include glheader.h instead of system headers
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@@ -50,14 +50,10 @@
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* you turn debugging on/off from the debugger.
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*/
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#ifndef XFree86Server
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#include <math.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <limits.h>
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#include <assert.h>
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#else
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#ifdef XFree86Server
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#include "GL/xf86glx.h"
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#else
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#include "glheader.h"
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#endif
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@@ -1,4 +1,4 @@
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/* $Id: osmesa.c,v 1.17 2000/05/26 14:44:59 brianp Exp $ */
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/* $Id: osmesa.c,v 1.18 2000/05/26 16:17:00 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -38,8 +38,7 @@
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#ifdef PC_HEADER
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#include "all.h"
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#else
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#include <stdlib.h>
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#include <string.h>
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#include "glheader.h"
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#include "GL/osmesa.h"
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#include "context.h"
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#include "depth.h"
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+2
-6
@@ -1,4 +1,4 @@
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/* $Id: x86.c,v 1.6 2000/05/05 17:02:33 brianp Exp $ */
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/* $Id: x86.c,v 1.7 2000/05/26 16:17:00 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -29,11 +29,7 @@
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*/
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#include <limits.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <math.h>
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#include "glheader.h"
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#include "context.h"
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#include "types.h"
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#include "vertices.h"
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