agx: use reserved_size

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31532>
This commit is contained in:
Alyssa Rosenzweig
2024-09-24 10:41:09 -04:00
committed by Marge Bot
parent 3d48658fe3
commit edc8ef7412
+1 -7
View File
@@ -372,12 +372,6 @@ find_best_region_to_evict(struct ra_ctx *rctx, enum ra_class cls, unsigned size,
unsigned best_base = ~0;
unsigned best_moves = ~0;
/* Beginning region evictability condition */
bool r0_evictable =
!rctx->shader->any_cf && !rctx->shader->has_spill_pcopy_reserved;
assert(!(r0_evictable && rctx->shader->any_quad_divergent_shuffle));
for (unsigned base = 0; base + size <= rctx->bound[cls]; base += size) {
/* The first k registers are preallocated and unevictable, so must be
* skipped. By itself, this does not pose a problem. We are allocating n
@@ -393,7 +387,7 @@ find_best_region_to_evict(struct ra_ctx *rctx, enum ra_class cls, unsigned size,
* descending. So, we do not need extra registers to handle "single
* region" unevictability.
*/
if (base == 0 && !r0_evictable)
if (base == 0 && reserved_size(rctx->shader) > 0)
continue;
/* Do not evict the same register multiple times. It's not necessary since