radv: add radv_pipeline.h
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28526>
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@@ -135,6 +135,7 @@ libradv_files = files(
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'radv_perfcounter.c',
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'radv_physical_device.c',
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'radv_pipeline.c',
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'radv_pipeline.h',
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'radv_pipeline_cache.c',
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'radv_pipeline_cache.h',
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'radv_pipeline_compute.c',
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@@ -33,6 +33,7 @@
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#include "radv_image.h"
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#include "radv_image_view.h"
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#include "radv_physical_device.h"
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#include "radv_pipeline.h"
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#include "radv_private.h"
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#include "radv_queue.h"
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#include "radv_shader.h"
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@@ -0,0 +1,123 @@
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/*
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* Copyright © 2016 Red Hat.
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* Copyright © 2016 Bas Nieuwenhuizen
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*
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* based in part on anv driver which is:
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* Copyright © 2015 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#ifndef RADV_PIPELINE_H
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#define RADV_PIPELINE_H
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#include "nir.h"
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#include "vk_pipeline.h"
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#include "vk_pipeline_cache.h"
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#include "radv_radeon_winsys.h"
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struct radv_device;
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struct radv_shader_stage_key;
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struct radv_shader_stage;
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struct radv_pipeline_layout;
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struct radv_graphics_state_key;
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struct radv_shader_layout;
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enum radv_pipeline_type {
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RADV_PIPELINE_GRAPHICS,
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RADV_PIPELINE_GRAPHICS_LIB,
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/* Compute pipeline */
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RADV_PIPELINE_COMPUTE,
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/* Raytracing pipeline */
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RADV_PIPELINE_RAY_TRACING,
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};
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struct radv_pipeline {
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struct vk_object_base base;
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enum radv_pipeline_type type;
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VkPipelineCreateFlags2KHR create_flags;
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struct vk_pipeline_cache_object *cache_object;
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bool is_internal;
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bool need_indirect_descriptor_sets;
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struct radv_shader *shaders[MESA_VULKAN_SHADER_STAGES];
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struct radv_shader *gs_copy_shader;
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struct radeon_cmdbuf cs;
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uint32_t ctx_cs_hash;
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struct radeon_cmdbuf ctx_cs;
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uint32_t user_data_0[MESA_VULKAN_SHADER_STAGES];
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/* Unique pipeline hash identifier. */
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uint64_t pipeline_hash;
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/* Pipeline layout info. */
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uint32_t push_constant_size;
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uint32_t dynamic_offset_count;
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};
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VK_DEFINE_NONDISP_HANDLE_CASTS(radv_pipeline, base, VkPipeline, VK_OBJECT_TYPE_PIPELINE)
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#define RADV_DECL_PIPELINE_DOWNCAST(pipe_type, pipe_enum) \
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static inline struct radv_##pipe_type##_pipeline *radv_pipeline_to_##pipe_type(struct radv_pipeline *pipeline) \
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{ \
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assert(pipeline->type == pipe_enum); \
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return (struct radv_##pipe_type##_pipeline *)pipeline; \
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}
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bool radv_pipeline_capture_shaders(const struct radv_device *device, VkPipelineCreateFlags2KHR flags);
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bool radv_shader_need_indirect_descriptor_sets(const struct radv_shader *shader);
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bool radv_pipeline_capture_shader_stats(const struct radv_device *device, VkPipelineCreateFlags2KHR flags);
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void radv_pipeline_init(struct radv_device *device, struct radv_pipeline *pipeline, enum radv_pipeline_type type);
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void radv_pipeline_destroy(struct radv_device *device, struct radv_pipeline *pipeline,
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const VkAllocationCallbacks *allocator);
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struct radv_shader_stage_key radv_pipeline_get_shader_key(const struct radv_device *device,
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const VkPipelineShaderStageCreateInfo *stage,
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VkPipelineCreateFlags2KHR flags, const void *pNext);
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void radv_pipeline_stage_init(const VkPipelineShaderStageCreateInfo *sinfo, const struct radv_pipeline_layout *layout,
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const struct radv_shader_stage_key *stage_key, struct radv_shader_stage *out_stage);
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void radv_shader_layout_init(const struct radv_pipeline_layout *pipeline_layout, gl_shader_stage stage,
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struct radv_shader_layout *layout);
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bool radv_mem_vectorize_callback(unsigned align_mul, unsigned align_offset, unsigned bit_size, unsigned num_components,
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nir_intrinsic_instr *low, nir_intrinsic_instr *high, void *data);
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void radv_postprocess_nir(struct radv_device *device, const struct radv_graphics_state_key *gfx_state,
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struct radv_shader_stage *stage);
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bool radv_shader_should_clear_lds(const struct radv_device *device, const nir_shader *shader);
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VkPipelineShaderStageCreateInfo *radv_copy_shader_stage_create_info(struct radv_device *device, uint32_t stageCount,
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const VkPipelineShaderStageCreateInfo *pStages,
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void *mem_ctx);
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#endif /* RADV_PIPELINE_H */
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@@ -80,6 +80,7 @@
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#include "radv_descriptor_set.h"
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#include "radv_device.h"
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#include "radv_physical_device.h"
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#include "radv_pipeline.h"
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#include "radv_queue.h"
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#include "radv_radeon_winsys.h"
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#include "radv_rra.h"
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@@ -1056,20 +1057,9 @@ void radv_indirect_dispatch(struct radv_cmd_buffer *cmd_buffer, struct radeon_wi
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struct radv_ray_tracing_group;
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void radv_pipeline_stage_init(const VkPipelineShaderStageCreateInfo *sinfo, const struct radv_pipeline_layout *layout,
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const struct radv_shader_stage_key *stage_key, struct radv_shader_stage *out_stage);
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struct radv_ray_tracing_stage;
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enum radv_pipeline_type {
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RADV_PIPELINE_GRAPHICS,
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RADV_PIPELINE_GRAPHICS_LIB,
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/* Compute pipeline */
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RADV_PIPELINE_COMPUTE,
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/* Raytracing pipeline */
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RADV_PIPELINE_RAY_TRACING,
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};
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struct radv_pipeline_group_handle {
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uint64_t recursive_shader_ptr;
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@@ -1088,33 +1078,6 @@ struct radv_rt_capture_replay_handle {
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uint32_t non_recursive_idx;
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};
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struct radv_pipeline {
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struct vk_object_base base;
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enum radv_pipeline_type type;
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VkPipelineCreateFlags2KHR create_flags;
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struct vk_pipeline_cache_object *cache_object;
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bool is_internal;
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bool need_indirect_descriptor_sets;
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struct radv_shader *shaders[MESA_VULKAN_SHADER_STAGES];
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struct radv_shader *gs_copy_shader;
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struct radeon_cmdbuf cs;
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uint32_t ctx_cs_hash;
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struct radeon_cmdbuf ctx_cs;
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uint32_t user_data_0[MESA_VULKAN_SHADER_STAGES];
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/* Unique pipeline hash identifier. */
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uint64_t pipeline_hash;
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/* Pipeline layout info. */
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uint32_t push_constant_size;
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uint32_t dynamic_offset_count;
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};
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struct radv_sqtt_shaders_reloc {
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struct radeon_winsys_bo *bo;
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union radv_shader_arena_block *alloc;
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@@ -1283,21 +1246,11 @@ struct radv_graphics_lib_pipeline {
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struct radv_shader_stage_key stage_keys[MESA_VULKAN_SHADER_STAGES];
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};
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#define RADV_DECL_PIPELINE_DOWNCAST(pipe_type, pipe_enum) \
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static inline struct radv_##pipe_type##_pipeline *radv_pipeline_to_##pipe_type(struct radv_pipeline *pipeline) \
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{ \
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assert(pipeline->type == pipe_enum); \
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return (struct radv_##pipe_type##_pipeline *)pipeline; \
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}
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RADV_DECL_PIPELINE_DOWNCAST(graphics, RADV_PIPELINE_GRAPHICS)
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RADV_DECL_PIPELINE_DOWNCAST(graphics_lib, RADV_PIPELINE_GRAPHICS_LIB)
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RADV_DECL_PIPELINE_DOWNCAST(compute, RADV_PIPELINE_COMPUTE)
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RADV_DECL_PIPELINE_DOWNCAST(ray_tracing, RADV_PIPELINE_RAY_TRACING)
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void radv_shader_layout_init(const struct radv_pipeline_layout *pipeline_layout, gl_shader_stage stage,
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struct radv_shader_layout *layout);
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static inline bool
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radv_pipeline_has_stage(const struct radv_graphics_pipeline *pipeline, gl_shader_stage stage)
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{
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@@ -1313,8 +1266,6 @@ struct radv_shader *radv_get_shader(struct radv_shader *const *shaders, gl_shade
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void radv_emit_compute_shader(const struct radv_physical_device *pdev, struct radeon_cmdbuf *cs,
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const struct radv_shader *shader);
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bool radv_mem_vectorize_callback(unsigned align_mul, unsigned align_offset, unsigned bit_size, unsigned num_components,
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nir_intrinsic_instr *low, nir_intrinsic_instr *high, void *data);
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void radv_emit_vertex_shader(const struct radv_device *device, struct radeon_cmdbuf *ctx_cs, struct radeon_cmdbuf *cs,
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const struct radv_shader *vs, const struct radv_shader *next_stage);
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@@ -1380,11 +1331,6 @@ struct radv_graphics_pipeline_create_info {
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uint32_t custom_blend_mode;
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};
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struct radv_shader_stage_key radv_pipeline_get_shader_key(const struct radv_device *device,
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const VkPipelineShaderStageCreateInfo *stage,
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VkPipelineCreateFlags2KHR flags, const void *pNext);
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void radv_pipeline_init(struct radv_device *device, struct radv_pipeline *pipeline, enum radv_pipeline_type type);
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VkResult radv_graphics_pipeline_create(VkDevice device, VkPipelineCache cache,
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const VkGraphicsPipelineCreateInfo *pCreateInfo,
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@@ -1395,19 +1341,9 @@ VkResult radv_compute_pipeline_create(VkDevice _device, VkPipelineCache _cache,
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const VkComputePipelineCreateInfo *pCreateInfo,
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const VkAllocationCallbacks *pAllocator, VkPipeline *pPipeline);
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bool radv_pipeline_capture_shaders(const struct radv_device *device, VkPipelineCreateFlags2KHR flags);
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bool radv_pipeline_capture_shader_stats(const struct radv_device *device, VkPipelineCreateFlags2KHR flags);
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VkPipelineShaderStageCreateInfo *radv_copy_shader_stage_create_info(struct radv_device *device, uint32_t stageCount,
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const VkPipelineShaderStageCreateInfo *pStages,
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void *mem_ctx);
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bool radv_shader_need_indirect_descriptor_sets(const struct radv_shader *shader);
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bool radv_pipeline_has_ngg(const struct radv_graphics_pipeline *pipeline);
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void radv_pipeline_destroy(struct radv_device *device, struct radv_pipeline *pipeline,
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const VkAllocationCallbacks *allocator);
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struct vk_format_description;
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@@ -2009,7 +1945,6 @@ void radv_get_compute_pipeline_metadata(const struct radv_device *device, const
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#define RADV_FROM_HANDLE(__radv_type, __name, __handle) VK_FROM_HANDLE(__radv_type, __name, __handle)
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VK_DEFINE_HANDLE_CASTS(radv_cmd_buffer, vk.base, VkCommandBuffer, VK_OBJECT_TYPE_COMMAND_BUFFER)
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VK_DEFINE_NONDISP_HANDLE_CASTS(radv_pipeline, base, VkPipeline, VK_OBJECT_TYPE_PIPELINE)
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VK_DEFINE_NONDISP_HANDLE_CASTS(radv_shader_object, base, VkShaderEXT, VK_OBJECT_TYPE_SHADER_EXT);
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static inline uint64_t
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@@ -765,11 +765,6 @@ struct radv_shader_stage;
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void radv_optimize_nir(struct nir_shader *shader, bool optimize_conservatively);
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void radv_optimize_nir_algebraic(nir_shader *shader, bool opt_offsets);
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void radv_postprocess_nir(struct radv_device *device, const struct radv_graphics_state_key *gfx_state,
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struct radv_shader_stage *stage);
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bool radv_shader_should_clear_lds(const struct radv_device *device, const nir_shader *shader);
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void radv_nir_lower_rt_io(nir_shader *shader, bool monolithic, uint32_t payload_offset);
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struct radv_ray_tracing_stage_info;
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