vc4: Don't forget to set the depth clear value in the packet.

This gets glxgears partially rendering again.
This commit is contained in:
Eric Anholt
2014-08-09 11:00:51 -07:00
parent e63598aecb
commit f097516505
+1 -1
View File
@@ -105,7 +105,7 @@ vc4_setup_rcl(struct vc4_context *vc4)
cl_u8(&vc4->rcl, VC4_PACKET_CLEAR_COLORS);
cl_u32(&vc4->rcl, vc4->clear_color[0]);
cl_u32(&vc4->rcl, vc4->clear_color[1]);
cl_u32(&vc4->rcl, 0);
cl_u32(&vc4->rcl, vc4->clear_depth);
cl_u8(&vc4->rcl, 0);
cl_start_reloc(&vc4->rcl, 1);