swr: fix memory leaks from vs/fs compilation

v2: varient -> variant

Reviewed by: George Kyriazis <George.Kyriazis@intel.com>
This commit is contained in:
Tim Rowley
2016-04-20 19:42:16 -05:00
parent 5815c8b3d3
commit ee9621e2f5
3 changed files with 41 additions and 23 deletions
+24 -17
View File
@@ -124,12 +124,19 @@ swr_generate_vs_key(struct swr_jit_vs_key &key,
}
struct BuilderSWR : public Builder {
BuilderSWR(JitManager *pJitMgr)
BuilderSWR(JitManager *pJitMgr, const char *pName)
: Builder(pJitMgr)
{
pJitMgr->SetupNewModule();
gallivm = gallivm_create(pName, wrap(&JM()->mContext));
pJitMgr->mpCurrentModule = unwrap(gallivm->module);
}
~BuilderSWR() {
gallivm_free_ir(gallivm);
}
struct gallivm_state *gallivm;
PFN_VERTEX_FUNC CompileVS(struct swr_context *ctx, swr_jit_vs_key &key);
PFN_PIXEL_KERNEL CompileFS(struct swr_context *ctx, swr_jit_fs_key &key);
};
@@ -151,12 +158,6 @@ BuilderSWR::CompileVS(struct swr_context *ctx, swr_jit_vs_key &key)
}
}
// tgsi_dump(swr_vs->pipe.tokens, 0);
struct gallivm_state *gallivm =
gallivm_create("VS", wrap(&JM()->mContext));
gallivm->module = wrap(JM()->mpCurrentModule);
LLVMValueRef inputs[PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS];
LLVMValueRef outputs[PIPE_MAX_SHADER_OUTPUTS][TGSI_NUM_CHANNELS];
@@ -231,6 +232,8 @@ BuilderSWR::CompileVS(struct swr_context *ctx, swr_jit_vs_key &key)
&swr_vs->info.base,
NULL); // geometry shader face
sampler->destroy(sampler);
IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder)));
Value *vtxOutput = LOAD(pVsCtx, {0, SWR_VS_CONTEXT_pVout});
@@ -273,8 +276,12 @@ PFN_VERTEX_FUNC
swr_compile_vs(struct swr_context *ctx, swr_jit_vs_key &key)
{
BuilderSWR builder(
reinterpret_cast<JitManager *>(swr_screen(ctx->pipe.screen)->hJitMgr));
return builder.CompileVS(ctx, key);
reinterpret_cast<JitManager *>(swr_screen(ctx->pipe.screen)->hJitMgr),
"VS");
PFN_VERTEX_FUNC func = builder.CompileVS(ctx, key);
ctx->vs->map.insert(std::make_pair(key, make_unique<VariantVS>(builder.gallivm, func)));
return func;
}
static unsigned
@@ -304,12 +311,6 @@ BuilderSWR::CompileFS(struct swr_context *ctx, swr_jit_fs_key &key)
{
struct swr_fragment_shader *swr_fs = ctx->fs;
// tgsi_dump(swr_fs->pipe.tokens, 0);
struct gallivm_state *gallivm =
gallivm_create("FS", wrap(&JM()->mContext));
gallivm->module = wrap(JM()->mpCurrentModule);
LLVMValueRef inputs[PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS];
LLVMValueRef outputs[PIPE_MAX_SHADER_OUTPUTS][TGSI_NUM_CHANNELS];
@@ -540,6 +541,8 @@ BuilderSWR::CompileFS(struct swr_context *ctx, swr_jit_fs_key &key)
&swr_fs->info.base,
NULL); // geometry shader face
sampler->destroy(sampler);
IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder)));
for (uint32_t attrib = 0; attrib < swr_fs->info.base.num_outputs;
@@ -620,6 +623,10 @@ PFN_PIXEL_KERNEL
swr_compile_fs(struct swr_context *ctx, swr_jit_fs_key &key)
{
BuilderSWR builder(
reinterpret_cast<JitManager *>(swr_screen(ctx->pipe.screen)->hJitMgr));
return builder.CompileFS(ctx, key);
reinterpret_cast<JitManager *>(swr_screen(ctx->pipe.screen)->hJitMgr),
"FS");
PFN_PIXEL_KERNEL func = builder.CompileFS(ctx, key);
ctx->fs->map.insert(std::make_pair(key, make_unique<VariantFS>(builder.gallivm, func)));
return func;
}
+2 -4
View File
@@ -1030,10 +1030,9 @@ swr_update_derived(struct pipe_context *pipe,
auto search = ctx->vs->map.find(key);
PFN_VERTEX_FUNC func;
if (search != ctx->vs->map.end()) {
func = search->second;
func = search->second->shader;
} else {
func = swr_compile_vs(ctx, key);
ctx->vs->map.insert(std::make_pair(key, func));
}
SwrSetVertexFunc(ctx->swrContext, func);
@@ -1062,10 +1061,9 @@ swr_update_derived(struct pipe_context *pipe,
auto search = ctx->fs->map.find(key);
PFN_PIXEL_KERNEL func;
if (search != ctx->fs->map.end()) {
func = search->second;
func = search->second->shader;
} else {
func = swr_compile_fs(ctx, key);
ctx->fs->map.insert(std::make_pair(key, func));
}
SWR_PS_STATE psState = {0};
psState.pfnPixelShader = func;
+15 -2
View File
@@ -28,6 +28,7 @@
#include "tgsi/tgsi_scan.h"
#include "tgsi/tgsi_parse.h"
#include "tgsi/tgsi_dump.h"
#include "gallivm/lp_bld_init.h"
#include "gallivm/lp_bld_tgsi.h"
#include "util/u_hash.h"
#include "api.h"
@@ -35,12 +36,24 @@
#include "swr_shader.h"
#include <unordered_map>
template <typename T>
struct ShaderVariant {
struct gallivm_state *gallivm;
T shader;
ShaderVariant(struct gallivm_state *gs, T code) : gallivm(gs), shader(code) {}
~ShaderVariant() { gallivm_destroy(gallivm); }
};
typedef ShaderVariant<PFN_VERTEX_FUNC> VariantVS;
typedef ShaderVariant<PFN_PIXEL_KERNEL> VariantFS;
/* skeleton */
struct swr_vertex_shader {
struct pipe_shader_state pipe;
struct lp_tgsi_info info;
unsigned linkageMask;
std::unordered_map<swr_jit_vs_key, PFN_VERTEX_FUNC> map;
std::unordered_map<swr_jit_vs_key, std::unique_ptr<VariantVS>> map;
SWR_STREAMOUT_STATE soState;
PFN_SO_FUNC soFunc[PIPE_PRIM_MAX] {0};
};
@@ -50,7 +63,7 @@ struct swr_fragment_shader {
struct lp_tgsi_info info;
uint32_t constantMask;
uint32_t pointSpriteMask;
std::unordered_map<swr_jit_fs_key, PFN_PIXEL_KERNEL> map;
std::unordered_map<swr_jit_fs_key, std::unique_ptr<VariantFS>> map;
};
/* Vertex element state */