llvmpipe: don't refer to plane->step when dcdx or dcdy would do
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@@ -51,8 +51,8 @@ TAG(do_block_4)(struct lp_rasterizer_task *task,
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for (j = 0; j < NR_PLANES; j++) {
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mask &= ~build_mask(c[j] - 1,
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plane[j].step[1],
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plane[j].step[2]);
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-plane[j].dcdx,
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plane[j].dcdy);
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}
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/* Now pass to the shader:
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@@ -79,8 +79,8 @@ TAG(do_block_16)(struct lp_rasterizer_task *task,
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partmask = 0; /* outside one or more trivial accept planes */
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for (j = 0; j < NR_PLANES; j++) {
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const int dcdx = plane[j].step[1] * 4;
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const int dcdy = plane[j].step[2] * 4;
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const int dcdx = -plane[j].dcdx * 4;
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const int dcdy = plane[j].dcdy * 4;
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const int cox = c[j] + plane[j].eo * 4;
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const int cio = c[j] + plane[j].ei * 4 - 1;
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@@ -164,8 +164,8 @@ TAG(lp_rast_triangle)(struct lp_rasterizer_task *task,
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}
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for (j = 0; j < NR_PLANES; j++) {
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const int dcdx = plane[j].step[1] * 16;
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const int dcdy = plane[j].step[2] * 16;
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const int dcdx = -plane[j].dcdx * 16;
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const int dcdy = plane[j].dcdy * 16;
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const int cox = c[j] + plane[j].eo * 16;
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const int cio = c[j] + plane[j].ei * 16 - 1;
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