st/nine: Fix NineBaseTexture9_PreLoad
It wasn't uploading the texture when the lod had changed. Signed-off-by: Axel Davy <axel.davy@ens.fr>
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@@ -573,7 +573,7 @@ NineBaseTexture9_PreLoad( struct NineBaseTexture9 *This )
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{
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DBG("This=%p\n", This);
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if (This->managed.dirty && This->base.pool == D3DPOOL_MANAGED)
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if (This->base.pool == D3DPOOL_MANAGED)
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NineBaseTexture9_UploadSelf(This);
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}
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