrix;
GLenum render_primitive;
GLenum reduced_primitive;
-35
View File
@@ -182,39 +182,6 @@ static void intelClearColor(GLcontext *ctx, const GLfloat color[4])
}
static void intelCalcViewport( GLcontext *ctx )
{
struct intel_context *intel = intel_context(ctx);
const GLfloat *v = ctx->Viewport._WindowMap.m;
GLfloat *m = intel->ViewportMatrix.m;
GLint h = 0;
if (intel->driDrawable)
h = intel->driDrawable->h + SUBPIXEL_Y;
/* See also intel_translate_vertex. SUBPIXEL adjustments can be done
* via state vars, too.
*/
m[MAT_SX] = v[MAT_SX];
m[MAT_TX] = v[MAT_TX] + SUBPIXEL_X;
m[MAT_SY] = - v[MAT_SY];
m[MAT_TY] = - v[MAT_TY] + h;
m[MAT_SZ] = v[MAT_SZ] * intel->depth_scale;
m[MAT_TZ] = v[MAT_TZ] * intel->depth_scale;
}
static void intelViewport( GLcontext *ctx,
GLint x, GLint y,
GLsizei width, GLsizei height )
{
intelCalcViewport( ctx );
}
static void intelDepthRange( GLcontext *ctx,
GLclampd nearval, GLclampd farval )
{
intelCalcViewport( ctx );
}
/* Fallback to swrast for select and feedback.
*/
@@ -228,8 +195,6 @@ static void intelRenderMode( GLcontext *ctx, GLenum mode )
void intelInitStateFuncs( struct dd_function_table *functions )
{
functions->RenderMode = intelRenderMode;
functions->Viewport = intelViewport;
functions->DepthRange = intelDepthRange;
functions->ClearColor = intelClearColor;
}