mesa: update, shorten some comments in dd.h
This commit is contained in:
+13
-38
@@ -189,31 +189,22 @@ struct dd_function_table {
|
||||
/*@{*/
|
||||
|
||||
/**
|
||||
* Choose texture format.
|
||||
*
|
||||
* This is called by the \c _mesa_store_tex[sub]image[123]d() fallback
|
||||
* functions. The driver should examine \p internalFormat and return a
|
||||
* gl_format value.
|
||||
* Choose actual hardware texture format given the user-provided source
|
||||
* image format and type and the desired internal format. In some
|
||||
* cases, srcFormat and srcType can be GL_NONE.
|
||||
* Called by glTexImage(), etc.
|
||||
*/
|
||||
GLuint (*ChooseTextureFormat)( struct gl_context *ctx, GLint internalFormat,
|
||||
GLenum srcFormat, GLenum srcType );
|
||||
|
||||
/**
|
||||
* Called by glTexImage1D().
|
||||
*
|
||||
* \param target user specified.
|
||||
* \param format user specified.
|
||||
* \param type user specified.
|
||||
* \param pixels user specified.
|
||||
* \param packing indicates the image packing of pixels.
|
||||
* Called by glTexImage1D(). Simply copy the source texture data into the
|
||||
* destination texture memory. The gl_texture_image fields, etc. will be
|
||||
* fully initialized.
|
||||
* The parameters are the same as glTexImage1D(), plus:
|
||||
* \param packing describes how to unpack the source data.
|
||||
* \param texObj is the target texture object.
|
||||
* \param texImage is the target texture image. It will have the texture \p
|
||||
* width, \p height, \p depth, \p border and \p internalFormat information.
|
||||
*
|
||||
* \p retainInternalCopy is returned by this function and indicates whether
|
||||
* core Mesa should keep an internal copy of the texture image.
|
||||
*
|
||||
* Drivers should call a fallback routine from texstore.c if needed.
|
||||
* \param texImage is the target texture image.
|
||||
*/
|
||||
void (*TexImage1D)( struct gl_context *ctx, GLenum target, GLint level,
|
||||
GLint internalFormat,
|
||||
@@ -250,25 +241,9 @@ struct dd_function_table {
|
||||
struct gl_texture_image *texImage );
|
||||
|
||||
/**
|
||||
* Called by glTexSubImage1D().
|
||||
*
|
||||
* \param target user specified.
|
||||
* \param level user specified.
|
||||
* \param xoffset user specified.
|
||||
* \param yoffset user specified.
|
||||
* \param zoffset user specified.
|
||||
* \param width user specified.
|
||||
* \param height user specified.
|
||||
* \param depth user specified.
|
||||
* \param format user specified.
|
||||
* \param type user specified.
|
||||
* \param pixels user specified.
|
||||
* \param packing indicates the image packing of pixels.
|
||||
* \param texObj is the target texture object.
|
||||
* \param texImage is the target texture image. It will have the texture \p
|
||||
* width, \p height, \p border and \p internalFormat information.
|
||||
*
|
||||
* The driver should use a fallback routine from texstore.c if needed.
|
||||
* Called by glTexSubImage1D(). Replace a subset of the target texture
|
||||
* with new texel data.
|
||||
* \sa dd_function_table::TexImage1D.
|
||||
*/
|
||||
void (*TexSubImage1D)( struct gl_context *ctx, GLenum target, GLint level,
|
||||
GLint xoffset, GLsizei width,
|
||||
|
||||
Reference in New Issue
Block a user