use st_make_current()

This commit is contained in:
Brian
2007-11-03 10:04:24 -06:00
parent c4a9c49cdb
commit ecb41279d6
@@ -228,9 +228,10 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv,
if (driContextPriv) {
struct intel_context *intel =
(struct intel_context *) driContextPriv->driverPrivate;
struct intel_framebuffer *intel_fb =
(struct intel_framebuffer *) driDrawPriv->driverPrivate;
GLframebuffer *readFb = (GLframebuffer *) driReadPriv->driverPrivate;
struct st_framebuffer *draw_fb
= (struct st_framebuffer *) driDrawPriv->driverPrivate;
struct st_framebuffer *read_fb
= (struct st_framebuffer *) driReadPriv->driverPrivate;
GLcontext *ctx = intel->st->ctx;
/* this is a hack so we have a valid context when the region allocation
@@ -244,7 +245,7 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv,
intelUpdateFramebufferSize(ctx, driReadPriv);
}
_mesa_make_current(ctx, &intel_fb->Base, readFb);
st_make_current(intel->st, draw_fb, read_fb);
if ((intel->driDrawable != driDrawPriv) ||
(intel->lastStamp != driDrawPriv->lastStamp)) {
@@ -254,7 +255,7 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv,
}
}
else {
_mesa_make_current(NULL, NULL, NULL);
st_make_current(NULL, NULL, NULL);
}
return GL_TRUE;