cell: update comments
This commit is contained in:
@@ -193,10 +193,6 @@ sample_texture_2d_bilinear(vector float s, vector float t,
|
||||
get_four_texels(unit, level, face, is0, it1, texels + 8); /* lower-left */
|
||||
get_four_texels(unit, level, face, is1, it1, texels + 12); /* lower-right */
|
||||
|
||||
/* XXX possibly rework following code to compute the weighted sample
|
||||
* colors with integer arithmetic for fewer int->float conversions.
|
||||
*/
|
||||
|
||||
/* convert packed int texels to float colors */
|
||||
vector float ftexels[16];
|
||||
spu_unpack_A8R8G8B8_transpose4(texels + 0, ftexels + 0);
|
||||
@@ -303,7 +299,8 @@ transpose(vector unsigned int *mOut0,
|
||||
|
||||
|
||||
/**
|
||||
* Bilinear filtering, using int intead of float arithmetic
|
||||
* Bilinear filtering, using int instead of float arithmetic for computing
|
||||
* sample weights.
|
||||
*/
|
||||
void
|
||||
sample_texture_2d_bilinear_int(vector float s, vector float t,
|
||||
|
||||
Reference in New Issue
Block a user