mesa: Add ARB_shader_image_load_store to the extension table.
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz> Reviewed-by: Paul Berry <stereotype441@gmail.com>
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@@ -126,6 +126,7 @@ static const struct extension extension_table[] = {
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{ "GL_ARB_seamless_cube_map", o(ARB_seamless_cube_map), GL, 2009 },
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{ "GL_ARB_shader_atomic_counters", o(ARB_shader_atomic_counters), GL, 2011 },
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{ "GL_ARB_shader_bit_encoding", o(ARB_shader_bit_encoding), GL, 2010 },
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{ "GL_ARB_shader_image_load_store", o(ARB_shader_image_load_store), GL, 2011 },
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{ "GL_ARB_shader_objects", o(dummy_true), GL, 2002 },
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{ "GL_ARB_shader_stencil_export", o(ARB_shader_stencil_export), GL, 2009 },
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{ "GL_ARB_shader_texture_lod", o(ARB_shader_texture_lod), GL, 2009 },
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@@ -3398,6 +3398,7 @@ struct gl_extensions
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GLboolean ARB_seamless_cube_map;
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GLboolean ARB_shader_atomic_counters;
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GLboolean ARB_shader_bit_encoding;
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GLboolean ARB_shader_image_load_store;
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GLboolean ARB_shader_stencil_export;
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GLboolean ARB_shader_texture_lod;
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GLboolean ARB_shading_language_packing;
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