zink: split pipeline_changed to use template value separately
this enables template-based conditional jumps when possible to avoid needing to evaluate the other conditions Reviewed-by: Dave Airlie <airlied@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11964>
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eb3b758686
@@ -500,11 +500,11 @@ zink_draw_vbo(struct pipe_context *pctx,
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VkPipeline pipeline = zink_get_gfx_pipeline(ctx, ctx->curr_program,
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&ctx->gfx_pipeline_state,
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dinfo->mode);
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bool pipeline_changed = prev_pipeline != pipeline || BATCH_CHANGED;
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if (pipeline_changed)
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bool pipeline_changed = prev_pipeline != pipeline;
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if (BATCH_CHANGED || pipeline_changed)
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vkCmdBindPipeline(batch->state->cmdbuf, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
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if (ctx->vp_state_changed || pipeline_changed) {
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if (BATCH_CHANGED || ctx->vp_state_changed || (!HAS_DYNAMIC_STATE && pipeline_changed)) {
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VkViewport viewports[PIPE_MAX_VIEWPORTS];
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for (unsigned i = 0; i < ctx->vp_state.num_viewports; i++) {
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VkViewport viewport = {
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@@ -524,7 +524,7 @@ zink_draw_vbo(struct pipe_context *pctx,
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else
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vkCmdSetViewport(batch->state->cmdbuf, 0, ctx->vp_state.num_viewports, viewports);
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}
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if (ctx->scissor_changed || ctx->vp_state_changed || pipeline_changed) {
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if (BATCH_CHANGED || ctx->scissor_changed || ctx->vp_state_changed || (!HAS_DYNAMIC_STATE && pipeline_changed)) {
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VkRect2D scissors[PIPE_MAX_VIEWPORTS];
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if (ctx->rast_state->base.scissor) {
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for (unsigned i = 0; i < ctx->vp_state.num_viewports; i++) {
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@@ -549,7 +549,7 @@ zink_draw_vbo(struct pipe_context *pctx,
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ctx->vp_state_changed = false;
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ctx->scissor_changed = false;
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if (ctx->stencil_ref_changed) {
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if (BATCH_CHANGED || ctx->stencil_ref_changed) {
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vkCmdSetStencilReference(batch->state->cmdbuf, VK_STENCIL_FACE_FRONT_BIT,
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ctx->stencil_ref.ref_value[0]);
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vkCmdSetStencilReference(batch->state->cmdbuf, VK_STENCIL_FACE_BACK_BIT,
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@@ -557,7 +557,7 @@ zink_draw_vbo(struct pipe_context *pctx,
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ctx->stencil_ref_changed = false;
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}
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if (HAS_DYNAMIC_STATE && (pipeline_changed || ctx->dsa_state_changed)) {
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if (HAS_DYNAMIC_STATE && (BATCH_CHANGED || ctx->dsa_state_changed)) {
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screen->vk.CmdSetDepthBoundsTestEnableEXT(batch->state->cmdbuf, dsa_state->hw_state.depth_bounds_test);
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if (dsa_state->hw_state.depth_bounds_test)
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vkCmdSetDepthBounds(batch->state->cmdbuf,
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@@ -595,10 +595,10 @@ zink_draw_vbo(struct pipe_context *pctx,
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ctx->dsa_state_changed = false;
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bool rast_state_changed = ctx->rast_state_changed;
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if (HAS_DYNAMIC_STATE && (pipeline_changed || rast_state_changed))
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if (HAS_DYNAMIC_STATE && (BATCH_CHANGED || rast_state_changed))
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screen->vk.CmdSetFrontFaceEXT(batch->state->cmdbuf, ctx->gfx_pipeline_state.front_face);
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if (pipeline_changed || rast_state_changed || mode_changed) {
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if (BATCH_CHANGED || ctx->rast_state_changed || mode_changed) {
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enum pipe_prim_type reduced_prim = u_reduced_prim(dinfo->mode);
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bool depth_bias = false;
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@@ -644,7 +644,7 @@ zink_draw_vbo(struct pipe_context *pctx,
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if (ctx->gfx_pipeline_state.blend_state->need_blend_constants)
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vkCmdSetBlendConstants(batch->state->cmdbuf, ctx->blend_constants);
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if (ctx->vertex_buffers_dirty || pipeline_changed)
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if (BATCH_CHANGED || ctx->vertex_buffers_dirty || pipeline_changed)
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zink_bind_vertex_buffers<HAS_DYNAMIC_STATE>(batch, ctx);
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if (BITSET_TEST(ctx->gfx_stages[PIPE_SHADER_VERTEX]->nir->info.system_values_read, SYSTEM_VALUE_BASE_VERTEX)) {
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