i965: Use _mesa_NamedBufferSubData for users of _mesa_meta_setup_vertex_objects
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
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@@ -372,7 +372,7 @@ adjust_mip_level(const struct intel_mipmap_tree *mt,
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}
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static void
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prepare_vertex_data(void)
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prepare_vertex_data(GLuint vbo)
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{
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static const struct vertex verts[] = {
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{ .x = -1.0f, .y = -1.0f },
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@@ -380,7 +380,7 @@ prepare_vertex_data(void)
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{ .x = 1.0f, .y = 1.0f },
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{ .x = -1.0f, .y = 1.0f } };
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_mesa_BufferSubData(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts);
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_mesa_NamedBufferSubData(vbo, 0, sizeof(verts), verts);
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}
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static bool
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@@ -460,7 +460,7 @@ brw_meta_stencil_blit(struct brw_context *brw,
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_mesa_Uniform1i(_mesa_GetUniformLocation(prog, "dst_num_samples"),
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dst_mt->num_samples);
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prepare_vertex_data();
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prepare_vertex_data(ctx->Meta->Blit.VBO);
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_mesa_set_viewport(ctx, 0, dims.dst_x0, dims.dst_y0,
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dims.dst_x1 - dims.dst_x0, dims.dst_y1 - dims.dst_y0);
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_mesa_ColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
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