turnip: use nir_opt_copy_prop_vars
Avoids getting a "load_output" in a case like this: gl_Position = ubuf.MVP * ubuf.position[gl_VertexIndex]; frag_pos = gl_Position.xyz; Signed-off-by: Jonathan Marek <jonathan@marek.ca> Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com> Acked-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
@@ -302,6 +302,8 @@ tu_shader_create(struct tu_device *dev,
|
||||
nir_assign_var_locations(&nir->uniforms, &nir->num_uniforms,
|
||||
ir3_glsl_type_size);
|
||||
|
||||
NIR_PASS_V(nir, nir_opt_copy_prop_vars);
|
||||
|
||||
NIR_PASS_V(nir, nir_lower_system_values);
|
||||
NIR_PASS_V(nir, nir_lower_frexp);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user