i915: add missing 0 defines
Thanks to Emil's -Wundef, t_dd_dmatmp.h now complains that intel_render.c is missing a couple `#define`s. Assigning them to 0 keeps the existing behaviour; I'll let someone else turn them on if this is the behaviour that was intended. Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
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@@ -62,6 +62,8 @@
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#define HAVE_TRI_FANS 1
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#define HAVE_POLYGONS 1
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#define HAVE_QUADS 0
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#define HAVE_QUAD_STRIPS 0
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#define HAVE_ELTS 0
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static const uint32_t hw_prim[GL_POLYGON + 1] = {
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