radeonsi: delay sample_pos_buffer creation until first use

And use pipe_buffer_create_with_data instead of doing it
manually.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11296>
This commit is contained in:
Pierre-Eric Pelloux-Prayer
2021-06-09 10:32:41 +02:00
parent 84dca32c51
commit edb77ec3c7
2 changed files with 5 additions and 5 deletions
-5
View File
@@ -717,11 +717,6 @@ static struct pipe_context *si_create_context(struct pipe_screen *screen, unsign
if (!sctx->dirty_implicit_resources)
goto fail;
sctx->sample_pos_buffer =
pipe_buffer_create(sctx->b.screen, 0, PIPE_USAGE_DEFAULT, sizeof(sctx->sample_positions));
pipe_buffer_write(&sctx->b, sctx->sample_pos_buffer, 0, sizeof(sctx->sample_positions),
&sctx->sample_positions);
/* The remainder of this function initializes the gfx CS and must be last. */
assert(sctx->gfx_cs.current.cdw == 0);
+5
View File
@@ -2947,6 +2947,11 @@ static void si_set_framebuffer_state(struct pipe_context *ctx,
si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
si_mark_atom_dirty(sctx, &sctx->atoms.s.db_render_state);
if (!sctx->sample_pos_buffer) {
sctx->sample_pos_buffer = pipe_buffer_create_with_data(&sctx->b, 0, PIPE_USAGE_DEFAULT,
sizeof(sctx->sample_positions),
&sctx->sample_positions);
}
constbuf.buffer = sctx->sample_pos_buffer;
/* Set sample locations as fragment shader constants. */