mesa: Remove dd_function_table::CopyColorTable, ::CopyColorSubTable, and ::UpdateTexturePalette
There's nothing left that can call any of these functions. This also removes the meta-ops code that implemented the first two. Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
@@ -118,11 +118,6 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
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driver->UnmapTexture = NULL;
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driver->TextureMemCpy = memcpy;
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driver->IsTextureResident = NULL;
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driver->UpdateTexturePalette = NULL;
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/* imaging */
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driver->CopyColorTable = _mesa_meta_CopyColorTable;
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driver->CopyColorSubTable = _mesa_meta_CopyColorSubTable;
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/* Vertex/fragment programs */
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driver->BindProgram = NULL;
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@@ -2939,58 +2939,3 @@ _mesa_meta_CopyTexSubImage3D(struct gl_context *ctx, GLenum target, GLint level,
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copy_tex_sub_image(ctx, 3, target, level, xoffset, yoffset, zoffset,
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x, y, width, height);
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}
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void
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_mesa_meta_CopyColorTable(struct gl_context *ctx,
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GLenum target, GLenum internalformat,
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GLint x, GLint y, GLsizei width)
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{
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GLfloat *buf;
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buf = (GLfloat *) malloc(width * 4 * sizeof(GLfloat));
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if (!buf) {
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_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyColorTable");
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return;
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}
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/*
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* Read image from framebuffer (disable pixel transfer ops)
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*/
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_mesa_meta_begin(ctx, MESA_META_PIXEL_STORE | MESA_META_PIXEL_TRANSFER);
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ctx->Driver.ReadPixels(ctx, x, y, width, 1,
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GL_RGBA, GL_FLOAT, &ctx->Pack, buf);
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_mesa_ColorTable(target, internalformat, width, GL_RGBA, GL_FLOAT, buf);
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_mesa_meta_end(ctx);
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free(buf);
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}
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void
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_mesa_meta_CopyColorSubTable(struct gl_context *ctx,GLenum target, GLsizei start,
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GLint x, GLint y, GLsizei width)
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{
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GLfloat *buf;
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buf = (GLfloat *) malloc(width * 4 * sizeof(GLfloat));
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if (!buf) {
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_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyColorSubTable");
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return;
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}
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/*
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* Read image from framebuffer (disable pixel transfer ops)
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*/
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_mesa_meta_begin(ctx, MESA_META_PIXEL_STORE | MESA_META_PIXEL_TRANSFER);
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ctx->Driver.ReadPixels(ctx, x, y, width, 1,
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GL_RGBA, GL_FLOAT, &ctx->Pack, buf);
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_mesa_ColorSubTable(target, start, width, GL_RGBA, GL_FLOAT, buf);
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_mesa_meta_end(ctx);
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free(buf);
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}
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@@ -121,24 +121,4 @@ _mesa_meta_CopyTexSubImage3D(struct gl_context *ctx, GLenum target, GLint level,
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GLint x, GLint y,
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GLsizei width, GLsizei height);
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extern void
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_mesa_meta_CopyColorTable(struct gl_context *ctx,
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GLenum target, GLenum internalformat,
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GLint x, GLint y, GLsizei width);
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extern void
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_mesa_meta_CopyColorSubTable(struct gl_context *ctx,GLenum target, GLsizei start,
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GLint x, GLint y, GLsizei width);
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extern void
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_mesa_meta_CopyConvolutionFilter1D(struct gl_context *ctx, GLenum target,
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GLenum internalFormat,
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GLint x, GLint y, GLsizei width);
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extern void
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_mesa_meta_CopyConvolutionFilter2D(struct gl_context *ctx, GLenum target,
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GLenum internalFormat, GLint x, GLint y,
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GLsizei width, GLsizei height);
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#endif /* META_H */
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@@ -523,29 +523,6 @@ struct dd_function_table {
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*/
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GLboolean (*IsTextureResident)( struct gl_context *ctx,
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struct gl_texture_object *t );
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/**
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* Called when the texture's color lookup table is changed.
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*
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* If \p tObj is NULL then the shared texture palette
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* gl_texture_object::Palette is to be updated.
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*/
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void (*UpdateTexturePalette)( struct gl_context *ctx,
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struct gl_texture_object *tObj );
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/*@}*/
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/**
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* \name Imaging functionality
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*/
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/*@{*/
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void (*CopyColorTable)( struct gl_context *ctx,
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GLenum target, GLenum internalformat,
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GLint x, GLint y, GLsizei width );
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void (*CopyColorSubTable)( struct gl_context *ctx,
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GLenum target, GLsizei start,
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GLint x, GLint y, GLsizei width );
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/*@}*/
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