Remove a debug printf that should not have been left in.
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@@ -820,9 +820,6 @@ static GLboolean check_vtx_fmt( GLcontext *ctx )
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if (R200_DEBUG & DEBUG_VFMT)
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fprintf(stderr, "%s -- success\n", __FUNCTION__);
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fprintf( stderr, "[%s:%u] vertex size = %u\n", __func__, __LINE__,
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rmesa->vb.vertex_size );
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return GL_TRUE;
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}
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