make some funcs static
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@@ -162,14 +162,16 @@
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#include "stenciltmp.h"
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void mgaSpanRenderStart( GLcontext *ctx )
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static void
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mgaSpanRenderStart( GLcontext *ctx )
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{
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mgaContextPtr mmesa = MGA_CONTEXT(ctx);
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FLUSH_BATCH( mmesa );
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LOCK_HARDWARE_QUIESCENT( mmesa );
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}
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void mgaSpanRenderFinish( GLcontext *ctx )
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static void
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mgaSpanRenderFinish( GLcontext *ctx )
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{
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mgaContextPtr mmesa = MGA_CONTEXT(ctx);
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_swrast_flush( ctx );
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