Merge branch 'master' of git+ssh://pmandin@git.freedesktop.org/git/mesa/mesa

This commit is contained in:
Patrice Mandin
2007-07-07 00:08:35 +02:00
94 changed files with 1524 additions and 516 deletions
+2
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@@ -372,6 +372,8 @@ DEMO_FILES = \
$(DIRECTORY)/progs/demos/*.cxx \
$(DIRECTORY)/progs/demos/*.dat \
$(DIRECTORY)/progs/demos/README \
$(DIRECTORY)/progs/fbdev/Makefile \
$(DIRECTORY)/progs/fbdev/glfbdevtest.c \
$(DIRECTORY)/progs/osdemos/Makefile \
$(DIRECTORY)/progs/osdemos/*.c \
$(DIRECTORY)/progs/xdemos/Makefile* \
+1
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@@ -1053,6 +1053,7 @@ main (int argc, char *argv[])
else
file = argv[1];
glutInit(&argc, argv);
glutInitWindowPosition (0, 0);
glutInitWindowSize(640,480);
glutInitDisplayMode (GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE );
+1
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@@ -569,6 +569,7 @@ main(int ac, char **av)
if (ac == 2)
frontbuffer = 0;
glutInit(&ac, av);
glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH);
glutInitWindowPosition(0, 0);
glutInitWindowSize(640, 480);
+1
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@@ -1042,6 +1042,7 @@ int main(int argc, char **argv)
read_surface( "isosurf.dat" );
glutInit( &argc, argv);
glutInitWindowPosition(0, 0);
glutInitWindowSize(400, 400);
+2 -7
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@@ -826,7 +826,7 @@ static void pinit(void)
}
static void INIT(void)
int main(int argc, char **argv)
{
printf("Morph 3D - Shows morphing platonic polyhedra\n");
printf("Author: Marcelo Fernandes Vianna (vianna@cat.cbpf.br)\n\n");
@@ -841,6 +841,7 @@ static void INIT(void)
object=1;
glutInit(&argc, argv);
glutInitWindowPosition(0,0);
glutInitWindowSize(640,480);
@@ -888,9 +889,3 @@ static void INIT(void)
glutMainLoop();
}
int main(int argc, char **argv)
{
INIT();
return(0);
}
+1
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@@ -100,6 +100,7 @@ static void init( void )
int main( int argc, char *argv[] )
{
glutInit(&argc, argv);
glutInitWindowPosition(0, 0);
glutInitWindowSize(500, 500);
glutInitDisplayMode( GLUT_RGB );
+90 -15
View File
@@ -23,11 +23,21 @@
#include <GL/glfbdev.h>
#include <math.h>
#define DEFAULT_DEPTH 8
/**
* Choose one of these modes
*/
/*static const int XRes = 1280, YRes = 1024, Hz = 75;*/
/*static const int XRes = 1280, YRes = 1024, Hz = 70;*/
/*static const int XRes = 1280, YRes = 1024, Hz = 60;*/
static const int XRes = 1024, YRes = 768, Hz = 70;
static int DesiredDepth = 32;
static int NumFrames = 100;
static struct fb_fix_screeninfo FixedInfo;
static struct fb_var_screeninfo VarInfo, OrigVarInfo;
static int DesiredDepth = 0;
static int OriginalVT = -1;
static int ConsoleFD = -1;
static int FrameBufferFD = -1;
@@ -227,7 +237,6 @@ initialize_fbdev( void )
VarInfo = OrigVarInfo;
/* set the depth, resolution, etc */
DesiredDepth = 32;
if (DesiredDepth)
VarInfo.bits_per_pixel = DesiredDepth;
@@ -251,16 +260,60 @@ initialize_fbdev( void )
VarInfo.blue.length = 8;
VarInfo.transp.length = 8;
}
/* timing values taken from /etc/fb.modes (1280x1024 @ 75Hz) */
VarInfo.xres_virtual = VarInfo.xres = 1280;
VarInfo.yres_virtual = VarInfo.yres = 1024;
VarInfo.pixclock = 7408;
VarInfo.left_margin = 248;
VarInfo.right_margin = 16;
VarInfo.upper_margin = 38;
VarInfo.lower_margin = 1;
VarInfo.hsync_len = 144;
VarInfo.vsync_len = 3;
/* timing values taken from /etc/fb.modes */
if (XRes == 1280 && YRes == 1024) {
VarInfo.xres_virtual = VarInfo.xres = XRes;
VarInfo.yres_virtual = VarInfo.yres = YRes;
if (Hz == 75) {
VarInfo.pixclock = 7408;
VarInfo.left_margin = 248;
VarInfo.right_margin = 16;
VarInfo.upper_margin = 38;
VarInfo.lower_margin = 1;
VarInfo.hsync_len = 144;
VarInfo.vsync_len = 3;
}
else if (Hz == 70) {
VarInfo.pixclock = 7937;
VarInfo.left_margin = 216;
VarInfo.right_margin = 80;
VarInfo.upper_margin = 36;
VarInfo.lower_margin = 1;
VarInfo.hsync_len = 112;
VarInfo.vsync_len = 5;
}
else if (Hz == 60) {
VarInfo.pixclock = 9260;
VarInfo.left_margin = 248;
VarInfo.right_margin = 48;
VarInfo.upper_margin = 38;
VarInfo.lower_margin = 1;
VarInfo.hsync_len = 112;
VarInfo.vsync_len = 3;
}
else {
fprintf(stderr, "invalid rate for 1280x1024\n");
exit(1);
}
}
else if (XRes == 1024 && YRes == 768 && Hz == 70) {
VarInfo.xres_virtual = VarInfo.xres = XRes;
VarInfo.yres_virtual = VarInfo.yres = YRes;
if (Hz == 70) {
VarInfo.pixclock = 13334;
VarInfo.left_margin = 144;
VarInfo.right_margin = 24;
VarInfo.upper_margin = 29;
VarInfo.lower_margin = 3;
VarInfo.hsync_len = 136;
VarInfo.vsync_len = 6;
}
else {
fprintf(stderr, "invalid rate for 1024x768\n");
exit(1);
}
}
VarInfo.xoffset = 0;
VarInfo.yoffset = 0;
@@ -338,7 +391,7 @@ initialize_fbdev( void )
printf("MMIOAddress = %p\n", MMIOAddress);
/* try out some simple MMIO register reads */
if (1)
if (0)
{
typedef unsigned int CARD32;
typedef unsigned char CARD8;
@@ -452,6 +505,7 @@ gltest( void )
GLFBDevVisualPtr vis;
int bytes, r, g, b, a;
float ang;
int i;
printf("GLFBDEV_VENDOR = %s\n", glFBDevGetString(GLFBDEV_VENDOR));
printf("GLFBDEV_VERSION = %s\n", glFBDevGetString(GLFBDEV_VERSION));
@@ -491,13 +545,17 @@ gltest( void )
glEnable(GL_LIGHT0);
glEnable(GL_DEPTH_TEST);
for (ang = 0; ang <= 180; ang += 15) {
printf("Drawing %d frames...\n", NumFrames);
ang = 0.0;
for (i = 0; i < NumFrames; i++) {
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glPushMatrix();
glRotatef(ang, 1, 0, 0);
doughnut(1, 3, 40, 20);
glPopMatrix();
glFBDevSwapBuffers(buf);
ang += 15.0;
}
/* clean up */
@@ -510,12 +568,29 @@ gltest( void )
}
static void
parse_args(int argc, char *argv[])
{
int i;
for (i = 1; i < argc; i++) {
if (strcmp(argv[i], "-f") == 0) {
NumFrames = atoi(argv[i+1]);
i++;
}
}
}
int
main( int argc, char *argv[] )
{
signal(SIGUSR1, signal_handler); /* exit if someone tries a vt switch */
signal(SIGSEGV, signal_handler); /* catch segfaults */
parse_args(argc, argv);
printf("Setting mode to %d x %d @ %d Hz, %d bpp\n", XRes, YRes, Hz, DesiredDepth);
initialize_fbdev();
gltest();
shutdown_fbdev();
+45 -23
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@@ -28,14 +28,13 @@
typedef void (GLUTCALLBACK *__GlutTimerCallback) ( int value );
typedef struct __GlutTimer_s {
unsigned int interval;
struct timeval interval;
struct timeval expire;
__GlutTimerCallback func;
int value;
struct __GlutTimer_s *next;
struct __GlutTimer_s *prev;
} __GlutTimer;
/*****************************************************************************/
@@ -207,8 +206,7 @@ glutIdleFunc( void (GLUTCALLBACK *func) (void) )
void GLUTAPIENTRY
glutTimerFunc( unsigned int msec, void (GLUTCALLBACK *func) (int value), int value )
{
__GlutTimer *timer;
struct timeval now;
__GlutTimer *timer;
if (!func)
return;
@@ -217,24 +215,19 @@ glutTimerFunc( unsigned int msec, void (GLUTCALLBACK *func) (int value), int val
if (!timer)
__glutFatalError( "out of memory" );
gettimeofday( &now, NULL );
timer->interval = msec;
timer->expire.tv_sec = now.tv_sec + (now.tv_usec/1000 + msec) / 1000;
timer->expire.tv_usec = (now.tv_usec + msec*1000) % 1000000;
timer->interval.tv_sec = msec / 1000;
timer->interval.tv_usec = (msec % 1000) * 1000;
gettimeofday( &timer->expire, NULL );
timer->expire.tv_usec += timer->interval.tv_usec;
timer->expire.tv_sec += timer->interval.tv_sec + timer->expire.tv_usec/1000000;
timer->expire.tv_usec %= 1000000;
timer->func = func;
timer->value = value;
if (g_timers) {
timer->prev = g_timers->prev;
g_timers->prev->next = timer;
g_timers->prev = timer;
}
else {
g_timers = timer;
g_timers->prev = timer;
}
timer->next = g_timers;
g_timers = timer;
}
@@ -254,12 +247,41 @@ __glutHandleTimers( void )
g_idle = GL_FALSE;
cur->func( cur->value );
cur->expire.tv_sec += (cur->expire.tv_usec/1000 + cur->interval) / 1000;
cur->expire.tv_usec = (cur->expire.tv_usec + cur->interval*1000) % 1000000;
cur->expire.tv_usec += cur->interval.tv_usec;
cur->expire.tv_sec += cur->interval.tv_sec + cur->expire.tv_usec/1000000;
cur->expire.tv_usec %= 1000000;
}
}
}
}
GLboolean
__glutGetTimeout( int *ret_msec )
{
__GlutTimer *cur;
struct timeval *time = NULL;
struct timeval now;
for (cur = g_timers; cur; cur = cur->next) {
if (time == NULL ||
time->tv_sec > cur->expire.tv_sec ||
(time->tv_sec == cur->expire.tv_sec &&
time->tv_usec > cur->expire.tv_usec)) {
time = &cur->expire;
}
}
if (time == NULL)
return GL_FALSE;
gettimeofday( &now, NULL );
*ret_msec = (time->tv_sec - now.tv_sec) * 1000 +
(time->tv_usec - now.tv_usec + 500) / 1000;
return GL_TRUE;
}
void
@@ -275,4 +297,4 @@ __glutFreeTimers( void )
g_timers = NULL;
}
+9 -2
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@@ -435,13 +435,14 @@ glutMainLoop( void )
{
__glutAssert( events != NULL );
__glutHandleWindows();
while (GL_TRUE) {
DFBEvent evt, prev;
g_idle = GL_TRUE;
__glutHandleTimers();
__glutHandleWindows();
prev.clazz = DFEC_NONE;
@@ -471,13 +472,19 @@ glutMainLoop( void )
__glutHandleTimers();
}
__glutHandleWindows();
if (g_idle) {
if (idle_func) {
idle_func();
}
else {
int msec;
__glutSetWindow( NULL );
usleep( 500 );
if (__glutGetTimeout( &msec ))
events->WaitForEventWithTimeout( events, msec/1000, msec%1000 );
else
events->WaitForEvent( events );
}
}
}
+1
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@@ -124,6 +124,7 @@ extern void __glutDestroyWindow( __GlutWindow *window );
extern void __glutDestroyWindows( void );
/* callback.c */
extern void __glutHandleTimers( void );
extern GLboolean __glutGetTimeout( int *ret_msec );
extern void __glutFreeTimers( void );
+16 -11
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@@ -134,7 +134,6 @@ static bool directfbgl_init_visual ( GLvisual *visual,
static bool directfbgl_create_context ( GLcontext *context,
GLframebuffer *framebuffer,
GLvisual *visual,
DFBSurfacePixelFormat format,
IDirectFBGL_data *data );
static void directfbgl_destroy_context( GLcontext *context,
GLframebuffer *framebuffer );
@@ -340,8 +339,9 @@ Construct( IDirectFBGL *thiz, IDirectFBSurface *surface )
}
/* Create context. */
if (!directfbgl_create_context( &data->context, &data->framebuffer,
&data->visual, data->format, data )) {
if (!directfbgl_create_context( &data->context,
&data->framebuffer,
&data->visual, data )) {
D_ERROR( "DirectFBGL/Mesa: failed to create context.\n" );
IDirectFBGL_Mesa_Destruct( thiz );
return DFB_UNSUPPORTED;
@@ -762,11 +762,10 @@ directfbgl_init_visual( GLvisual *visual,
}
static bool
directfbgl_create_context( GLcontext *context,
GLframebuffer *framebuffer,
GLvisual *visual,
DFBSurfacePixelFormat format,
IDirectFBGL_data *data )
directfbgl_create_context( GLcontext *context,
GLframebuffer *framebuffer,
GLvisual *visual,
IDirectFBGL_data *data )
{
struct dd_function_table functions;
@@ -800,7 +799,7 @@ directfbgl_create_context( GLcontext *context,
data->render.Delete = dfbDeleteRenderbuffer;
data->render.AllocStorage = dfbRenderbufferStorage;
switch (format) {
switch (data->format) {
case DSPF_RGB332:
data->render.GetRow = get_row_RGB332;
data->render.GetValues = get_values_RGB332;
@@ -887,6 +886,9 @@ directfbgl_create_context( GLcontext *context,
return false;
}
data->render.Width = data->width;
data->render.Height = data->height;
_mesa_add_renderbuffer( framebuffer, BUFFER_FRONT_LEFT, &data->render );
_mesa_add_soft_renderbuffers( framebuffer,
@@ -908,8 +910,11 @@ static void
directfbgl_destroy_context( GLcontext *context,
GLframebuffer *framebuffer )
{
_mesa_free_framebuffer_data( framebuffer );
_mesa_notifyDestroy( context );
_swsetup_DestroyContext( context );
_swrast_DestroyContext( context );
_tnl_DestroyContext( context );
_vbo_DestroyContext( context );
//_mesa_free_framebuffer_data( framebuffer );
_mesa_free_context_data( context );
}
+5 -2
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@@ -532,12 +532,15 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
GLuint dst_offset,
GLboolean dst_tiled,
GLshort x, GLshort y,
GLshort w, GLshort h)
GLshort w, GLshort h,
GLenum logic_op)
{
struct xy_setup_blit setup;
struct xy_text_immediate_blit text;
int dwords = ((src_size + 7) & ~7) / 4;
assert( logic_op - GL_CLEAR >= 0 );
assert( logic_op - GL_CLEAR < 0x10 );
if (w < 0 || h < 0)
return;
@@ -561,7 +564,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
setup.br0.length = (sizeof(setup) / sizeof(int)) - 2;
setup.br13.dest_pitch = dst_pitch;
setup.br13.rop = 0xcc;
setup.br13.rop = translate_raster_op(logic_op);
setup.br13.color_depth = (cpp == 4) ? BR13_8888 : BR13_565;
setup.br13.clipping_enable = 0;
setup.br13.mono_source_transparency = 1;
+2 -1
View File
@@ -72,6 +72,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
GLuint dst_offset,
GLboolean dst_tiled,
GLshort dst_x, GLshort dst_y,
GLshort w, GLshort h);
GLshort w, GLshort h,
GLenum logic_op );
#endif
@@ -260,7 +260,9 @@ do_blit_bitmap( GLcontext *ctx,
int h = MIN2(DY, box_h - py);
int w = MIN2(DX, box_w - px);
GLuint sz = align(align(w,8) * h, 64)/8;
GLenum logic_op = ctx->Color.ColorLogicOpEnabled ?
ctx->Color.LogicOp : GL_COPY;
assert(sz <= sizeof(stipple));
memset(stipple, 0, sz);
@@ -288,7 +290,8 @@ do_blit_bitmap( GLcontext *ctx,
dst->tiled,
rect.x1 + px,
rect.y2 - (py + h),
w, h);
w, h,
logic_op);
}
}
}
+1
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@@ -41,6 +41,7 @@ DRIVER_SOURCES = \
r300_fragprog.c \
r300_shader.c \
r300_emit.c \
r300_swtcl.c \
$(EGL_SOURCES)
C_SOURCES = $(COMMON_SOURCES) $(DRIVER_SOURCES)
+6 -2
View File
@@ -321,8 +321,12 @@ void r300InitCmdBuf(r300ContextPtr r300)
r300->hw.unk221C.cmd[0] = cmdpacket0(R300_VAP_UNKNOWN_221C, 1);
ALLOC_STATE(vap_clip, always, 5, 0);
r300->hw.vap_clip.cmd[0] = cmdpacket0(R300_VAP_CLIP_X_0, 4);
ALLOC_STATE(unk2288, always, 2, 0);
r300->hw.unk2288.cmd[0] = cmdpacket0(R300_VAP_UNKNOWN_2288, 1);
if (has_tcl) {
ALLOC_STATE(unk2288, always, 2, 0);
r300->hw.unk2288.cmd[0] = cmdpacket0(R300_VAP_UNKNOWN_2288, 1);
}
ALLOC_STATE(vof, always, R300_VOF_CMDSIZE, 0);
r300->hw.vof.cmd[R300_VOF_CMD_0] =
cmdpacket0(R300_VAP_OUTPUT_VTX_FMT_0, 2);
+14 -9
View File
@@ -63,6 +63,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r300_ioctl.h"
#include "r300_tex.h"
#include "r300_emit.h"
#include "r300_swtcl.h"
#ifdef USER_BUFFERS
#include "r300_mem.h"
@@ -317,15 +318,17 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual,
_tnl_allow_vertex_fog(ctx, GL_TRUE);
/* currently bogus data */
ctx->Const.VertexProgram.MaxInstructions = VSF_MAX_FRAGMENT_LENGTH / 4;
ctx->Const.VertexProgram.MaxNativeInstructions =
VSF_MAX_FRAGMENT_LENGTH / 4;
ctx->Const.VertexProgram.MaxNativeAttribs = 16; /* r420 */
ctx->Const.VertexProgram.MaxTemps = 32;
ctx->Const.VertexProgram.MaxNativeTemps =
/*VSF_MAX_FRAGMENT_TEMPS */ 32;
ctx->Const.VertexProgram.MaxNativeParameters = 256; /* r420 */
ctx->Const.VertexProgram.MaxNativeAddressRegs = 1;
if (screen->chip_flags & RADEON_CHIPSET_TCL) {
ctx->Const.VertexProgram.MaxInstructions = VSF_MAX_FRAGMENT_LENGTH / 4;
ctx->Const.VertexProgram.MaxNativeInstructions =
VSF_MAX_FRAGMENT_LENGTH / 4;
ctx->Const.VertexProgram.MaxNativeAttribs = 16; /* r420 */
ctx->Const.VertexProgram.MaxTemps = 32;
ctx->Const.VertexProgram.MaxNativeTemps =
/*VSF_MAX_FRAGMENT_TEMPS */ 32;
ctx->Const.VertexProgram.MaxNativeParameters = 256; /* r420 */
ctx->Const.VertexProgram.MaxNativeAddressRegs = 1;
}
ctx->Const.FragmentProgram.MaxNativeTemps = PFS_NUM_TEMP_REGS;
ctx->Const.FragmentProgram.MaxNativeAttribs = 11; /* copy i915... */
@@ -363,6 +366,8 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual,
radeonInitSpanFuncs(ctx);
r300InitCmdBuf(r300);
r300InitState(r300);
if (!(screen->chip_flags & RADEON_CHIPSET_TCL))
r300InitSwtcl(ctx);
TNL_CONTEXT(ctx)->Driver.RunPipeline = _tnl_run_pipeline;
+66 -1
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@@ -587,6 +587,11 @@ struct r300_vertex_shader_state {
extern int hw_tcl_on;
#define COLOR_IS_RGBA
#define TAG(x) r300##x
#include "tnl_dd/t_dd_vertex.h"
#undef TAG
//#define CURRENT_VERTEX_SHADER(ctx) (ctx->VertexProgram._Current)
#define CURRENT_VERTEX_SHADER(ctx) (R300_CONTEXT(ctx)->selected_vp)
@@ -783,7 +788,8 @@ struct r300_state {
GLuint *Elts;
struct r300_dma_region elt_dma;
DECLARE_RENDERINPUTS(render_inputs_bitset); /* actual render inputs that R300 was configured for.
struct r300_dma_region swtcl_dma;
DECLARE_RENDERINPUTS(render_inputs_bitset); /* actual render inputs that R300 was configured for.
They are the same as tnl->render_inputs for fixed pipeline */
struct r300_stencilbuffer_state stencil;
@@ -794,6 +800,62 @@ struct r300_state {
#define R300_FALLBACK_TCL 1
#define R300_FALLBACK_RAST 2
/* r300_swtcl.c
*/
struct r300_swtcl_info {
GLuint RenderIndex;
/**
* Size of a hardware vertex. This is calculated when \c ::vertex_attrs is
* installed in the Mesa state vector.
*/
GLuint vertex_size;
/**
* Attributes instructing the Mesa TCL pipeline where / how to put vertex
* data in the hardware buffer.
*/
struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
/**
* Number of elements of \c ::vertex_attrs that are actually used.
*/
GLuint vertex_attr_count;
/**
* Cached pointer to the buffer where Mesa will store vertex data.
*/
GLubyte *verts;
/* Fallback rasterization functions
*/
// r200_point_func draw_point;
// r200_line_func draw_line;
// r200_tri_func draw_tri;
GLuint hw_primitive;
GLenum render_primitive;
GLuint numverts;
/**
* Offset of the 4UB color data within a hardware (swtcl) vertex.
*/
GLuint coloroffset;
/**
* Offset of the 3UB specular color data within a hardware (swtcl) vertex.
*/
GLuint specoffset;
/**
* Should Mesa project vertex data or will the hardware do it?
*/
GLboolean needproj;
struct r300_dma_region indexed_verts;
};
/**
* \brief R300 context structure.
*/
@@ -832,6 +894,9 @@ struct r300_context {
GLvector4f *temp_attrib[_TNL_ATTRIB_MAX];
GLboolean disable_lowimpact_fallback;
DECLARE_RENDERINPUTS(tnl_index_bitset); /* index of bits for last tnl_install_attrs */
struct r300_swtcl_info swtcl;
};
struct r300_buffer_object {
+38 -22
View File
@@ -217,14 +217,14 @@ static GLuint r300VAPInputRoute0(uint32_t * dst, GLvector4f ** attribptr,
dw = R300_INPUT_ROUTE_FLOAT | (inputs[tab[i]] << 8) | (attribptr[tab[i]]->size - 1);
dw |= (R300_INPUT_ROUTE_FLOAT | (inputs[tab[i + 1]] << 8) | (attribptr[tab[i + 1]]->size - 1)) << 16;
if (i + 2 == nr) {
dw |= (1 << (13 + 16));
dw |= (R300_VAP_INPUT_ROUTE_END << 16);
}
dst[i >> 1] = dw;
}
if (nr & 1) {
dw = R300_INPUT_ROUTE_FLOAT | (inputs[tab[nr - 1]] << 8) | (attribptr[tab[nr - 1]]->size - 1);
dw |= 1 << 13;
dw |= R300_VAP_INPUT_ROUTE_END;
dst[nr >> 1] = dw;
}
@@ -239,7 +239,7 @@ static GLuint r300VAPInputRoute1Swizzle(int swizzle[4])
(swizzle[3] << R300_INPUT_ROUTE_W_SHIFT);
}
static GLuint r300VAPInputRoute1(uint32_t * dst, int swizzle[][4], GLuint nr)
GLuint r300VAPInputRoute1(uint32_t * dst, int swizzle[][4], GLuint nr)
{
GLuint i;
@@ -255,14 +255,14 @@ static GLuint r300VAPInputRoute1(uint32_t * dst, int swizzle[][4], GLuint nr)
return (nr + 1) >> 1;
}
static GLuint r300VAPInputCntl0(GLcontext * ctx, GLuint InputsRead)
GLuint r300VAPInputCntl0(GLcontext * ctx, GLuint InputsRead)
{
/* No idea what this value means. I have seen other values written to
* this register... */
return 0x5555;
}
static GLuint r300VAPInputCntl1(GLcontext * ctx, GLuint InputsRead)
GLuint r300VAPInputCntl1(GLcontext * ctx, GLuint InputsRead)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
GLuint i, vic_1 = 0;
@@ -286,7 +286,7 @@ static GLuint r300VAPInputCntl1(GLcontext * ctx, GLuint InputsRead)
return vic_1;
}
static GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint OutputsWritten)
GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint OutputsWritten)
{
GLuint ret = 0;
@@ -315,7 +315,7 @@ static GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint OutputsWritten)
return ret;
}
static GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint OutputsWritten)
GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint OutputsWritten)
{
GLuint i, ret = 0;
@@ -358,9 +358,11 @@ int r300EmitArrays(GLcontext * ctx)
DECLARE_RENDERINPUTS(render_inputs_bitset);
RENDERINPUTS_COPY(render_inputs_bitset, tnl->render_inputs_bitset);
vb->AttribPtr[VERT_ATTRIB_POS] = vb->ClipPtr;
assert(RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_POS));
assert(RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_NORMAL) == 0);
assert(RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_COLOR0));
//assert(RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_COLOR0));
if (RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_POS)) {
InputsRead |= 1 << VERT_ATTRIB_POS;
@@ -392,20 +394,18 @@ int r300EmitArrays(GLcontext * ctx)
}
}
if (!(rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) {
/* Fixed, apply to vir0 only */
memcpy(vir_inputs, inputs, VERT_ATTRIB_MAX * sizeof(int));
inputs = vir_inputs;
if (InputsRead & VERT_ATTRIB_POS)
inputs[VERT_ATTRIB_POS] = 0;
if (InputsRead & (1 << VERT_ATTRIB_COLOR0))
inputs[VERT_ATTRIB_COLOR0] = 2;
if (InputsRead & (1 << VERT_ATTRIB_COLOR1))
inputs[VERT_ATTRIB_COLOR1] = 3;
for (i = VERT_ATTRIB_TEX0; i <= VERT_ATTRIB_TEX7; i++)
if (InputsRead & (1 << i))
inputs[i] = 6 + (i - VERT_ATTRIB_TEX0);
}
/* Fixed, apply to vir0 only */
memcpy(vir_inputs, inputs, VERT_ATTRIB_MAX * sizeof(int));
inputs = vir_inputs;
if (InputsRead & VERT_ATTRIB_POS)
inputs[VERT_ATTRIB_POS] = 0;
if (InputsRead & (1 << VERT_ATTRIB_COLOR0))
inputs[VERT_ATTRIB_COLOR0] = 2;
if (InputsRead & (1 << VERT_ATTRIB_COLOR1))
inputs[VERT_ATTRIB_COLOR1] = 3;
for (i = VERT_ATTRIB_TEX0; i <= VERT_ATTRIB_TEX7; i++)
if (InputsRead & (1 << i))
inputs[i] = 6 + (i - VERT_ATTRIB_TEX0);
RENDERINPUTS_COPY(rmesa->state.render_inputs_bitset, render_inputs_bitset);
}
@@ -532,3 +532,19 @@ void r300ReleaseArrays(GLcontext * ctx)
r300ReleaseDmaRegion(rmesa, &rmesa->state.aos[i], __FUNCTION__);
}
}
void r300EmitCacheFlush(r300ContextPtr rmesa)
{
int cmd_reserved = 0;
int cmd_written = 0;
drm_radeon_cmd_header_t *cmd = NULL;
reg_start(R300_RB3D_DSTCACHE_CTLSTAT, 0);
e32(R300_RB3D_DSTCACHE_UNKNOWN_0A);
reg_start(R300_RB3D_ZCACHE_CTLSTAT, 0);
e32(R300_RB3D_ZCACHE_UNKNOWN_03);
}
+10
View File
@@ -225,5 +225,15 @@ void r300UseArrays(GLcontext * ctx);
#endif
extern void r300ReleaseArrays(GLcontext * ctx);
extern int r300PrimitiveType(r300ContextPtr rmesa, int prim);
extern int r300NumVerts(r300ContextPtr rmesa, int num_verts, int prim);
extern void r300EmitCacheFlush(r300ContextPtr rmesa);
extern GLuint r300VAPInputRoute1(uint32_t * dst, int swizzle[][4], GLuint nr);
extern GLuint r300VAPInputCntl0(GLcontext * ctx, GLuint InputsRead);
extern GLuint r300VAPInputCntl1(GLcontext * ctx, GLuint InputsRead);
extern GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint OutputsWritten);
extern GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint OutputsWritten);
#endif
+13 -11
View File
@@ -172,11 +172,7 @@ static void r300ClearBuffer(r300ContextPtr r300, int flags, int buffer)
cmd2[7].u = r300PackFloat32(ctx->Color.ClearColor[2]);
cmd2[8].u = r300PackFloat32(ctx->Color.ClearColor[3]);
reg_start(R300_RB3D_DSTCACHE_CTLSTAT, 0);
e32(R300_RB3D_DSTCACHE_UNKNOWN_0A);
reg_start(R300_RB3D_ZCACHE_CTLSTAT, 0);
e32(R300_RB3D_ZCACHE_UNKNOWN_03);
r300EmitCacheFlush(rmesa);
cp_wait(rmesa, R300_WAIT_3D | R300_WAIT_3D_CLEAN);
}
@@ -412,19 +408,22 @@ static void r300Clear(GLcontext * ctx, GLbitfield mask)
void r300Flush(GLcontext * ctx)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
r300ContextPtr rmesa = R300_CONTEXT(ctx);
if (RADEON_DEBUG & DEBUG_IOCTL)
fprintf(stderr, "%s\n", __FUNCTION__);
if (r300->cmdbuf.count_used > r300->cmdbuf.count_reemit)
r300FlushCmdBuf(r300, __FUNCTION__);
if (rmesa->dma.flush)
rmesa->dma.flush( rmesa );
if (rmesa->cmdbuf.count_used > rmesa->cmdbuf.count_reemit)
r300FlushCmdBuf(rmesa, __FUNCTION__);
}
#ifdef USER_BUFFERS
#include "r300_mem.h"
static void r300RefillCurrentDmaRegion(r300ContextPtr rmesa, int size)
void r300RefillCurrentDmaRegion(r300ContextPtr rmesa, int size)
{
struct r300_dma_buffer *dmabuf;
size = MAX2(size, RADEON_BUFFER_SIZE * 16);
@@ -436,9 +435,12 @@ static void r300RefillCurrentDmaRegion(r300ContextPtr rmesa, int size)
rmesa->dma.flush(rmesa);
}
if (rmesa->dma.current.buf)
if (rmesa->dma.current.buf) {
#ifdef USER_BUFFERS
r300_mem_use(rmesa, rmesa->dma.current.buf->id);
#endif
r300ReleaseDmaRegion(rmesa, &rmesa->dma.current, __FUNCTION__);
}
if (rmesa->dma.nr_released_bufs > 4)
r300FlushCmdBuf(rmesa, __FUNCTION__);
+1
View File
@@ -56,4 +56,5 @@ extern void r300AllocDmaRegion(r300ContextPtr rmesa,
extern void r300InitIoctlFuncs(struct dd_function_table *functions);
extern void r300RefillCurrentDmaRegion(r300ContextPtr rmesa, int size);
#endif /* __R300_IOCTL_H__ */
+11 -19
View File
@@ -79,7 +79,7 @@ extern int future_hw_tcl_on;
/**
* \brief Convert a OpenGL primitive type into a R300 primitive type.
*/
static int r300PrimitiveType(r300ContextPtr rmesa, GLcontext * ctx, int prim)
int r300PrimitiveType(r300ContextPtr rmesa, int prim)
{
switch (prim & PRIM_MODE_MASK) {
case GL_POINTS:
@@ -119,7 +119,7 @@ static int r300PrimitiveType(r300ContextPtr rmesa, GLcontext * ctx, int prim)
}
}
static int r300NumVerts(r300ContextPtr rmesa, int num_verts, int prim)
int r300NumVerts(r300ContextPtr rmesa, int num_verts, int prim)
{
int verts_off = 0;
@@ -261,7 +261,7 @@ static void r300RunRenderPrimitive(r300ContextPtr rmesa, GLcontext * ctx,
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *vb = &tnl->vb;
type = r300PrimitiveType(rmesa, ctx, prim);
type = r300PrimitiveType(rmesa, prim);
num_verts = r300NumVerts(rmesa, end - start, prim);
if (type < 0 || num_verts <= 0)
@@ -287,29 +287,20 @@ static GLboolean r300RunRender(GLcontext * ctx,
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
int i;
int cmd_reserved = 0;
int cmd_written = 0;
drm_radeon_cmd_header_t *cmd = NULL;
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *vb = &tnl->vb;
if (RADEON_DEBUG & DEBUG_PRIMS)
fprintf(stderr, "%s\n", __FUNCTION__);
if (hw_tcl_on == GL_FALSE)
vb->AttribPtr[VERT_ATTRIB_POS] = vb->ClipPtr;
r300UpdateShaders(rmesa);
if (r300EmitArrays(ctx))
return GL_TRUE;
r300UpdateShaderStates(rmesa);
reg_start(R300_RB3D_DSTCACHE_CTLSTAT, 0);
e32(R300_RB3D_DSTCACHE_UNKNOWN_0A);
reg_start(R300_RB3D_ZCACHE_CTLSTAT, 0);
e32(R300_RB3D_ZCACHE_UNKNOWN_03);
r300EmitCacheFlush(rmesa);
r300EmitState(rmesa);
for (i = 0; i < vb->PrimitiveCount; i++) {
@@ -319,11 +310,7 @@ static GLboolean r300RunRender(GLcontext * ctx,
r300RunRenderPrimitive(rmesa, ctx, start, end, prim);
}
reg_start(R300_RB3D_DSTCACHE_CTLSTAT, 0);
e32(R300_RB3D_DSTCACHE_UNKNOWN_0A);
reg_start(R300_RB3D_ZCACHE_CTLSTAT, 0);
e32(R300_RB3D_ZCACHE_UNKNOWN_03);
r300EmitCacheFlush(rmesa);
#ifdef USER_BUFFERS
r300UseArrays(ctx);
@@ -384,12 +371,17 @@ static int r300Fallback(GLcontext * ctx)
static GLboolean r300RunNonTCLRender(GLcontext * ctx,
struct tnl_pipeline_stage *stage)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
if (RADEON_DEBUG & DEBUG_PRIMS)
fprintf(stderr, "%s\n", __FUNCTION__);
if (r300Fallback(ctx) >= R300_FALLBACK_RAST)
return GL_TRUE;
if (!(rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL))
return GL_TRUE;
return r300RunRender(ctx, stage);
}
+9 -7
View File
@@ -1782,13 +1782,15 @@ static void r300ResetHwState(r300ContextPtr r300)
r300->hw.vap_clip.cmd[4] = r300PackFloat32(1.0); /* Y */
/* XXX: Other families? */
switch (r300->radeon.radeonScreen->chip_family) {
case CHIP_FAMILY_R300:
r300->hw.unk2288.cmd[1] = R300_2288_R300;
break;
default:
r300->hw.unk2288.cmd[1] = R300_2288_RV350;
break;
if (has_tcl) {
switch (r300->radeon.radeonScreen->chip_family) {
case CHIP_FAMILY_R300:
r300->hw.unk2288.cmd[1] = R300_2288_R300;
break;
default:
r300->hw.unk2288.cmd[1] = R300_2288_RV350;
break;
}
}
r300->hw.gb_enable.cmd[1] = R300_GB_POINT_STUFF_ENABLE
+7
View File
@@ -37,8 +37,15 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r300_context.h"
#define R300_NEWPRIM( rmesa ) \
do { \
if ( rmesa->dma.flush ) \
rmesa->dma.flush( rmesa ); \
} while (0)
#define R300_STATECHANGE(r300, atom) \
do { \
R300_NEWPRIM(r300); \
r300->hw.atom.dirty = GL_TRUE; \
r300->hw.is_dirty = GL_TRUE; \
} while(0)
+711
View File
@@ -0,0 +1,711 @@
/**************************************************************************
Copyright (C) 2007 Dave Airlie
All Rights Reserved.
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
on the rights to use, copy, modify, merge, publish, distribute, sub
license, and/or sell copies of the Software, and to permit persons to whom
the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice (including the next
paragraph) shall be included in all copies or substantial portions of the
Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
USE OR OTHER DEALINGS IN THE SOFTWARE.
**************************************************************************/
/*
* Authors:
* Dave Airlie <airlied@linux.ie>
*/
/* derived from r200 swtcl path */
#include "glheader.h"
#include "mtypes.h"
#include "colormac.h"
#include "enums.h"
#include "image.h"
#include "imports.h"
#include "macros.h"
#include "swrast/s_context.h"
#include "swrast/s_fog.h"
#include "swrast_setup/swrast_setup.h"
#include "math/m_translate.h"
#include "tnl/tnl.h"
#include "tnl/t_context.h"
#include "tnl/t_pipeline.h"
#include "r300_context.h"
#include "r300_swtcl.h"
#include "r300_state.h"
#include "r300_ioctl.h"
#include "r300_emit.h"
#include "r300_mem.h"
static void flush_last_swtcl_prim( r300ContextPtr rmesa );
void r300EmitVertexAOS(r300ContextPtr rmesa, GLuint vertex_size, GLuint offset);
void r300EmitVbufPrim(r300ContextPtr rmesa, GLuint primitive, GLuint vertex_nr);
#define EMIT_ATTR( ATTR, STYLE ) \
do { \
rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].attrib = (ATTR); \
rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].format = (STYLE); \
rmesa->swtcl.vertex_attr_count++; \
} while (0)
#define EMIT_PAD( N ) \
do { \
rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].attrib = 0; \
rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].format = EMIT_PAD; \
rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].offset = (N); \
rmesa->swtcl.vertex_attr_count++; \
} while (0)
/* this differs from the VIR0 in emit.c - TODO merge them using another option */
static GLuint r300VAPInputRoute0(uint32_t * dst, GLvector4f ** attribptr,
int *inputs, GLint * tab, GLuint nr)
{
GLuint i, dw;
/* type, inputs, stop bit, size */
for (i = 0; i + 1 < nr; i += 2) {
dw = (inputs[tab[i]] << 8) | 0x3;
dw |= ((inputs[tab[i + 1]] << 8) | 0x3) << 16;
if (i + 2 == nr) {
dw |= (R300_VAP_INPUT_ROUTE_END << 16);
}
dst[i >> 1] = dw;
}
if (nr & 1) {
dw = (inputs[tab[nr - 1]] << 8) | 0x3;
dw |= R300_VAP_INPUT_ROUTE_END;
dst[nr >> 1] = dw;
}
return (nr + 1) >> 1;
}
static void r300SetVertexFormat( GLcontext *ctx )
{
r300ContextPtr rmesa = R300_CONTEXT( ctx );
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb;
DECLARE_RENDERINPUTS(index_bitset);
GLuint InputsRead = 0, OutputsWritten = 0;
int vap_fmt_0 = 0;
int vap_vte_cntl = 0;
int offset = 0;
int vte = 0;
GLint inputs[VERT_ATTRIB_MAX];
GLint tab[VERT_ATTRIB_MAX];
int swizzle[VERT_ATTRIB_MAX][4];
GLuint i, nr;
DECLARE_RENDERINPUTS(render_inputs_bitset);
RENDERINPUTS_COPY(render_inputs_bitset, tnl->render_inputs_bitset);
RENDERINPUTS_COPY( index_bitset, tnl->render_inputs_bitset );
RENDERINPUTS_COPY(rmesa->state.render_inputs_bitset, render_inputs_bitset);
/* Important:
*/
if ( VB->NdcPtr != NULL ) {
VB->AttribPtr[VERT_ATTRIB_POS] = VB->NdcPtr;
}
else {
VB->AttribPtr[VERT_ATTRIB_POS] = VB->ClipPtr;
}
assert( VB->AttribPtr[VERT_ATTRIB_POS] != NULL );
rmesa->swtcl.vertex_attr_count = 0;
/* EMIT_ATTR's must be in order as they tell t_vertex.c how to
* build up a hardware vertex.
*/
if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_POS)) {
vap_vte_cntl |= R300_VTX_W0_FMT;
InputsRead |= 1 << VERT_ATTRIB_POS;
OutputsWritten |= 1 << VERT_RESULT_HPOS;
EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F );
} else
EMIT_PAD(4 * sizeof(float));
offset = 4;
if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_POINTSIZE )) {
EMIT_ATTR( _TNL_ATTRIB_POINTSIZE, EMIT_1F );
vap_fmt_0 |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT;
offset += 1;
}
if (RENDERINPUTS_TEST(index_bitset, _TNL_ATTRIB_COLOR0)) {
rmesa->swtcl.coloroffset = offset;
InputsRead |= 1 << VERT_ATTRIB_COLOR0;
OutputsWritten |= 1 << VERT_RESULT_COL0;
EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4F );
}
offset += 4;
rmesa->swtcl.specoffset = 0;
if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 )) {
rmesa->swtcl.specoffset = offset;
EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_4F );
InputsRead |= 1 << VERT_ATTRIB_COLOR1;
OutputsWritten |= 1 << VERT_RESULT_COL1;
}
if (RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX )) {
int i;
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(i) )) {
InputsRead |= 1 << (VERT_ATTRIB_TEX0 + i);
OutputsWritten |= 1 << (VERT_RESULT_TEX0 + i);
EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_4F );
}
}
}
for (i = 0, nr = 0; i < VERT_ATTRIB_MAX; i++) {
if (InputsRead & (1 << i)) {
inputs[i] = nr++;
} else {
inputs[i] = -1;
}
}
/* Fixed, apply to vir0 only */
if (InputsRead & (1 << VERT_ATTRIB_POS))
inputs[VERT_ATTRIB_POS] = 0;
if (InputsRead & (1 << VERT_ATTRIB_COLOR0))
inputs[VERT_ATTRIB_COLOR0] = 2;
if (InputsRead & (1 << VERT_ATTRIB_COLOR1))
inputs[VERT_ATTRIB_COLOR1] = 3;
for (i = VERT_ATTRIB_TEX0; i <= VERT_ATTRIB_TEX7; i++)
if (InputsRead & (1 << i))
inputs[i] = 6 + (i - VERT_ATTRIB_TEX0);
for (i = 0, nr = 0; i < VERT_ATTRIB_MAX; i++) {
if (InputsRead & (1 << i)) {
tab[nr++] = i;
}
}
for (i = 0; i < nr; i++) {
int ci;
swizzle[i][0] = SWIZZLE_ZERO;
swizzle[i][1] = SWIZZLE_ZERO;
swizzle[i][2] = SWIZZLE_ZERO;
swizzle[i][3] = SWIZZLE_ONE;
for (ci = 0; ci < VB->AttribPtr[tab[i]]->size; ci++) {
swizzle[i][ci] = ci;
}
}
R300_NEWPRIM(rmesa);
R300_STATECHANGE(rmesa, vir[0]);
((drm_r300_cmd_header_t *) rmesa->hw.vir[0].cmd)->packet0.count =
r300VAPInputRoute0(&rmesa->hw.vir[0].cmd[R300_VIR_CNTL_0],
VB->AttribPtr, inputs, tab, nr);
R300_STATECHANGE(rmesa, vir[1]);
((drm_r300_cmd_header_t *) rmesa->hw.vir[1].cmd)->packet0.count =
r300VAPInputRoute1(&rmesa->hw.vir[1].cmd[R300_VIR_CNTL_0], swizzle,
nr);
R300_STATECHANGE(rmesa, vic);
rmesa->hw.vic.cmd[R300_VIC_CNTL_0] = r300VAPInputCntl0(ctx, InputsRead);
rmesa->hw.vic.cmd[R300_VIC_CNTL_1] = r300VAPInputCntl1(ctx, InputsRead);
R300_STATECHANGE(rmesa, vof);
rmesa->hw.vof.cmd[R300_VOF_CNTL_0] = r300VAPOutputCntl0(ctx, OutputsWritten);
rmesa->hw.vof.cmd[R300_VOF_CNTL_1] = r300VAPOutputCntl1(ctx, OutputsWritten);
rmesa->swtcl.vertex_size =
_tnl_install_attrs( ctx,
rmesa->swtcl.vertex_attrs,
rmesa->swtcl.vertex_attr_count,
NULL, 0 );
rmesa->swtcl.vertex_size /= 4;
RENDERINPUTS_COPY( rmesa->tnl_index_bitset, index_bitset );
vte = rmesa->hw.vte.cmd[1];
R300_STATECHANGE(rmesa, vte);
rmesa->hw.vte.cmd[1] = vte;
rmesa->hw.vte.cmd[2] = rmesa->swtcl.vertex_size;
}
/* Flush vertices in the current dma region.
*/
static void flush_last_swtcl_prim( r300ContextPtr rmesa )
{
if (RADEON_DEBUG & DEBUG_IOCTL)
fprintf(stderr, "%s\n", __FUNCTION__);
rmesa->dma.flush = NULL;
if (rmesa->dma.current.buf) {
struct r300_dma_region *current = &rmesa->dma.current;
GLuint current_offset = GET_START(current);
assert (current->start +
rmesa->swtcl.numverts * rmesa->swtcl.vertex_size * 4 ==
current->ptr);
if (rmesa->dma.current.start != rmesa->dma.current.ptr) {
r300EnsureCmdBufSpace( rmesa, rmesa->hw.max_state_size + (12*sizeof(int)), __FUNCTION__);
r300EmitState(rmesa);
r300EmitVertexAOS( rmesa,
rmesa->swtcl.vertex_size,
current_offset);
r300EmitVbufPrim( rmesa,
rmesa->swtcl.hw_primitive,
rmesa->swtcl.numverts);
r300EmitCacheFlush(rmesa);
}
rmesa->swtcl.numverts = 0;
current->start = current->ptr;
}
}
/* Alloc space in the current dma region.
*/
static void *
r300AllocDmaLowVerts( r300ContextPtr rmesa, int nverts, int vsize )
{
GLuint bytes = vsize * nverts;
if ( rmesa->dma.current.ptr + bytes > rmesa->dma.current.end )
r300RefillCurrentDmaRegion( rmesa, bytes);
if (!rmesa->dma.flush) {
rmesa->radeon.glCtx->Driver.NeedFlush |= FLUSH_STORED_VERTICES;
rmesa->dma.flush = flush_last_swtcl_prim;
}
ASSERT( vsize == rmesa->swtcl.vertex_size * 4 );
ASSERT( rmesa->dma.flush == flush_last_swtcl_prim );
ASSERT( rmesa->dma.current.start +
rmesa->swtcl.numverts * rmesa->swtcl.vertex_size * 4 ==
rmesa->dma.current.ptr );
{
GLubyte *head = (GLubyte *) (rmesa->dma.current.address + rmesa->dma.current.ptr);
rmesa->dma.current.ptr += bytes;
rmesa->swtcl.numverts += nverts;
return head;
}
}
static GLuint reduced_prim[] = {
GL_POINTS,
GL_LINES,
GL_LINES,
GL_LINES,
GL_TRIANGLES,
GL_TRIANGLES,
GL_TRIANGLES,
GL_TRIANGLES,
GL_TRIANGLES,
GL_TRIANGLES,
};
static void r300RasterPrimitive( GLcontext *ctx, GLuint prim );
static void r300RenderPrimitive( GLcontext *ctx, GLenum prim );
//static void r300ResetLineStipple( GLcontext *ctx );
/***********************************************************************
* Emit primitives as inline vertices *
***********************************************************************/
#define HAVE_POINTS 1
#define HAVE_LINES 1
#define HAVE_LINE_STRIPS 1
#define HAVE_TRIANGLES 1
#define HAVE_TRI_STRIPS 1
#define HAVE_TRI_STRIP_1 0
#define HAVE_TRI_FANS 1
#define HAVE_QUADS 0
#define HAVE_QUAD_STRIPS 0
#define HAVE_POLYGONS 1
#define HAVE_ELTS 1
#undef LOCAL_VARS
#undef ALLOC_VERTS
#define CTX_ARG r300ContextPtr rmesa
#define GET_VERTEX_DWORDS() rmesa->swtcl.vertex_size
#define ALLOC_VERTS( n, size ) r300AllocDmaLowVerts( rmesa, n, size * 4 )
#define LOCAL_VARS \
r300ContextPtr rmesa = R300_CONTEXT(ctx); \
const char *r300verts = (char *)rmesa->swtcl.verts;
#define VERT(x) (r300Vertex *)(r300verts + ((x) * vertsize * sizeof(int)))
#define VERTEX r300Vertex
#define DO_DEBUG_VERTS (1 && (RADEON_DEBUG & DEBUG_VERTS))
#define PRINT_VERTEX(x)
#undef TAG
#define TAG(x) r300_##x
#include "tnl_dd/t_dd_triemit.h"
/***********************************************************************
* Macros for t_dd_tritmp.h to draw basic primitives *
***********************************************************************/
#define QUAD( a, b, c, d ) r300_quad( rmesa, a, b, c, d )
#define TRI( a, b, c ) r300_triangle( rmesa, a, b, c )
#define LINE( a, b ) r300_line( rmesa, a, b )
#define POINT( a ) r300_point( rmesa, a )
/***********************************************************************
* Build render functions from dd templates *
***********************************************************************/
#define R300_TWOSIDE_BIT 0x01
#define R300_UNFILLED_BIT 0x02
#define R300_MAX_TRIFUNC 0x04
static struct {
tnl_points_func points;
tnl_line_func line;
tnl_triangle_func triangle;
tnl_quad_func quad;
} rast_tab[R300_MAX_TRIFUNC];
#define DO_FALLBACK 0
#define DO_UNFILLED (IND & R300_UNFILLED_BIT)
#define DO_TWOSIDE (IND & R300_TWOSIDE_BIT)
#define DO_FLAT 0
#define DO_OFFSET 0
#define DO_TRI 1
#define DO_QUAD 1
#define DO_LINE 1
#define DO_POINTS 1
#define DO_FULL_QUAD 1
#define HAVE_RGBA 1
#define HAVE_SPEC 1
#define HAVE_BACK_COLORS 0
#define HAVE_HW_FLATSHADE 1
#define TAB rast_tab
#define DEPTH_SCALE 1.0
#define UNFILLED_TRI unfilled_tri
#define UNFILLED_QUAD unfilled_quad
#define VERT_X(_v) _v->v.x
#define VERT_Y(_v) _v->v.y
#define VERT_Z(_v) _v->v.z
#define AREA_IS_CCW( a ) (a < 0)
#define GET_VERTEX(e) (rmesa->swtcl.verts + (e*rmesa->swtcl.vertex_size*sizeof(int)))
/* Only used to pull back colors into vertices (ie, we know color is
* floating point).
*/
#define R300_COLOR( dst, src ) \
do { \
UNCLAMPED_FLOAT_TO_UBYTE((dst)[0], (src)[2]); \
UNCLAMPED_FLOAT_TO_UBYTE((dst)[1], (src)[1]); \
UNCLAMPED_FLOAT_TO_UBYTE((dst)[2], (src)[0]); \
UNCLAMPED_FLOAT_TO_UBYTE((dst)[3], (src)[3]); \
} while (0)
#define VERT_SET_RGBA( v, c ) if (coloroffset) R300_COLOR( v->ub4[coloroffset], c )
#define VERT_COPY_RGBA( v0, v1 ) if (coloroffset) v0->ui[coloroffset] = v1->ui[coloroffset]
#define VERT_SAVE_RGBA( idx ) if (coloroffset) color[idx] = v[idx]->ui[coloroffset]
#define VERT_RESTORE_RGBA( idx ) if (coloroffset) v[idx]->ui[coloroffset] = color[idx]
#define R300_SPEC( dst, src ) \
do { \
UNCLAMPED_FLOAT_TO_UBYTE((dst)[0], (src)[2]); \
UNCLAMPED_FLOAT_TO_UBYTE((dst)[1], (src)[1]); \
UNCLAMPED_FLOAT_TO_UBYTE((dst)[2], (src)[0]); \
} while (0)
#define VERT_SET_SPEC( v, c ) if (specoffset) R300_SPEC( v->ub4[specoffset], c )
#define VERT_COPY_SPEC( v0, v1 ) if (specoffset) COPY_3V(v0->ub4[specoffset], v1->ub4[specoffset])
#define VERT_SAVE_SPEC( idx ) if (specoffset) spec[idx] = v[idx]->ui[specoffset]
#define VERT_RESTORE_SPEC( idx ) if (specoffset) v[idx]->ui[specoffset] = spec[idx]
#undef LOCAL_VARS
#undef TAG
#undef INIT
#define LOCAL_VARS(n) \
r300ContextPtr rmesa = R300_CONTEXT(ctx); \
GLuint color[n], spec[n]; \
GLuint coloroffset = rmesa->swtcl.coloroffset; \
GLuint specoffset = rmesa->swtcl.specoffset; \
(void) color; (void) spec; (void) coloroffset; (void) specoffset;
/***********************************************************************
* Helpers for rendering unfilled primitives *
***********************************************************************/
#define RASTERIZE(x) r300RasterPrimitive( ctx, reduced_prim[x] )
#define RENDER_PRIMITIVE rmesa->swtcl.render_primitive
#undef TAG
#define TAG(x) x
#include "tnl_dd/t_dd_unfilled.h"
#undef IND
/***********************************************************************
* Generate GL render functions *
***********************************************************************/
#define IND (0)
#define TAG(x) x
#include "tnl_dd/t_dd_tritmp.h"
#define IND (R300_TWOSIDE_BIT)
#define TAG(x) x##_twoside
#include "tnl_dd/t_dd_tritmp.h"
#define IND (R300_UNFILLED_BIT)
#define TAG(x) x##_unfilled
#include "tnl_dd/t_dd_tritmp.h"
#define IND (R300_TWOSIDE_BIT|R300_UNFILLED_BIT)
#define TAG(x) x##_twoside_unfilled
#include "tnl_dd/t_dd_tritmp.h"
static void init_rast_tab( void )
{
init();
init_twoside();
init_unfilled();
init_twoside_unfilled();
}
/**********************************************************************/
/* Render unclipped begin/end objects */
/**********************************************************************/
#define RENDER_POINTS( start, count ) \
for ( ; start < count ; start++) \
r300_point( rmesa, VERT(start) )
#define RENDER_LINE( v0, v1 ) \
r300_line( rmesa, VERT(v0), VERT(v1) )
#define RENDER_TRI( v0, v1, v2 ) \
r300_triangle( rmesa, VERT(v0), VERT(v1), VERT(v2) )
#define RENDER_QUAD( v0, v1, v2, v3 ) \
r300_quad( rmesa, VERT(v0), VERT(v1), VERT(v2), VERT(v3) )
#define INIT(x) do { \
r300RenderPrimitive( ctx, x ); \
} while (0)
#undef LOCAL_VARS
#define LOCAL_VARS \
r300ContextPtr rmesa = R300_CONTEXT(ctx); \
const GLuint vertsize = rmesa->swtcl.vertex_size; \
const char *r300verts = (char *)rmesa->swtcl.verts; \
const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \
const GLboolean stipple = ctx->Line.StippleFlag; \
(void) elt; (void) stipple;
#define RESET_STIPPLE //if ( stipple ) r200ResetLineStipple( ctx );
#define RESET_OCCLUSION
#define PRESERVE_VB_DEFS
#define ELT(x) (x)
#define TAG(x) r300_##x##_verts
#include "tnl/t_vb_rendertmp.h"
#undef ELT
#undef TAG
#define TAG(x) r300_##x##_elts
#define ELT(x) elt[x]
#include "tnl/t_vb_rendertmp.h"
/**********************************************************************/
/* Choose render functions */
/**********************************************************************/
static void r300ChooseRenderState( GLcontext *ctx )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
r300ContextPtr rmesa = R300_CONTEXT(ctx);
GLuint index = 0;
GLuint flags = ctx->_TriangleCaps;
if (flags & DD_TRI_LIGHT_TWOSIDE) index |= R300_TWOSIDE_BIT;
if (flags & DD_TRI_UNFILLED) index |= R300_UNFILLED_BIT;
if (index != rmesa->swtcl.RenderIndex) {
tnl->Driver.Render.Points = rast_tab[index].points;
tnl->Driver.Render.Line = rast_tab[index].line;
tnl->Driver.Render.ClippedLine = rast_tab[index].line;
tnl->Driver.Render.Triangle = rast_tab[index].triangle;
tnl->Driver.Render.Quad = rast_tab[index].quad;
if (index == 0) {
tnl->Driver.Render.PrimTabVerts = r300_render_tab_verts;
tnl->Driver.Render.PrimTabElts = r300_render_tab_elts;
tnl->Driver.Render.ClippedPolygon = r300_fast_clipped_poly;
} else {
tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts;
tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts;
tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon;
}
rmesa->swtcl.RenderIndex = index;
}
}
static void r300RenderStart(GLcontext *ctx)
{
r300ContextPtr rmesa = R300_CONTEXT( ctx );
// fprintf(stderr, "%s\n", __FUNCTION__);
r300ChooseRenderState(ctx);
r300SetVertexFormat(ctx);
r300UpdateShaderStates(rmesa);
r300EmitCacheFlush(rmesa);
if (rmesa->dma.flush != 0 &&
rmesa->dma.flush != flush_last_swtcl_prim)
rmesa->dma.flush( rmesa );
}
static void r300RenderFinish(GLcontext *ctx)
{
}
static void r300RasterPrimitive( GLcontext *ctx, GLuint hwprim )
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
if (rmesa->swtcl.hw_primitive != hwprim) {
R300_NEWPRIM( rmesa );
rmesa->swtcl.hw_primitive = hwprim;
}
}
static void r300RenderPrimitive(GLcontext *ctx, GLenum prim)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
rmesa->swtcl.render_primitive = prim;
if ((prim == GL_TRIANGLES) && (ctx->_TriangleCaps & DD_TRI_UNFILLED))
return;
r300RasterPrimitive( ctx, reduced_prim[prim] );
// fprintf(stderr, "%s\n", __FUNCTION__);
}
static void r300ResetLineStipple(GLcontext *ctx)
{
}
void r300InitSwtcl(GLcontext *ctx)
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
r300ContextPtr rmesa = R300_CONTEXT(ctx);
static int firsttime = 1;
if (firsttime) {
init_rast_tab();
firsttime = 0;
}
tnl->Driver.Render.Start = r300RenderStart;
tnl->Driver.Render.Finish = r300RenderFinish;
tnl->Driver.Render.PrimitiveNotify = r300RenderPrimitive;
tnl->Driver.Render.ResetLineStipple = r300ResetLineStipple;
tnl->Driver.Render.BuildVertices = _tnl_build_vertices;
tnl->Driver.Render.CopyPV = _tnl_copy_pv;
tnl->Driver.Render.Interp = _tnl_interp;
/* FIXME: what are these numbers? */
_tnl_init_vertices( ctx, ctx->Const.MaxArrayLockSize + 12,
48 * sizeof(GLfloat) );
rmesa->swtcl.verts = (GLubyte *)tnl->clipspace.vertex_buf;
rmesa->swtcl.RenderIndex = ~0;
rmesa->swtcl.render_primitive = GL_TRIANGLES;
rmesa->swtcl.hw_primitive = 0;
_tnl_invalidate_vertex_state( ctx, ~0 );
_tnl_invalidate_vertices( ctx, ~0 );
RENDERINPUTS_ZERO( rmesa->tnl_index_bitset );
_tnl_need_projected_coords( ctx, GL_FALSE );
r300ChooseRenderState(ctx);
_mesa_validate_all_lighting_tables( ctx );
tnl->Driver.NotifyMaterialChange =
_mesa_validate_all_lighting_tables;
}
void r300DestroySwtcl(GLcontext *ctx)
{
}
void r300EmitVertexAOS(r300ContextPtr rmesa, GLuint vertex_size, GLuint offset)
{
int cmd_reserved = 0;
int cmd_written = 0;
drm_radeon_cmd_header_t *cmd = NULL;
if (RADEON_DEBUG & DEBUG_VERTS)
fprintf(stderr, "%s: vertex_size %d, offset 0x%x \n",
__FUNCTION__, vertex_size, offset);
start_packet3(CP_PACKET3(R300_PACKET3_3D_LOAD_VBPNTR, 2), 2);
e32(1);
e32(vertex_size | (vertex_size << 8));
e32(offset);
}
void r300EmitVbufPrim(r300ContextPtr rmesa, GLuint primitive, GLuint vertex_nr)
{
int cmd_reserved = 0;
int cmd_written = 0;
int type, num_verts;
drm_radeon_cmd_header_t *cmd = NULL;
type = r300PrimitiveType(rmesa, primitive);
num_verts = r300NumVerts(rmesa, vertex_nr, primitive);
start_packet3(CP_PACKET3(R300_PACKET3_3D_DRAW_VBUF_2, 0), 0);
e32(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (num_verts << 16) | type);
}
+45
View File
@@ -0,0 +1,45 @@
/*
Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
The Weather Channel (TM) funded Tungsten Graphics to develop the
initial release of the Radeon 8500 driver under the XFree86 license.
This notice must be preserved.
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice (including the
next paragraph) shall be included in all copies or substantial
portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* Authors:
* Keith Whitwell <keith@tungstengraphics.com> - original r200 code
* Dave Airlie <airlied@linux.ie>
*/
#ifndef __R300_SWTCL_H__
#define __R300_SWTCL_H__
#include "mtypes.h"
#include "swrast/swrast.h"
#include "r300_context.h"
extern void r300InitSwtcl( GLcontext *ctx );
extern void r300DestroySwtcl( GLcontext *ctx );
#endif
+49 -54
View File
@@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
* Version: 6.5.1
* Version: 7.1
*
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -63,6 +63,9 @@
#include "drivers/common/driverfuncs.h"
/**
* Pixel formats we support:
*/
#define PF_B8G8R8 1
#define PF_B8G8R8A8 2
#define PF_B5G6R5 3
@@ -70,7 +73,7 @@
#define PF_CI8 5
/*
/**
* Derived from Mesa's GLvisual class.
*/
struct GLFBDevVisualRec {
@@ -80,7 +83,7 @@ struct GLFBDevVisualRec {
int pixelFormat;
};
/*
/**
* Derived from Mesa's GLframebuffer class.
*/
struct GLFBDevBufferRec {
@@ -92,7 +95,7 @@ struct GLFBDevBufferRec {
GLuint bytesPerPixel;
};
/*
/**
* Derived from Mesa's GLcontext class.
*/
struct GLFBDevContextRec {
@@ -103,7 +106,7 @@ struct GLFBDevContextRec {
GLFBDevBufferPtr curBuffer;
};
/*
/**
* Derived from Mesa's gl_renderbuffer class.
*/
struct GLFBDevRenderbufferRec {
@@ -114,11 +117,6 @@ struct GLFBDevRenderbufferRec {
};
#define GLFBDEV_CONTEXT(CTX) ((GLFBDevContextPtr) (CTX))
#define GLFBDEV_BUFFER(BUF) ((GLFBDevBufferPtr) (BUF))
/**********************************************************************/
/* Internal device driver functions */
/**********************************************************************/
@@ -151,7 +149,7 @@ update_state( GLcontext *ctx, GLuint new_state )
static void
get_buffer_size( GLframebuffer *buffer, GLuint *width, GLuint *height )
{
const GLFBDevBufferPtr fbdevbuffer = GLFBDEV_BUFFER(buffer);
const GLFBDevBufferPtr fbdevbuffer = (GLFBDevBufferPtr) buffer;
*width = fbdevbuffer->var.xres;
*height = fbdevbuffer->var.yres;
}
@@ -389,8 +387,8 @@ glFBDevCreateVisual( const struct fb_fix_screeninfo *fixInfo,
/* ignored for now */
break;
case GLFBDEV_MULTISAMPLE:
numSamples = attrib[1];
attrib++;
numSamples = attrib[1];
attrib++;
break;
default:
/* unexpected token */
@@ -406,36 +404,36 @@ glFBDevCreateVisual( const struct fb_fix_screeninfo *fixInfo,
alphaBits = varInfo->transp.length;
if (fixInfo->visual == FB_VISUAL_TRUECOLOR ||
fixInfo->visual == FB_VISUAL_DIRECTCOLOR) {
if(varInfo->bits_per_pixel == 24
&& varInfo->red.offset == 16
&& varInfo->green.offset == 8
&& varInfo->blue.offset == 0)
vis->pixelFormat = PF_B8G8R8;
else if(varInfo->bits_per_pixel == 32
&& varInfo->red.offset == 16
&& varInfo->green.offset == 8
&& varInfo->blue.offset == 0)
vis->pixelFormat = PF_B8G8R8A8;
else if(varInfo->bits_per_pixel == 16
&& varInfo->red.offset == 11
&& varInfo->green.offset == 5
&& varInfo->blue.offset == 0)
vis->pixelFormat = PF_B5G6R5;
else if(varInfo->bits_per_pixel == 16
&& varInfo->red.offset == 10
&& varInfo->green.offset == 5
&& varInfo->blue.offset == 0)
vis->pixelFormat = PF_B5G5R5;
else {
_mesa_problem(NULL, "Unsupported fbdev RGB visual/bitdepth!\n");
_mesa_free(vis);
return NULL;
}
fixInfo->visual == FB_VISUAL_DIRECTCOLOR) {
if (varInfo->bits_per_pixel == 24
&& varInfo->red.offset == 16
&& varInfo->green.offset == 8
&& varInfo->blue.offset == 0) {
vis->pixelFormat = PF_B8G8R8;
}
else if (varInfo->bits_per_pixel == 32
&& varInfo->red.offset == 16
&& varInfo->green.offset == 8
&& varInfo->blue.offset == 0) {
vis->pixelFormat = PF_B8G8R8A8;
}
else if (varInfo->bits_per_pixel == 16
&& varInfo->red.offset == 11
&& varInfo->green.offset == 5
&& varInfo->blue.offset == 0) {
vis->pixelFormat = PF_B5G6R5;
}
else if (varInfo->bits_per_pixel == 16
&& varInfo->red.offset == 10
&& varInfo->green.offset == 5
&& varInfo->blue.offset == 0) {
vis->pixelFormat = PF_B5G5R5;
}
else {
_mesa_problem(NULL, "Unsupported fbdev RGB visual/bitdepth!\n");
_mesa_free(vis);
return NULL;
}
}
}
else {
@@ -578,7 +576,7 @@ new_glfbdev_renderbuffer(void *bufferStart, const GLFBDevVisualPtr visual)
rb->rowStride = visual->var.xres_virtual * visual->var.bits_per_pixel / 8;
rb->bottom = (GLubyte *) bufferStart
+ (visual->var.yres - 1) * rb->rowStride;
+ (visual->var.yres - 1) * rb->rowStride;
rb->Base.Width = visual->var.xres;
rb->Base.Height = visual->var.yres;
@@ -635,7 +633,7 @@ glFBDevCreateBuffer( const struct fb_fix_screeninfo *fixInfo,
&frontrb->Base);
/* add back renderbuffer */
if (visual->glvisual.doubleBufferMode) {
int malloced = !backBuffer;
const int malloced = !backBuffer;
if (malloced) {
/* malloc a back buffer */
backBuffer = _mesa_malloc(size);
@@ -647,8 +645,11 @@ glFBDevCreateBuffer( const struct fb_fix_screeninfo *fixInfo,
}
backrb = new_glfbdev_renderbuffer(backBuffer, visual);
if(malloced)
backrb->mallocedBuffer = GL_TRUE;
if (!backrb) {
/* out of mem */
return NULL;
}
backrb->mallocedBuffer = malloced;
_mesa_add_renderbuffer(&buf->glframebuffer, BUFFER_BACK_LEFT,
&backrb->Base);
@@ -682,16 +683,10 @@ glFBDevDestroyBuffer( GLFBDevBufferPtr buffer )
if (buffer == curDraw || buffer == curRead) {
glFBDevMakeCurrent( NULL, NULL, NULL);
}
#if 0
/* free the software depth, stencil, accum buffers */
_mesa_free_framebuffer_data(&buffer->glframebuffer);
_mesa_free(buffer);
#else
{
struct gl_framebuffer *fb = &buffer->glframebuffer;
_mesa_unreference_framebuffer(&fb);
}
#endif
}
}
+1 -1
View File
@@ -339,7 +339,7 @@ WINGDIAPI int GLAPIENTRY wglGetPixelFormat(HDC hdc)
}
WINGDIAPI BOOL GLAPIENTRY wglSetPixelFormat(HDC hdc,int iPixelFormat,
PIXELFORMATDESCRIPTOR *ppfd)
const PIXELFORMATDESCRIPTOR *ppfd)
{
(void) hdc;
+2 -2
View File
@@ -31,8 +31,8 @@
#include "context.h"
#include "imports.h"
#include "macros.h"
#include "glapioffsets.h"
#include "dispatch.h"
#include "glapi/glapioffsets.h"
#include "glapi/dispatch.h"
typedef void (GLAPIENTRY *array_func)( const void * );
+4 -4
View File
@@ -30,14 +30,14 @@
#include "glheader.h"
#include "glapi.h"
#include "glapitable.h"
#include "macros.h"
#include "colormac.h"
#include "api_loopback.h"
#include "glthread.h"
#include "mtypes.h"
#include "dispatch.h"
#include "glapi/glapi.h"
#include "glapi/glapitable.h"
#include "glapi/glthread.h"
#include "glapi/dispatch.h"
/* KW: A set of functions to convert unusual Color/Normal/Vertex/etc
* calls to a smaller set of driver-provided formats. Currently just
+1 -1
View File
@@ -31,7 +31,7 @@
#include "light.h"
#include "macros.h"
#include "dlist.h"
#include "dispatch.h"
#include "glapi/dispatch.h"
/**
+1 -1
View File
@@ -46,7 +46,7 @@
#include "bufferobj.h"
#endif
#include "arrayobj.h"
#include "dispatch.h"
#include "glapi/dispatch.h"
/**
+7 -7
View File
@@ -97,12 +97,9 @@
#include "fog.h"
#include "framebuffer.h"
#include "get.h"
#include "glthread.h"
#include "glapioffsets.h"
#include "histogram.h"
#include "hint.h"
#include "hash.h"
#include "atifragshader.h"
#include "light.h"
#include "lines.h"
#include "macros.h"
@@ -110,9 +107,6 @@
#include "pixel.h"
#include "points.h"
#include "polygon.h"
#if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
#include "program.h"
#endif
#include "queryobj.h"
#include "rastpos.h"
#include "simple_list.h"
@@ -126,13 +120,19 @@
#include "varray.h"
#include "version.h"
#include "vtxfmt.h"
#include "glapi/glthread.h"
#include "glapi/glapioffsets.h"
#if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
#include "shader/program.h"
#endif
#include "shader/shader_api.h"
#include "shader/atifragshader.h"
#if _HAVE_FULL_GL
#include "math/m_translate.h"
#include "math/m_matrix.h"
#include "math/m_xform.h"
#include "math/mathmod.h"
#endif
#include "shader_api.h"
#ifdef USE_SPARC_ASM
#include "sparc/sparc.h"
+1 -1
View File
@@ -49,7 +49,7 @@
#define CONTEXT_H
#include "glapi.h"
#include "glapi/glapi.h"
#include "imports.h"
#include "mtypes.h"
+9 -9
View File
@@ -33,10 +33,6 @@
#include "api_arrayelt.h"
#include "api_loopback.h"
#include "config.h"
#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
#include "arbprogram.h"
#include "program.h"
#endif
#include "attrib.h"
#include "blend.h"
#include "buffers.h"
@@ -57,7 +53,7 @@
#include "extensions.h"
#include "feedback.h"
#include "get.h"
#include "glapi.h"
#include "glapi/glapi.h"
#include "hash.h"
#include "histogram.h"
#include "image.h"
@@ -76,18 +72,22 @@
#include "texstate.h"
#include "mtypes.h"
#include "varray.h"
#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
#include "shader/arbprogram.h"
#include "shader/program.h"
#endif
#if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
#include "nvprogram.h"
#include "program.h"
#include "shader/nvprogram.h"
#include "shader/program.h"
#endif
#if FEATURE_ATI_fragment_shader
#include "atifragshader.h"
#include "shader/atifragshader.h"
#endif
#include "math/m_matrix.h"
#include "math/m_xform.h"
#include "dispatch.h"
#include "glapi/dispatch.h"
/**
+1 -1
View File
@@ -32,7 +32,7 @@
#include "imports.h"
#include "glthread.h"
#include "glapi/glthread.h"
+1 -1
View File
@@ -37,7 +37,7 @@
#include "glheader.h"
#include "imports.h"
#include "glthread.h"
#include "glapi/glthread.h"
#include "hash.h"
+64 -41
View File
@@ -1,6 +1,6 @@
/*
* Mesa 3-D graphics library
* Version: 7.0
* Version: 7.1
*
* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
@@ -3648,11 +3648,13 @@ _mesa_unpack_stencil_span( const GLcontext *ctx, GLuint n,
* Try simple cases first
*/
if (transferOps == 0 &&
!ctx->Pixel.MapStencilFlag &&
srcType == GL_UNSIGNED_BYTE &&
dstType == GL_UNSIGNED_BYTE) {
_mesa_memcpy(dest, source, n * sizeof(GLubyte));
}
else if (transferOps == 0 &&
!ctx->Pixel.MapStencilFlag &&
srcType == GL_UNSIGNED_INT &&
dstType == GL_UNSIGNED_INT &&
!srcPacking->SwapBytes) {
@@ -3668,19 +3670,17 @@ _mesa_unpack_stencil_span( const GLcontext *ctx, GLuint n,
extract_uint_indexes(n, indexes, GL_STENCIL_INDEX, srcType, source,
srcPacking);
if (transferOps) {
if (transferOps & IMAGE_SHIFT_OFFSET_BIT) {
/* shift and offset indexes */
shift_and_offset_ci(ctx, n, indexes);
}
if (transferOps & IMAGE_SHIFT_OFFSET_BIT) {
/* shift and offset indexes */
shift_and_offset_ci(ctx, n, indexes);
}
if (ctx->Pixel.MapStencilFlag) {
/* Apply stencil lookup table */
GLuint mask = ctx->PixelMaps.StoS.Size - 1;
GLuint i;
for (i=0;i<n;i++) {
indexes[i] = ctx->PixelMaps.StoS.Map[ indexes[i] & mask ];
}
if (ctx->Pixel.MapStencilFlag) {
/* Apply stencil lookup table */
const GLuint mask = ctx->PixelMaps.StoS.Size - 1;
GLuint i;
for (i = 0; i < n; i++) {
indexes[i] = ctx->PixelMaps.StoS.Map[ indexes[i] & mask ];
}
}
@@ -3878,7 +3878,7 @@ _mesa_pack_stencil_span( const GLcontext *ctx, GLuint n,
SWAP4BYTE(value); \
} \
} \
depthValues[i] = CLAMP(GLTYPE2FLOAT(value), 0.0F, 1.0F); \
depthValues[i] = GLTYPE2FLOAT(value); \
} \
} while (0)
@@ -3889,6 +3889,7 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n,
const struct gl_pixelstore_attrib *srcPacking )
{
GLfloat depthTemp[MAX_WIDTH], *depthValues;
GLboolean needClamp = GL_FALSE;
/* Look for special cases first.
* Not only are these faster, they're less prone to numeric conversion
@@ -3918,7 +3919,7 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n,
/* XXX may want to add additional cases here someday */
}
/* general case path */
/* general case path follows */
if (dstType == GL_FLOAT) {
depthValues = (GLfloat *) dest;
@@ -3927,29 +3928,31 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n,
depthValues = depthTemp;
}
/* XXX we need to obey srcPacking->SwapBytes here!!! */
(void) srcPacking;
/* convert incoming values to GLfloat */
/* Convert incoming values to GLfloat. Some conversions will require
* clamping, below.
*/
switch (srcType) {
case GL_BYTE:
DEPTH_VALUES(GLbyte, BYTE_TO_FLOAT);
break;
DEPTH_VALUES(GLbyte, BYTE_TO_FLOAT);
needClamp = GL_TRUE;
break;
case GL_UNSIGNED_BYTE:
DEPTH_VALUES(GLubyte, UBYTE_TO_FLOAT);
break;
DEPTH_VALUES(GLubyte, UBYTE_TO_FLOAT);
break;
case GL_SHORT:
DEPTH_VALUES(GLshort, SHORT_TO_FLOAT);
break;
DEPTH_VALUES(GLshort, SHORT_TO_FLOAT);
needClamp = GL_TRUE;
break;
case GL_UNSIGNED_SHORT:
DEPTH_VALUES(GLushort, USHORT_TO_FLOAT);
break;
DEPTH_VALUES(GLushort, USHORT_TO_FLOAT);
break;
case GL_INT:
DEPTH_VALUES(GLint, INT_TO_FLOAT);
break;
DEPTH_VALUES(GLint, INT_TO_FLOAT);
needClamp = GL_TRUE;
break;
case GL_UNSIGNED_INT:
DEPTH_VALUES(GLuint, UINT_TO_FLOAT);
break;
DEPTH_VALUES(GLuint, UINT_TO_FLOAT);
break;
case GL_UNSIGNED_INT_24_8_EXT: /* GL_EXT_packed_depth_stencil */
if (dstType == GL_UNSIGNED_INT &&
depthScale == (GLfloat) 0xffffff &&
@@ -3981,19 +3984,21 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n,
}
break;
case GL_FLOAT:
DEPTH_VALUES(GLfloat, 1*);
break;
DEPTH_VALUES(GLfloat, 1*);
needClamp = GL_TRUE;
break;
case GL_HALF_FLOAT_ARB:
{
GLuint i;
const GLhalfARB *src = (const GLhalfARB *) source;
for (i = 0; i < n; i++) {
GLhalfARB value = src[i];
if (srcPacking->SwapBytes) {
SWAP2BYTE(value);
}
GLhalfARB value = src[i];
if (srcPacking->SwapBytes) {
SWAP2BYTE(value);
}
depthValues[i] = _mesa_half_to_float(value);
}
needClamp = GL_TRUE;
}
break;
default:
@@ -4001,12 +4006,30 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n,
return;
}
/* apply depth scale and bias and clamp to [0,1] */
if (ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0) {
_mesa_scale_and_bias_depth(ctx, n, depthValues);
/* apply depth scale and bias */
{
const GLfloat scale = ctx->Pixel.DepthScale;
const GLfloat bias = ctx->Pixel.DepthBias;
if (scale != 1.0 || bias != 0.0) {
GLuint i;
for (i = 0; i < n; i++) {
depthValues[i] = depthValues[i] * scale + bias;
}
needClamp = GL_TRUE;
}
}
/* clamp to [0, 1] */
if (needClamp) {
GLuint i;
for (i = 0; i < n; i++) {
depthValues[i] = CLAMP(depthValues[i], 0.0, 1.0);
}
}
/*
* Convert values to dstType
*/
if (dstType == GL_UNSIGNED_INT) {
GLuint *zValues = (GLuint *) dest;
GLuint i;
+2 -2
View File
@@ -38,8 +38,8 @@
#include "glheader.h"
#include <GL/internal/glcore.h> /* __GLcontextModes (GLvisual) */
#include "config.h" /* Hardwired parameters */
#include "glapitable.h"
#include "glthread.h"
#include "glapi/glapitable.h"
#include "glapi/glthread.h"
#include "math/m_matrix.h" /* GLmatrix */
#include "bitset.h"
+6 -6
View File
@@ -35,10 +35,10 @@
#include "accum.h"
#include "api_loopback.h"
#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
#include "arbprogram.h"
#include "shader/arbprogram.h"
#endif
#if FEATURE_ATI_fragment_shader
#include "atifragshader.h"
#include "shader/atifragshader.h"
#endif
#include "attrib.h"
#include "blend.h"
@@ -85,18 +85,18 @@
#include "mtypes.h"
#include "varray.h"
#if FEATURE_NV_vertex_program
#include "nvprogram.h"
#include "shader/nvprogram.h"
#endif
#if FEATURE_NV_fragment_program
#include "nvprogram.h"
#include "program.h"
#include "shader/nvprogram.h"
#include "shader/program.h"
#include "texenvprogram.h"
#endif
#if FEATURE_ARB_shader_objects
#include "shaders.h"
#endif
#include "debug.h"
#include "dispatch.h"
#include "glapi/dispatch.h"
+5 -5
View File
@@ -28,10 +28,10 @@
#include "glheader.h"
#include "macros.h"
#include "enums.h"
#include "prog_parameter.h"
#include "prog_instruction.h"
#include "prog_print.h"
#include "prog_statevars.h"
#include "shader/prog_parameter.h"
#include "shader/prog_instruction.h"
#include "shader/prog_print.h"
#include "shader/prog_statevars.h"
#include "texenvprogram.h"
/**
@@ -871,7 +871,7 @@ emit_texenv(struct texenv_fragment_program *p, GLuint unit)
key->unit[unit].OptRGB);
}
else if (key->unit[unit].ModeRGB == MODE_DOT3_RGBA_EXT ||
key->unit[unit].ModeA == MODE_DOT3_RGBA) {
key->unit[unit].ModeRGB == MODE_DOT3_RGBA) {
out = emit_combine( p, dest, WRITEMASK_XYZW, saturate,
unit,
+1 -1
View File
@@ -32,7 +32,7 @@
#include "mtypes.h"
#include "varray.h"
#include "arrayobj.h"
#include "dispatch.h"
#include "glapi/dispatch.h"
/**
+2 -2
View File
@@ -29,8 +29,8 @@
#define PRE_LOOPBACK( FUNC )
#endif
#include "dispatch.h"
#include "glapioffsets.h"
#include "glapi/dispatch.h"
#include "glapi/glapioffsets.h"
static void GLAPIENTRY TAG(ArrayElement)( GLint i )
{
+2 -2
View File
@@ -37,8 +37,8 @@
*/
#include "glheader.h"
#include "config.h"
#include "main/glheader.h"
#include "main/config.h"
#include "m_eval.h"
static GLfloat inv_tab[MAX_EVAL_ORDER];
+1 -1
View File
@@ -26,7 +26,7 @@
#ifndef _M_EVAL_H
#define _M_EVAL_H
#include "glheader.h"
#include "main/glheader.h"
void _math_init_eval( void );
+2 -2
View File
@@ -26,8 +26,8 @@
#ifndef _M_TRANSLATE_H_
#define _M_TRANSLATE_H_
#include "config.h"
#include "mtypes.h" /* hack for GLchan */
#include "main/config.h"
#include "main/mtypes.h" /* hack for GLchan */
/**
+2 -2
View File
@@ -33,8 +33,8 @@
* 3. Transformation of a point p by a matrix M is: p' = M * p
*/
#include "glheader.h"
#include "macros.h"
#include "main/glheader.h"
#include "main/macros.h"
#include "m_eval.h"
#include "m_matrix.h"
+4 -4
View File
@@ -30,10 +30,10 @@
* \author Karl Rasche
*/
#include "glheader.h"
#include "imports.h"
#include "main/glheader.h"
#include "main/imports.h"
#include "shader/grammar/grammar_mesa.h"
#include "arbprogparse.h"
#include "grammar_mesa.h"
#include "program.h"
#include "prog_parameter.h"
#include "prog_statevars.h"
@@ -3573,7 +3573,7 @@ parse_instructions(GLcontext * ctx, const GLubyte * inst,
/* XXX temporary */
LONGSTRING static char core_grammar_text[] =
#include "grammar_syn.h"
#include "shader/grammar/grammar_syn.h"
;
+1 -1
View File
@@ -43,7 +43,7 @@
#include "prog_instruction.h"
#include "prog_parameter.h"
#include "prog_print.h"
#include "slang_library_noise.h"
#include "shader/slang/slang_library_noise.h"
/* See comments below for info about this */
+3 -4
View File
@@ -43,10 +43,9 @@
#include "prog_parameter.h"
#include "prog_print.h"
#include "prog_statevars.h"
#include "shader_api.h"
#include "slang_compile.h"
#include "slang_link.h"
#include "shader/shader_api.h"
#include "shader/slang/slang_compile.h"
#include "shader/slang/slang_link.h"
@@ -181,6 +181,11 @@ vec2 __constructor(const vec3 v)
__retVal.xy = v.xy;
}
vec2 __constructor(const vec4 v)
{
__retVal.st = v.xy;
}
//// vec3 constructors
+55 -54
View File
@@ -18,59 +18,60 @@
20,0,0,1,0,10,1,1,1,0,5,105,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,121,0,18,105,0,59,
120,120,0,20,0,0,1,0,10,1,1,1,0,1,98,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,121,0,18,98,
0,59,120,120,0,20,0,0,1,0,10,1,1,1,0,11,118,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,121,
0,18,118,0,59,120,121,0,20,0,0,1,0,11,1,1,1,0,9,120,0,0,1,1,0,9,121,0,0,1,1,0,9,122,0,0,0,1,9,18,
95,95,114,101,116,86,97,108,0,59,120,0,18,120,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,121,0,
18,121,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,122,0,18,122,0,20,0,0,1,0,11,1,1,1,0,9,102,0,0,
0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,121,122,0,18,102,0,59,120,120,120,0,20,0,0,1,0,11,1,
1,1,0,5,105,0,0,0,1,4,105,110,116,95,116,111,95,102,108,111,97,116,0,18,95,95,114,101,116,86,97,
108,0,59,120,121,122,0,0,18,105,0,59,120,120,120,0,0,0,0,1,0,11,1,1,1,0,1,98,0,0,0,1,9,18,95,95,
114,101,116,86,97,108,0,59,120,121,122,0,18,98,0,59,120,120,120,0,20,0,0,1,0,11,1,1,1,0,12,118,0,0,
0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,121,122,0,18,118,0,59,120,121,122,0,20,0,0,1,0,12,1,
1,1,0,9,120,0,0,1,1,0,9,121,0,0,1,1,0,9,122,0,0,1,1,0,9,119,0,0,0,1,9,18,95,95,114,101,116,86,97,
108,0,59,120,0,18,120,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,121,0,18,121,0,20,0,9,18,95,95,
114,101,116,86,97,108,0,59,122,0,18,122,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,119,0,18,119,
0,20,0,0,1,0,12,1,1,1,0,9,102,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,18,102,0,59,120,120,120,
120,0,20,0,0,1,0,12,1,1,1,0,5,105,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,18,105,0,59,120,120,
120,120,0,20,0,0,1,0,12,1,1,1,0,1,98,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,18,98,0,59,120,120,
120,120,0,20,0,0,1,0,12,1,1,1,0,11,118,51,0,0,1,1,0,9,102,0,0,0,1,9,18,95,95,114,101,116,86,97,108,
0,59,120,121,122,0,18,118,51,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,119,0,18,102,0,20,0,0,1,
0,6,1,1,1,0,5,105,0,0,1,1,0,5,106,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,0,18,105,0,20,
0,9,18,95,95,114,101,116,86,97,108,0,59,121,0,18,106,0,20,0,0,1,0,6,1,1,1,0,5,105,0,0,0,1,9,18,95,
95,114,101,116,86,97,108,0,59,120,121,0,18,105,0,59,120,120,0,20,0,0,1,0,6,1,1,1,0,9,102,0,0,0,1,4,
102,108,111,97,116,95,116,111,95,105,110,116,0,18,95,95,114,101,116,86,97,108,0,59,120,121,0,0,18,
102,0,59,120,120,0,0,0,0,1,0,6,1,1,1,0,1,98,0,0,0,1,4,102,108,111,97,116,95,116,111,95,105,110,116,
0,18,95,95,114,101,116,86,97,108,0,59,120,121,0,0,18,98,0,59,120,120,0,0,0,0,1,0,7,1,1,1,0,5,105,0,
0,1,1,0,5,106,0,0,1,1,0,5,107,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,0,18,105,0,20,0,9,
18,95,95,114,101,116,86,97,108,0,59,121,0,18,106,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,122,
0,18,107,0,20,0,0,1,0,7,1,1,1,0,5,105,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,121,122,0,
18,105,0,59,120,120,120,0,20,0,0,1,0,7,1,1,1,0,9,102,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,
120,121,122,0,18,102,0,59,120,120,120,0,20,0,0,1,0,7,1,1,1,0,1,98,0,0,0,1,9,18,95,95,114,101,116,
86,97,108,0,59,120,121,122,0,18,98,0,59,120,120,120,0,20,0,0,1,0,8,1,1,1,0,5,120,0,0,1,1,0,5,121,0,
0,1,1,0,5,122,0,0,1,1,0,5,119,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,0,18,120,0,20,0,9,
18,95,95,114,101,116,86,97,108,0,59,121,0,18,121,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,122,
0,18,122,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,119,0,18,119,0,20,0,0,1,0,8,1,1,1,0,5,105,0,
0,0,1,9,18,95,95,114,101,116,86,97,108,0,18,105,0,59,120,120,120,120,0,20,0,0,1,0,8,1,1,1,0,9,102,
0,0,0,1,4,102,108,111,97,116,95,116,111,95,105,110,116,0,18,95,95,114,101,116,86,97,108,0,0,18,102,
0,59,120,120,120,120,0,0,0,0,1,0,8,1,1,1,0,1,98,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,18,98,0,
59,120,120,120,120,0,20,0,0,1,0,2,1,1,1,0,1,98,49,0,0,1,1,0,1,98,50,0,0,0,1,9,18,95,95,114,101,116,
86,97,108,0,59,120,0,18,98,49,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,121,0,18,98,50,0,20,0,0,
1,0,2,1,1,1,0,1,98,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,121,0,18,98,0,59,120,120,0,20,
0,0,1,0,2,1,1,1,0,9,102,0,0,0,1,3,2,1,10,1,122,101,114,111,0,2,58,118,101,99,50,0,17,48,0,48,0,0,0,
17,48,0,48,0,0,0,0,0,0,4,118,101,99,52,95,115,101,113,0,18,95,95,114,101,116,86,97,108,0,59,120,
121,0,0,18,102,0,59,120,120,0,0,18,122,101,114,111,0,0,0,0,1,0,2,1,1,1,0,5,105,0,0,0,1,3,2,1,6,1,
122,101,114,111,0,2,58,105,118,101,99,50,0,16,8,48,0,0,16,8,48,0,0,0,0,0,4,118,101,99,52,95,115,
101,113,0,18,95,95,114,101,116,86,97,108,0,59,120,121,0,0,18,105,0,59,120,120,0,0,18,122,101,114,
111,0,0,0,0,1,0,3,1,1,1,0,1,98,49,0,0,1,1,0,1,98,50,0,0,1,1,0,1,98,51,0,0,0,1,9,18,95,95,114,101,
116,86,97,108,0,59,120,0,18,98,49,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,121,0,18,98,50,0,20,
0,9,18,95,95,114,101,116,86,97,108,0,59,122,0,18,98,51,0,20,0,0,1,0,3,1,1,1,0,1,98,0,0,0,1,9,18,95,
95,114,101,116,86,97,108,0,59,120,121,122,0,18,98,0,59,120,120,120,0,20,0,0,1,0,3,1,1,1,0,9,102,0,
0,0,1,3,2,1,11,1,122,101,114,111,0,2,58,118,101,99,51,0,17,48,0,48,0,0,0,17,48,0,48,0,0,0,17,48,0,
48,0,0,0,0,0,0,4,118,101,99,52,95,115,101,113,0,18,95,95,114,101,116,86,97,108,0,59,120,121,122,0,
0,18,102,0,59,120,120,120,0,0,18,122,101,114,111,0,0,0,0,1,0,3,1,1,1,0,5,105,0,0,0,1,3,2,1,7,1,122,
101,114,111,0,2,58,105,118,101,99,51,0,16,8,48,0,0,16,8,48,0,0,16,8,48,0,0,0,0,0,4,118,101,99,52,
95,115,101,113,0,18,95,95,114,101,116,86,97,108,0,59,120,121,122,0,0,18,105,0,59,120,120,120,0,0,
18,122,101,114,111,0,0,0,0,1,0,4,1,1,1,0,1,98,49,0,0,1,1,0,1,98,50,0,0,1,1,0,1,98,51,0,0,1,1,0,1,
98,52,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,0,18,98,49,0,20,0,9,18,95,95,114,101,116,
0,18,118,0,59,120,121,0,20,0,0,1,0,10,1,1,1,0,12,118,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,
115,116,0,18,118,0,59,120,121,0,20,0,0,1,0,11,1,1,1,0,9,120,0,0,1,1,0,9,121,0,0,1,1,0,9,122,0,0,0,
1,9,18,95,95,114,101,116,86,97,108,0,59,120,0,18,120,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,
121,0,18,121,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,122,0,18,122,0,20,0,0,1,0,11,1,1,1,0,9,
102,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,121,122,0,18,102,0,59,120,120,120,0,20,0,0,1,
0,11,1,1,1,0,5,105,0,0,0,1,4,105,110,116,95,116,111,95,102,108,111,97,116,0,18,95,95,114,101,116,
86,97,108,0,59,120,121,122,0,0,18,105,0,59,120,120,120,0,0,0,0,1,0,11,1,1,1,0,1,98,0,0,0,1,9,18,95,
95,114,101,116,86,97,108,0,59,120,121,122,0,18,98,0,59,120,120,120,0,20,0,0,1,0,11,1,1,1,0,12,118,
0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,121,122,0,18,118,0,59,120,121,122,0,20,0,0,1,0,
12,1,1,1,0,9,120,0,0,1,1,0,9,121,0,0,1,1,0,9,122,0,0,1,1,0,9,119,0,0,0,1,9,18,95,95,114,101,116,86,
97,108,0,59,120,0,18,120,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,121,0,18,121,0,20,0,9,18,95,
95,114,101,116,86,97,108,0,59,122,0,18,122,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,119,0,18,
119,0,20,0,0,1,0,12,1,1,1,0,9,102,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,18,102,0,59,120,120,
120,120,0,20,0,0,1,0,12,1,1,1,0,5,105,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,18,105,0,59,120,
120,120,120,0,20,0,0,1,0,12,1,1,1,0,1,98,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,18,98,0,59,120,
120,120,120,0,20,0,0,1,0,12,1,1,1,0,11,118,51,0,0,1,1,0,9,102,0,0,0,1,9,18,95,95,114,101,116,86,97,
108,0,59,120,121,122,0,18,118,51,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,119,0,18,102,0,20,0,
0,1,0,6,1,1,1,0,5,105,0,0,1,1,0,5,106,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,0,18,105,0,
20,0,9,18,95,95,114,101,116,86,97,108,0,59,121,0,18,106,0,20,0,0,1,0,6,1,1,1,0,5,105,0,0,0,1,9,18,
95,95,114,101,116,86,97,108,0,59,120,121,0,18,105,0,59,120,120,0,20,0,0,1,0,6,1,1,1,0,9,102,0,0,0,
1,4,102,108,111,97,116,95,116,111,95,105,110,116,0,18,95,95,114,101,116,86,97,108,0,59,120,121,0,0,
18,102,0,59,120,120,0,0,0,0,1,0,6,1,1,1,0,1,98,0,0,0,1,4,102,108,111,97,116,95,116,111,95,105,110,
116,0,18,95,95,114,101,116,86,97,108,0,59,120,121,0,0,18,98,0,59,120,120,0,0,0,0,1,0,7,1,1,1,0,5,
105,0,0,1,1,0,5,106,0,0,1,1,0,5,107,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,0,18,105,0,
20,0,9,18,95,95,114,101,116,86,97,108,0,59,121,0,18,106,0,20,0,9,18,95,95,114,101,116,86,97,108,0,
59,122,0,18,107,0,20,0,0,1,0,7,1,1,1,0,5,105,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,121,
122,0,18,105,0,59,120,120,120,0,20,0,0,1,0,7,1,1,1,0,9,102,0,0,0,1,9,18,95,95,114,101,116,86,97,
108,0,59,120,121,122,0,18,102,0,59,120,120,120,0,20,0,0,1,0,7,1,1,1,0,1,98,0,0,0,1,9,18,95,95,114,
101,116,86,97,108,0,59,120,121,122,0,18,98,0,59,120,120,120,0,20,0,0,1,0,8,1,1,1,0,5,120,0,0,1,1,0,
5,121,0,0,1,1,0,5,122,0,0,1,1,0,5,119,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,0,18,120,0,
20,0,9,18,95,95,114,101,116,86,97,108,0,59,121,0,18,121,0,20,0,9,18,95,95,114,101,116,86,97,108,0,
59,122,0,18,122,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,119,0,18,119,0,20,0,0,1,0,8,1,1,1,0,5,
105,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,18,105,0,59,120,120,120,120,0,20,0,0,1,0,8,1,1,1,0,
9,102,0,0,0,1,4,102,108,111,97,116,95,116,111,95,105,110,116,0,18,95,95,114,101,116,86,97,108,0,0,
18,102,0,59,120,120,120,120,0,0,0,0,1,0,8,1,1,1,0,1,98,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,
18,98,0,59,120,120,120,120,0,20,0,0,1,0,2,1,1,1,0,1,98,49,0,0,1,1,0,1,98,50,0,0,0,1,9,18,95,95,114,
101,116,86,97,108,0,59,120,0,18,98,49,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,121,0,18,98,50,
0,20,0,0,1,0,2,1,1,1,0,1,98,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,121,0,18,98,0,59,120,
120,0,20,0,0,1,0,2,1,1,1,0,9,102,0,0,0,1,3,2,1,10,1,122,101,114,111,0,2,58,118,101,99,50,0,17,48,0,
48,0,0,0,17,48,0,48,0,0,0,0,0,0,4,118,101,99,52,95,115,101,113,0,18,95,95,114,101,116,86,97,108,0,
59,120,121,0,0,18,102,0,59,120,120,0,0,18,122,101,114,111,0,0,0,0,1,0,2,1,1,1,0,5,105,0,0,0,1,3,2,
1,6,1,122,101,114,111,0,2,58,105,118,101,99,50,0,16,8,48,0,0,16,8,48,0,0,0,0,0,4,118,101,99,52,95,
115,101,113,0,18,95,95,114,101,116,86,97,108,0,59,120,121,0,0,18,105,0,59,120,120,0,0,18,122,101,
114,111,0,0,0,0,1,0,3,1,1,1,0,1,98,49,0,0,1,1,0,1,98,50,0,0,1,1,0,1,98,51,0,0,0,1,9,18,95,95,114,
101,116,86,97,108,0,59,120,0,18,98,49,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,121,0,18,98,50,
0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,122,0,18,98,51,0,20,0,0,1,0,3,1,1,1,0,1,98,0,0,0,1,9,
18,95,95,114,101,116,86,97,108,0,59,120,121,122,0,18,98,0,59,120,120,120,0,20,0,0,1,0,3,1,1,1,0,9,
102,0,0,0,1,3,2,1,11,1,122,101,114,111,0,2,58,118,101,99,51,0,17,48,0,48,0,0,0,17,48,0,48,0,0,0,17,
48,0,48,0,0,0,0,0,0,4,118,101,99,52,95,115,101,113,0,18,95,95,114,101,116,86,97,108,0,59,120,121,
122,0,0,18,102,0,59,120,120,120,0,0,18,122,101,114,111,0,0,0,0,1,0,3,1,1,1,0,5,105,0,0,0,1,3,2,1,7,
1,122,101,114,111,0,2,58,105,118,101,99,51,0,16,8,48,0,0,16,8,48,0,0,16,8,48,0,0,0,0,0,4,118,101,
99,52,95,115,101,113,0,18,95,95,114,101,116,86,97,108,0,59,120,121,122,0,0,18,105,0,59,120,120,120,
0,0,18,122,101,114,111,0,0,0,0,1,0,4,1,1,1,0,1,98,49,0,0,1,1,0,1,98,50,0,0,1,1,0,1,98,51,0,0,1,1,0,
1,98,52,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,0,18,98,49,0,20,0,9,18,95,95,114,101,116,
86,97,108,0,59,121,0,18,98,50,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,122,0,18,98,51,0,20,0,9,
18,95,95,114,101,116,86,97,108,0,59,119,0,18,98,52,0,20,0,0,1,0,4,1,1,1,0,1,98,0,0,0,1,9,18,95,95,
114,101,116,86,97,108,0,59,120,121,122,119,0,18,98,0,59,120,120,120,120,0,20,0,0,1,0,4,1,1,1,0,9,
@@ -646,7 +647,7 @@
1,0,12,2,21,1,1,0,15,109,0,0,1,1,0,12,118,0,0,0,1,2,3,2,0,12,1,114,48,0,0,0,9,18,114,48,0,59,120,0,
18,109,0,16,8,48,0,57,59,120,0,20,0,9,18,114,48,0,59,121,0,18,109,0,16,10,49,0,57,59,120,0,20,0,9,
18,114,48,0,59,122,0,18,109,0,16,10,50,0,57,59,120,0,20,0,9,18,114,48,0,59,119,0,18,109,0,16,10,51,
0,57,59,120,0,20,0,4,118,101,99,52,95,100,111,116,0,18,95,95,114,101,116,86,97,108,0,59,120,0,0,18,
0,57,59,120,0,20,0,4,118,101,99,52,95,100,111,116,0,18,95,95,114,101,116,86,97,108,0,59,115,0,0,18,
114,48,0,0,18,118,0,0,0,0,2,3,2,0,12,1,114,49,0,0,0,9,18,114,49,0,59,120,0,18,109,0,16,8,48,0,57,
59,121,0,20,0,9,18,114,49,0,59,121,0,18,109,0,16,10,49,0,57,59,121,0,20,0,9,18,114,49,0,59,122,0,
18,109,0,16,10,50,0,57,59,121,0,20,0,9,18,114,49,0,59,119,0,18,109,0,16,10,51,0,57,59,121,0,20,0,4,
+8 -8
View File
@@ -28,14 +28,14 @@
* \author Brian Paul
*/
#include "imports.h"
#include "slang_builtin.h"
#include "slang_ir.h"
#include "mtypes.h"
#include "program.h"
#include "prog_instruction.h"
#include "prog_parameter.h"
#include "prog_statevars.h"
#include "main/imports.h"
#include "main/mtypes.h"
#include "shader/program.h"
#include "shader/prog_instruction.h"
#include "shader/prog_parameter.h"
#include "shader/prog_statevars.h"
#include "shader/slang/slang_ir.h"
#include "shader/slang/slang_builtin.h"
/**
+1 -1
View File
@@ -26,7 +26,7 @@
#ifndef SLANG_BUILTIN_H
#define SLANG_BUILTIN_H
#include "prog_parameter.h"
#include "shader/prog_parameter.h"
#include "slang_utility.h"
#include "slang_ir.h"
+15 -7
View File
@@ -37,13 +37,13 @@
#include "imports.h"
#include "macros.h"
#include "mtypes.h"
#include "program.h"
#include "prog_instruction.h"
#include "prog_parameter.h"
#include "prog_statevars.h"
#include "main/imports.h"
#include "main/macros.h"
#include "main/mtypes.h"
#include "shader/program.h"
#include "shader/prog_instruction.h"
#include "shader/prog_parameter.h"
#include "shader/prog_statevars.h"
#include "slang_typeinfo.h"
#include "slang_codegen.h"
#include "slang_compile.h"
@@ -1261,15 +1261,23 @@ make_writemask(const char *field)
while (*field) {
switch (*field) {
case 'x':
case 's':
case 'r':
mask |= WRITEMASK_X;
break;
case 'y':
case 't':
case 'g':
mask |= WRITEMASK_Y;
break;
case 'z':
case 'p':
case 'b':
mask |= WRITEMASK_Z;
break;
case 'w':
case 'q':
case 'a':
mask |= WRITEMASK_W;
break;
default:
+5 -5
View File
@@ -28,11 +28,11 @@
* \author Michal Krol
*/
#include "imports.h"
#include "context.h"
#include "program.h"
#include "prog_parameter.h"
#include "grammar_mesa.h"
#include "main/imports.h"
#include "main/context.h"
#include "shader/program.h"
#include "shader/prog_parameter.h"
#include "shader/grammar/grammar_mesa.h"
#include "slang_codegen.h"
#include "slang_compile.h"
#include "slang_preprocess.h"
+7 -7
View File
@@ -36,13 +36,13 @@
***/
#include "imports.h"
#include "context.h"
#include "macros.h"
#include "program.h"
#include "prog_instruction.h"
#include "prog_parameter.h"
#include "prog_print.h"
#include "main/imports.h"
#include "main/context.h"
#include "main/macros.h"
#include "shader/program.h"
#include "shader/prog_instruction.h"
#include "shader/prog_parameter.h"
#include "shader/prog_print.h"
#include "slang_builtin.h"
#include "slang_emit.h"
#include "slang_mem.h"
+1 -1
View File
@@ -27,7 +27,7 @@
#include "context.h"
#include "slang_ir.h"
#include "slang_mem.h"
#include "prog_print.h"
#include "shader/prog_print.h"
static const slang_ir_info IrInfo[] = {
+3 -3
View File
@@ -1,9 +1,9 @@
#ifndef SLANG_LABEL_H
#define SLANG_LABEL_H 1
#include "imports.h"
#include "mtypes.h"
#include "prog_instruction.h"
#include "main/imports.h"
#include "main/mtypes.h"
#include "shader/prog_instruction.h"
struct slang_label_
+10 -10
View File
@@ -28,16 +28,16 @@
* \author Brian Paul
*/
#include "imports.h"
#include "context.h"
#include "hash.h"
#include "macros.h"
#include "program.h"
#include "prog_instruction.h"
#include "prog_parameter.h"
#include "prog_print.h"
#include "prog_statevars.h"
#include "shader_api.h"
#include "main/imports.h"
#include "main/context.h"
#include "main/hash.h"
#include "main/macros.h"
#include "shader/program.h"
#include "shader/prog_instruction.h"
#include "shader/prog_parameter.h"
#include "shader/prog_print.h"
#include "shader/prog_statevars.h"
#include "shader/shader_api.h"
#include "slang_link.h"
+1 -1
View File
@@ -29,7 +29,7 @@
*/
#include "imports.h"
#include "grammar_mesa.h"
#include "shader/grammar/grammar_mesa.h"
#include "slang_preprocess.h"
LONGSTRING static const char *slang_pp_directives_syn =
+2 -2
View File
@@ -28,12 +28,12 @@
* \author Michal Krol
*/
#include "imports.h"
#include "main/imports.h"
#include "shader/prog_instruction.h"
#include "slang_typeinfo.h"
#include "slang_compile.h"
#include "slang_log.h"
#include "slang_mem.h"
#include "prog_instruction.h"
/**
+2 -2
View File
@@ -1,11 +1,11 @@
#include "imports.h"
#include "main/imports.h"
#include "shader/prog_instruction.h"
#include "slang_compile.h"
#include "slang_compile_variable.h"
#include "slang_mem.h"
#include "slang_vartable.h"
#include "slang_ir.h"
#include "prog_instruction.h"
static int dbg = 0;
+3 -4
View File
@@ -23,11 +23,10 @@
#include "glheader.h"
#include "colormac.h"
#include "context.h"
#include "atifragshader.h"
#include "macros.h"
#include "program.h"
#include "s_atifragshader.h"
#include "shader/program.h"
#include "shader/atifragshader.h"
#include "swrast/s_atifragshader.h"
/**
+1 -1
View File
@@ -31,9 +31,9 @@
#include "context.h"
#include "colormac.h"
#include "mtypes.h"
#include "prog_statevars.h"
#include "teximage.h"
#include "swrast.h"
#include "shader/prog_statevars.h"
#include "s_blend.h"
#include "s_context.h"
#include "s_lines.h"
+2 -2
View File
@@ -43,10 +43,10 @@
#ifndef S_CONTEXT_H
#define S_CONTEXT_H
#include "mtypes.h"
#include "main/mtypes.h"
#include "shader/prog_execute.h"
#include "swrast.h"
#include "s_span.h"
#include "prog_execute.h"
typedef void (*texture_sample_func)(GLcontext *ctx,
+5 -6
View File
@@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
* Version: 6.5.2
* Version: 7.1
*
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -398,10 +398,9 @@ draw_stencil_pixels( GLcontext *ctx, GLint x, GLint y,
width, height,
GL_COLOR_INDEX, type,
row, skipPixels);
_mesa_unpack_index_span(ctx, spanWidth, destType, values,
type, source, unpack,
ctx->_ImageTransferState);
_mesa_apply_stencil_transfer_ops(ctx, spanWidth, values);
_mesa_unpack_stencil_span(ctx, spanWidth, destType, values,
type, source, unpack,
ctx->_ImageTransferState);
if (zoom) {
_swrast_write_zoomed_stencil_span(ctx, x, y, spanWidth,
spanX, spanY, values);
+5 -5
View File
@@ -22,11 +22,11 @@
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "glheader.h"
#include "colormac.h"
#include "context.h"
#include "prog_instruction.h"
#include "texstate.h"
#include "main/glheader.h"
#include "main/colormac.h"
#include "main/context.h"
#include "main/texstate.h"
#include "shader/prog_instruction.h"
#include "s_fragprog.h"
#include "s_span.h"
+1 -1
View File
@@ -393,7 +393,7 @@ static void NAME(GLcontext *ctx, const SWvertex *v0,
span.greenStep = 0;
span.blueStep = 0;
# ifdef INTERP_ALPHA
span.attrStepX[FRAG_ATTRIB_COL0][3] = span.attrStepX[FRAG_ATTRIB_COL0][3] = 0.0F;
span.attrStepX[FRAG_ATTRIB_COL0][3] = span.attrStepY[FRAG_ATTRIB_COL0][3] = 0.0F;
span.alphaStep = 0;
# endif
}
+1 -1
View File
@@ -32,7 +32,7 @@
#ifndef SWRAST_H
#define SWRAST_H
#include "mtypes.h"
#include "main/mtypes.h"
/**
* \struct SWvertex
+6 -6
View File
@@ -26,12 +26,12 @@
*/
#include "glheader.h"
#include "imports.h"
#include "context.h"
#include "macros.h"
#include "mtypes.h"
#include "light.h"
#include "main/glheader.h"
#include "main/imports.h"
#include "main/context.h"
#include "main/macros.h"
#include "main/mtypes.h"
#include "main/light.h"
#include "tnl.h"
#include "t_context.h"
+2 -2
View File
@@ -49,8 +49,8 @@
#ifndef _T_CONTEXT_H
#define _T_CONTEXT_H
#include "glheader.h"
#include "mtypes.h"
#include "main/glheader.h"
#include "main/mtypes.h"
#include "math/m_matrix.h"
#include "math/m_vector.h"
+5 -5
View File
@@ -25,11 +25,11 @@
* Keith Whitwell <keith@tungstengraphics.com>
*/
#include "glheader.h"
#include "context.h"
#include "imports.h"
#include "state.h"
#include "mtypes.h"
#include "main/glheader.h"
#include "main/context.h"
#include "main/imports.h"
#include "main/state.h"
#include "main/mtypes.h"
#include "t_context.h"
#include "t_pipeline.h"
+5 -5
View File
@@ -35,16 +35,16 @@
#include "context.h"
#include "macros.h"
#include "imports.h"
#include "prog_instruction.h"
#include "prog_statevars.h"
#include "prog_execute.h"
#include "shader/prog_instruction.h"
#include "shader/prog_statevars.h"
#include "shader/prog_execute.h"
#include "swrast/s_context.h"
#include "swrast/s_texfilter.h"
#include "tnl.h"
#include "t_context.h"
#include "t_pipeline.h"
#include "swrast/s_context.h"
#include "swrast/s_texfilter.h"
/**
* XXX the texture sampling code in this module is a bit of a hack.
+5 -5
View File
@@ -33,11 +33,11 @@
#include "glheader.h"
#include "macros.h"
#include "enums.h"
#include "program.h"
#include "prog_instruction.h"
#include "prog_parameter.h"
#include "prog_print.h"
#include "prog_statevars.h"
#include "shader/program.h"
#include "shader/prog_instruction.h"
#include "shader/prog_parameter.h"
#include "shader/prog_print.h"
#include "shader/prog_statevars.h"
#include "t_context.h" /* NOTE: very light dependency on this */
#include "t_vp_build.h"
+1 -1
View File
@@ -29,7 +29,7 @@
#ifndef _TNL_H
#define _TNL_H
#include "mtypes.h"
#include "main/mtypes.h"
+1 -1
View File
@@ -32,7 +32,7 @@
#ifndef _VBO_H
#define _VBO_H
#include "mtypes.h"
#include "main/mtypes.h"
struct _mesa_prim {
GLuint mode:8;
+3 -3
View File
@@ -25,11 +25,11 @@
* Keith Whitwell <keith@tungstengraphics.com>
*/
#include "mtypes.h"
#include "main/imports.h"
#include "main/mtypes.h"
#include "main/api_arrayelt.h"
#include "vbo.h"
#include "vbo_context.h"
#include "imports.h"
#include "api_arrayelt.h"
/* Reach out and grab this to use as the default:
*/
+8 -8
View File
@@ -26,14 +26,14 @@
*/
#include "api_arrayelt.h"
#include "glheader.h"
#include "imports.h"
#include "context.h"
#include "macros.h"
#include "mtypes.h"
#include "dlist.h"
#include "vtxfmt.h"
#include "main/api_arrayelt.h"
#include "main/glheader.h"
#include "main/imports.h"
#include "main/context.h"
#include "main/macros.h"
#include "main/mtypes.h"
#include "main/dlist.h"
#include "main/vtxfmt.h"
#include "vbo_context.h"
+1 -1
View File
@@ -34,7 +34,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef __VBO_EXEC_H__
#define __VBO_EXEC_H__
#include "mtypes.h"
#include "main/mtypes.h"
#include "vbo.h"
#include "vbo_attrib.h"
+10 -10
View File
@@ -30,16 +30,16 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
* Keith Whitwell <keith@tungstengraphics.com>
*/
#include "glheader.h"
#include "context.h"
#include "macros.h"
#include "vtxfmt.h"
#include "dlist.h"
#include "state.h"
#include "light.h"
#include "api_arrayelt.h"
#include "api_noop.h"
#include "dispatch.h"
#include "main/glheader.h"
#include "main/context.h"
#include "main/macros.h"
#include "main/vtxfmt.h"
#include "main/dlist.h"
#include "main/state.h"
#include "main/light.h"
#include "main/api_arrayelt.h"
#include "main/api_noop.h"
#include "glapi/dispatch.h"
#include "vbo_context.h"
+6 -6
View File
@@ -25,12 +25,12 @@
*
**************************************************************************/
#include "glheader.h"
#include "context.h"
#include "state.h"
#include "api_validate.h"
#include "api_noop.h"
#include "dispatch.h"
#include "main/glheader.h"
#include "main/context.h"
#include "main/state.h"
#include "main/api_validate.h"
#include "main/api_noop.h"
#include "glapi/dispatch.h"
#include "vbo_context.h"
+5 -5
View File
@@ -25,11 +25,11 @@
* Keith Whitwell <keith@tungstengraphics.com>
*/
#include "glheader.h"
#include "context.h"
#include "enums.h"
#include "state.h"
#include "macros.h"
#include "main/glheader.h"
#include "main/context.h"
#include "main/enums.h"
#include "main/state.h"
#include "main/macros.h"
#include "vbo_context.h"
+5 -5
View File
@@ -25,13 +25,13 @@
* Keith Whitwell <keith@tungstengraphics.com>
*/
#include "glheader.h"
#include "api_eval.h"
#include "context.h"
#include "macros.h"
#include "main/glheader.h"
#include "main/api_eval.h"
#include "main/context.h"
#include "main/macros.h"
#include "math/m_eval.h"
#include "glapi/dispatch.h"
#include "vbo_exec.h"
#include "dispatch.h"
static void clear_active_eval1( struct vbo_exec_context *exec, GLuint attr )
+3 -3
View File
@@ -46,9 +46,9 @@
* of zero.
*/
#include "glheader.h"
#include "imports.h"
#include "mtypes.h"
#include "main/glheader.h"
#include "main/imports.h"
#include "main/mtypes.h"
#include "vbo.h"
+4 -4
View File
@@ -26,10 +26,10 @@
*/
#include "mtypes.h"
#include "dlist.h"
#include "vtxfmt.h"
#include "imports.h"
#include "main/mtypes.h"
#include "main/dlist.h"
#include "main/vtxfmt.h"
#include "main/imports.h"
#include "vbo_context.h"
+1 -1
View File
@@ -34,7 +34,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef VBO_SAVE_H
#define VBO_SAVE_H
#include "mtypes.h"
#include "main/mtypes.h"
#include "vbo.h"
#include "vbo_attrib.h"
+9 -9
View File
@@ -67,15 +67,15 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "glheader.h"
#include "context.h"
#include "dlist.h"
#include "enums.h"
#include "macros.h"
#include "api_validate.h"
#include "api_arrayelt.h"
#include "vtxfmt.h"
#include "dispatch.h"
#include "main/glheader.h"
#include "main/context.h"
#include "main/dlist.h"
#include "main/enums.h"
#include "main/macros.h"
#include "main/api_validate.h"
#include "main/api_arrayelt.h"
#include "main/vtxfmt.h"
#include "glapi/dispatch.h"
#include "vbo_context.h"
+7 -7
View File
@@ -26,13 +26,13 @@
* Keith Whitwell <keith@tungstengraphics.com>
*/
#include "glheader.h"
#include "context.h"
#include "imports.h"
#include "mtypes.h"
#include "macros.h"
#include "light.h"
#include "state.h"
#include "main/glheader.h"
#include "main/context.h"
#include "main/imports.h"
#include "main/mtypes.h"
#include "main/macros.h"
#include "main/light.h"
#include "main/state.h"
#include "vbo_context.h"
+8 -8
View File
@@ -28,17 +28,17 @@
#include "swrast_setup/swrast_setup.h"
#include "swrast/swrast.h"
#include "tnl/tnl.h"
#include "context.h"
#include "main/context.h"
#include "main/glheader.h"
#include "main/enums.h"
#include "main/imports.h"
#include "main/macros.h"
#include "main/mtypes.h"
#include "glapi/dispatch.h"
#include "glapi/glapi.h"
#include "vbo_context.h"
#include "glheader.h"
#include "enums.h"
#include "glapi.h"
#include "imports.h"
#include "macros.h"
#include "mtypes.h"
#include "dispatch.h"
typedef void (*attr_func)( GLcontext *ctx, GLint target, const GLfloat * );
+3 -3
View File
@@ -47,9 +47,9 @@
* limitations on drivers which want to use it as a fallback path.
*/
#include "glheader.h"
#include "imports.h"
#include "mtypes.h"
#include "main/glheader.h"
#include "main/imports.h"
#include "main/mtypes.h"
#include "vbo_split.h"
#include "vbo.h"
+5 -5
View File
@@ -29,11 +29,11 @@
/* Split indexed primitives with per-vertex copying.
*/
#include "glheader.h"
#include "imports.h"
#include "macros.h"
#include "enums.h"
#include "mtypes.h"
#include "main/glheader.h"
#include "main/imports.h"
#include "main/macros.h"
#include "main/enums.h"
#include "main/mtypes.h"
#include "vbo_split.h"
#include "vbo.h"
+3 -3
View File
@@ -27,9 +27,9 @@
*/
#include "mtypes.h"
#include "macros.h"
#include "enums.h"
#include "main/mtypes.h"
#include "main/macros.h"
#include "main/enums.h"
#include "vbo_split.h"