noop: remove old bind_*_sampler_states() functions
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@@ -140,10 +140,6 @@ static void noop_bind_sampler_states(struct pipe_context *ctx, unsigned shader,
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{
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}
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static void noop_bind_sampler(struct pipe_context *ctx, unsigned count, void **states)
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{
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}
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static void noop_set_clip_state(struct pipe_context *ctx,
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const struct pipe_clip_state *state)
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{
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@@ -302,11 +298,9 @@ void noop_init_state_functions(struct pipe_context *ctx)
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ctx->bind_blend_state = noop_bind_state;
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ctx->bind_depth_stencil_alpha_state = noop_bind_state;
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ctx->bind_sampler_states = noop_bind_sampler_states;
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ctx->bind_fragment_sampler_states = noop_bind_sampler;
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ctx->bind_fs_state = noop_bind_state;
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ctx->bind_rasterizer_state = noop_bind_state;
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ctx->bind_vertex_elements_state = noop_bind_state;
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ctx->bind_vertex_sampler_states = noop_bind_sampler;
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ctx->bind_vs_state = noop_bind_state;
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ctx->delete_blend_state = noop_delete_state;
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ctx->delete_depth_stencil_alpha_state = noop_delete_state;
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