glx: Fix some indentation.
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
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+5
-5
@@ -738,13 +738,13 @@ dri2SwapBuffers(__GLXDRIdrawable *pdraw, int64_t target_msc, int64_t divisor,
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__DRI2_THROTTLE_SWAPBUFFER);
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} else {
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#ifdef X_DRI2SwapBuffers
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if (psc->f) {
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struct glx_context *gc = __glXGetCurrentContext();
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if (psc->f) {
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struct glx_context *gc = __glXGetCurrentContext();
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if (gc) {
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(*psc->f->flush)(priv->driDrawable);
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if (gc) {
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(*psc->f->flush)(priv->driDrawable);
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}
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}
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}
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dri2Throttle(psc, priv, __DRI2_THROTTLE_SWAPBUFFER);
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