mesa: rename ViewportIndexedf() to viewport_indexed_err()

While are at it, add a 'context' parameter for consistency.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
This commit is contained in:
Samuel Pitoiset
2017-06-22 15:14:02 +02:00
parent 52a448c7d0
commit efd42b5791
+7 -6
View File
@@ -194,11 +194,9 @@ _mesa_ViewportArrayv(GLuint first, GLsizei count, const GLfloat *v)
}
static void
ViewportIndexedf(GLuint index, GLfloat x, GLfloat y,
GLfloat w, GLfloat h, const char *function)
viewport_indexed_err(struct gl_context *ctx, GLuint index, GLfloat x, GLfloat y,
GLfloat w, GLfloat h, const char *function)
{
GET_CURRENT_CONTEXT(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "%s(%d, %f, %f, %f, %f)\n",
function, index, x, y, w, h);
@@ -225,13 +223,16 @@ void GLAPIENTRY
_mesa_ViewportIndexedf(GLuint index, GLfloat x, GLfloat y,
GLfloat w, GLfloat h)
{
ViewportIndexedf(index, x, y, w, h, "glViewportIndexedf");
GET_CURRENT_CONTEXT(ctx);
viewport_indexed_err(ctx, index, x, y, w, h, "glViewportIndexedf");
}
void GLAPIENTRY
_mesa_ViewportIndexedfv(GLuint index, const GLfloat *v)
{
ViewportIndexedf(index, v[0], v[1], v[2], v[3], "glViewportIndexedfv");
GET_CURRENT_CONTEXT(ctx);
viewport_indexed_err(ctx, index, v[0], v[1], v[2], v[3],
"glViewportIndexedfv");
}
static void