iris: fix msaa flipping filters

This commit is contained in:
Kenneth Graunke
2018-07-24 14:52:50 -07:00
parent 2c73d7e3f1
commit f0558ca22c
+2 -2
View File
@@ -98,8 +98,8 @@ iris_blit(struct pipe_context *ctx, const struct pipe_blit_info *info)
bool mirror_y = false;
enum blorp_filter filter;
if (info->dst.box.width == info->src.box.width &&
info->dst.box.height == info->src.box.height) {
if (abs(info->dst.box.width) == abs(info->src.box.width) &&
abs(info->dst.box.height) == abs(info->src.box.height)) {
if (src_surf.surf->samples > 1 && dst_surf.surf->samples <= 1) {
/* The OpenGL ES 3.2 specification, section 16.2.1, says:
*