mesa: move a comma
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@@ -208,7 +208,7 @@ typedef enum
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VERT_RESULT_BFC0 = 13,
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VERT_RESULT_BFC1 = 14,
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VERT_RESULT_EDGE = 15,
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VERT_RESULT_VAR0 = 16 /**< shader varying */,
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VERT_RESULT_VAR0 = 16, /**< shader varying */
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VERT_RESULT_MAX = (VERT_RESULT_VAR0 + MAX_VARYING)
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} gl_vert_result;
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