r300-gallium: Consolidate state updates.
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@@ -230,18 +230,23 @@ void r300_emit_dirty_state(struct r300_context* r300)
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return;
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}
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r300_update_derived_state(r300);
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/* XXX check size */
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if (r300->dirty_state & R300_NEW_BLEND) {
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r300_emit_blend_state(r300, r300->blend_state);
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r300->dirty_state &= ~R300_NEW_BLEND;
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}
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if (r300->dirty_state & R300_NEW_BLEND_COLOR) {
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r300_emit_blend_color_state(r300, r300->blend_color_state);
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r300->dirty_state &= ~R300_NEW_BLEND_COLOR;
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}
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if (r300->dirty_state & R300_NEW_DSA) {
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r300_emit_dsa_state(r300, r300->dsa_state);
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r300->dirty_state &= ~R300_NEW_DSA;
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}
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if (r300->dirty_state & R300_NEW_FRAGMENT_SHADER) {
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@@ -252,15 +257,16 @@ void r300_emit_dirty_state(struct r300_context* r300)
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r300_emit_fragment_shader(r300,
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(struct r300_fragment_shader*)r300->fs);
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}
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r300->dirty_state &= ~R300_NEW_FRAGMENT_SHADER;
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}
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if (r300->dirty_state & R300_NEW_RASTERIZER) {
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r300_emit_rs_state(r300, r300->rs_state);
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r300->dirty_state &= ~R300_NEW_RASTERIZER;
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}
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if (r300->dirty_state & R300_NEW_SCISSOR) {
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r300_emit_scissor_state(r300, r300->scissor_state);
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r300->dirty_state &= ~R300_NEW_SCISSOR;
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}
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r300->dirty_state = 0;
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}
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