mesa: Remove dd_function_table::CopyColorTable, ::CopyColorSubTable, and ::UpdateTexturePalette

There's nothing left that can call any of these functions.  This also
removes the meta-ops code that implemented the first two.

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Ian Romanick
2011-08-29 09:38:09 -07:00
parent eba527bf9f
commit eb805a5182
4 changed files with 0 additions and 103 deletions
-5
View File
@@ -118,11 +118,6 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
driver->UnmapTexture = NULL;
driver->TextureMemCpy = memcpy;
driver->IsTextureResident = NULL;
driver->UpdateTexturePalette = NULL;
/* imaging */
driver->CopyColorTable = _mesa_meta_CopyColorTable;
driver->CopyColorSubTable = _mesa_meta_CopyColorSubTable;
/* Vertex/fragment programs */
driver->BindProgram = NULL;
-55
View File
@@ -2939,58 +2939,3 @@ _mesa_meta_CopyTexSubImage3D(struct gl_context *ctx, GLenum target, GLint level,
copy_tex_sub_image(ctx, 3, target, level, xoffset, yoffset, zoffset,
x, y, width, height);
}
void
_mesa_meta_CopyColorTable(struct gl_context *ctx,
GLenum target, GLenum internalformat,
GLint x, GLint y, GLsizei width)
{
GLfloat *buf;
buf = (GLfloat *) malloc(width * 4 * sizeof(GLfloat));
if (!buf) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyColorTable");
return;
}
/*
* Read image from framebuffer (disable pixel transfer ops)
*/
_mesa_meta_begin(ctx, MESA_META_PIXEL_STORE | MESA_META_PIXEL_TRANSFER);
ctx->Driver.ReadPixels(ctx, x, y, width, 1,
GL_RGBA, GL_FLOAT, &ctx->Pack, buf);
_mesa_ColorTable(target, internalformat, width, GL_RGBA, GL_FLOAT, buf);
_mesa_meta_end(ctx);
free(buf);
}
void
_mesa_meta_CopyColorSubTable(struct gl_context *ctx,GLenum target, GLsizei start,
GLint x, GLint y, GLsizei width)
{
GLfloat *buf;
buf = (GLfloat *) malloc(width * 4 * sizeof(GLfloat));
if (!buf) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyColorSubTable");
return;
}
/*
* Read image from framebuffer (disable pixel transfer ops)
*/
_mesa_meta_begin(ctx, MESA_META_PIXEL_STORE | MESA_META_PIXEL_TRANSFER);
ctx->Driver.ReadPixels(ctx, x, y, width, 1,
GL_RGBA, GL_FLOAT, &ctx->Pack, buf);
_mesa_ColorSubTable(target, start, width, GL_RGBA, GL_FLOAT, buf);
_mesa_meta_end(ctx);
free(buf);
}
-20
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@@ -121,24 +121,4 @@ _mesa_meta_CopyTexSubImage3D(struct gl_context *ctx, GLenum target, GLint level,
GLint x, GLint y,
GLsizei width, GLsizei height);
extern void
_mesa_meta_CopyColorTable(struct gl_context *ctx,
GLenum target, GLenum internalformat,
GLint x, GLint y, GLsizei width);
extern void
_mesa_meta_CopyColorSubTable(struct gl_context *ctx,GLenum target, GLsizei start,
GLint x, GLint y, GLsizei width);
extern void
_mesa_meta_CopyConvolutionFilter1D(struct gl_context *ctx, GLenum target,
GLenum internalFormat,
GLint x, GLint y, GLsizei width);
extern void
_mesa_meta_CopyConvolutionFilter2D(struct gl_context *ctx, GLenum target,
GLenum internalFormat, GLint x, GLint y,
GLsizei width, GLsizei height);
#endif /* META_H */
-23
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@@ -523,29 +523,6 @@ struct dd_function_table {
*/
GLboolean (*IsTextureResident)( struct gl_context *ctx,
struct gl_texture_object *t );
/**
* Called when the texture's color lookup table is changed.
*
* If \p tObj is NULL then the shared texture palette
* gl_texture_object::Palette is to be updated.
*/
void (*UpdateTexturePalette)( struct gl_context *ctx,
struct gl_texture_object *tObj );
/*@}*/
/**
* \name Imaging functionality
*/
/*@{*/
void (*CopyColorTable)( struct gl_context *ctx,
GLenum target, GLenum internalformat,
GLint x, GLint y, GLsizei width );
void (*CopyColorSubTable)( struct gl_context *ctx,
GLenum target, GLsizei start,
GLint x, GLint y, GLsizei width );
/*@}*/